Ludography
50/100
Players4 ratings
30/100
Critics7 reviews
More scores
Metacritic8 critic reviews
48/100
Metacritic usersuser score
45/100
GameFAQsEasy-Just Right
1.83/5
Player reviews
24% positive29 reviews
Runs on
Windows
Price
US$29.99

Where to get it

Past Cure cover

2018 · Action · Indie

Past Cure

"Exact revenge on those who experimented on you in tense sci-fi thriller Past Cure, using stealth, fists and telepathic skills to uncover the secrets behind your imprisonment."

Released
23 February 2018
Platforms
PlayStation 4WindowsXbox One
Genres
ActionIndieShooter
Developers
—
Publishers
—
Modes
Single-player
Perspective
Third person
Themes
ActionScience fictionHorrorThrillerStealth
Engine
Unreal Engine 4
Country
Germany
Age ratings
PEGI 16ESRB M
Languages
Chinese (Simplified), Chinese (Traditional), English, French, German, Hungarian, Italian, Japanese, Korean, Portuguese (Brazil), Russian, Spanish (Spain)
Time to beat
4hmain story6hcompletionist

About

Past Cure is an action video game developed by German indie developer Phantom 8. In the game the player controls Ian, a former elite soldier, who has undergone military experiments and tries to uncover his past. Past Cure was released on 23 February 2018 for Windows, PlayStation 4 and Xbox One.

Players say

Media

Past Cure screenshot 1

The articlegameplay, story, development, reception

Gameplay

Past Cure is an action indie video game. Played from a third-person perspective, the player controls Ian, a former elite soldier. Ian sets out to uncover the truth about military experiments that were done to him, which gave him special powers. Abilities include the power to slow time and astral projection.

Ian, assisted by his brother, also tries to master his abilities. Ian goes to the criminal underworld where he uses his special powers to survive. However, every time he uses his powers, his mind becomes more detached from reality.

Development

Simon Gerdesmann, managing director of Phantom 8, said the idea to develop a game started from a pitch from a friend. While hesitant at first, he later decided to develop the game. The development started in March 2016 with three video game developers; later the team expanded to six members in the middle of the development stage and by the end had grown to eight members. Simon said that because of the eight people on the team, the studio was called Phantom 8.

The studio is an international team, with people from Turkey, Belgium, Egypt, Romania, England and North Macedonia. The game is built in Unreal Engine 4. The inspirations for the game were Silent Hill and Metal Gear Solid.

Reception

Review aggregator Metacritic calculated an average score of 37 out of 100, based on 22 reviews, indicating "generally unfavorable reviews".

John Cal McCormick of the Push Square said that the game is bad, and he further elaborated that, "But it's also the best kind of bad game, in that it's not for a lack of effort or that the team were bereft of ideas that the finished product doesn't come together". Makedonski of the Destructoid wrote that, "This is a game that is flawed to its core. The mangled story and shoddy design prevent any single aspect from ever sticking out as something special. Don't even risk taking a bargain bin flier on this one. You'll only end up frustrating yourself".

Releases by platformdates and regions as published

PlatformReleasedRegions
Windows23 February 2018Worldwide
Xbox One23 February 2018Europe · North America 23 February 2018
PlayStation 423 February 2018Europe

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Collections2 collections

Platform libraries

Years

Description adapted from its source, CC BY-SA 4.0.