
- 79/100
- Critics5 reviews
- 76/100
- Metacritic10 critic reviews
More scores
- Metacritic usersuser score
- 75/100
- GameFAQsJust Right-Tough
- 3.83/5
- Player reviews
- 76% positive335 reviews
- Steam Deck
- Verified
- Runs on
- Windows, Linux
- Price
- US$19.99
Where to get it

2020 · Tribute Games · Action · Adventure
Panzer Paladin
Timed Nintendo exclusive
Hop in the Paladin power armor, seize melee weapons from the demonic invaders and give them a taste of their own medicine!
- Released
- 21 July 2020
- Platforms
- LinuxNintendo SwitchPlayStation 4WindowsXbox One
- Genres
- ActionAdventureArcadeIndiePlatformerScience
- Developers
- Tribute Games
- Publishers
- Tribute Games
- Modes
- Single-player
- Perspective
- Side view
- Themes
- Action
- Age ratings
- PEGI 7ESRB E10+USK 6CERO AGRAC ALLCLASS_IND LACB PG
- Languages
- Chinese (Simplified), English, French, German, Italian, Japanese, Spanish (Mexico), Spanish (Spain)
- Time to beat
- 7hmain story8.5hwith extras13hcompletionist
About
Panzer Paladin is a side-scrolling platformer developed and published by Tribute Games and released for Microsoft Windows through Steam and Nintendo Switch in July 2020. It was later released for PlayStation 4 and Xbox One in June 2024. The player assumes the role of a rescue service android named Flame who pilots a sentient power armor mecha named Grit as the two work together to stop extraterrestrial demonic invaders from conquering the Earth. The game draws inspiration from several NES-era titles including Zelda II: The Adventure of Link, Mega Man and Blaster Master.
›Story
The sight of giant swords blazing through the night sky might be hair-raising, but stand your ground! The sinister Ravenous and his legions of brutal demons are poised for battle. Even all the armies of the world can’t stop them, but humanity has one final ace in the hole: cutting-edge power armor called Paladin.
It's now up to a strong-willed android named Flame to become a Squire, pilot the Paladin and track down all Weapon Keepers and their diabolical leader. The showdown between mankind’s technological prowess and the powerful forces of the occult has begun!
Seize weapons from the denizens of the Netherworld and give them a taste of their own medicine! Show them the power of cutting-edge technology fused with masterful swordplay. Slash, bash and thrust your way through a series of mind-blowing levels around the world, all of it rendered in glorious 8-bit graphics! Hop in your Paladin and take up arms!
Players say
Media
The articlegameplay, story, development, reception
Gameplay
Panzer Paladin consists of 17 levels, during which the player takes control of either the slow but powerful Paladin mech Grit or the small but swift Squire pilot Flame. While commanding Grit, the player can pick up discarded melee weapons dropped by defeated enemies to use in battle against them. The combat mechanics include a high-versus-low attacking and blocking system (similar to Zelda II), along with a rock-paper-scissors style weapon triangle system that grants the player's weapons damage bonuses or reductions depending on the weapon used by the enemy.
The game implements a weapon durability system similar to Breath of the Wild where weapons will degrade and eventually break after enough uses, with some weapons being more durable than others. Every weapon also has a predetermined spell contained within them that the player can cast at any time by intentionally breaking the weapon, ranging from recovery and defensive spells to ranged or screen-clearing attacks. Weapons can also be thrown as projectiles at enemies to deal extra damage at the cost of instantly breaking them or be left at one of several pedestals scattered across each level to act as a checkpoint upon death.
Story
The story follows the exploits of Flame, a spunky, good-natured rescue service android and the pilot of Grit, a sentient bipedal power armor mecha known as a Paladin. The pair work as operatives for Gauntlet, a peacekeeping organization dedicated to defending Earth from invaders, consisting of the group's unnamed but reputable Director, the scientist responsible for Paladin research and development Dr. Bloom and the group's timid and easily frightened technical support member Etch.
The group works together to fight against the dark prince Ravenous (a tall bird-like creature closely resembling a griffin) along with his army of demonic creatures led by the powerful Weapon Keepers, each of which bearing a strong resemblance to entities from human myth and folklore such as the Egyptian god Anubis, the Russian apparition Baba Yaga and the Greek monster Medusa.
Development
Tribute Games announced the game's title with promotional art and early screenshots on March 13, 2019. Concerning early development, game designer and art director Jonathan Lavigne stated in a press release: "For a long time I wanted to make a NES-style game with swordplay mechanics like the ones from Zelda II on NES. Panzer Paladin is the culmination of two subjects I wanted to address in a traditional platformer: swordplay and mechas. A strong aspect I also wanted to include in this project is the various usage of an array of weapons.
A little bit like in our previous title Mercenary Kings". The developers also mentioned that they would be including over 100 unique kinds of weapons in the final game.
Reception
The game received "generally favorable" reviews, according to the review aggregator Metacritic. Fellow review aggregator OpenCritic assessed that the game received strong approval, being recommended by 79% of critics.
The visual design and presentation of Panzer Paladin received significant praise. Stuart Gipp from Nintendo Life was impressed by the game's visuals, stating "Panzer Paladin's vivid, beautifully-drawn graphics are somewhere between the familiar 8-bit aesthetic and the smooth fidelity of contemporary coin-ops ... From the backgrounds to the enemy sprites to the perfectly-done animation, the game's look flawlessly complements its feel." IGN's Seth Macy agreed, noting "[The game's plot] sets the perfect tone for the gameplay, and the story plays out in animated cutscenes that would be right at home in any legendary anime of the series, such as Bubblegum Crisis or one of the dozen or so Gundam series over the years."
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Collections1 collection
Platform libraries
Description adapted from its source, CC BY-SA 4.0.
