Ludography
80/100
Players23 ratings
87/100
Critics2 reviews
Patapon 2 cover

2008 · Pyramid · Puzzle · Real-time strategy

Patapon 2

PlayStation exclusive

The story of the Patapon tribe marches forth as they hunt for the fabled Earthend. Shipwrecked in a new and strange continent the Patapon are depending on you, their god, to lead them safely through this perilous new land. As you guide the tribe through this new world with your mystical drum, they will come face to face with a new tribe, encounter a mysterious and mighty Hero Patapon and uncover the ruins of Patapolis, a mystical place long spoken of by the Patapon. All-new modes to Patapon 2 include thrilling multiplayer stages, a huge array of missions and deep tutorials that will have you drumming to the beat of the Patapon in no time.

Released
27 November 2008
Platforms
PlayStation PortablePlayStation Vita
Genres
PuzzleReal-time strategyRhythmStrategy
Developers
PyramidSCE Japan Studio
Publishers
Sony Computer Entertainment
Modes
MultiplayerSingle-player
Perspective
Side view
Themes
ActionComedy

About

Patapon 2 is a 2008 rhythm video game developed by Pyramid and Japan Studio and published by Sony Computer Entertainment for the PlayStation Portable. It is a direct sequel to Patapon, and like its predecessor, uses the same unique genre that combines rhythm and strategy. The game was released in Japan in November 2008, in PAL regions in March 2009, in North America in May 2009, and a port for the PlayStation 4 was released on January 30, 2020. A remaster of the game is included in the compilation Patapon 1+2 Replay, released on July 11, 2025, for Nintendo Switch, PlayStation 5 and Windows.

After the Patapon and Zigoton tribe finish the construction of their ship, they set sail to continue their journey to Earthend to gaze upon "IT". After some time at sea, their ship is struck down by a sea monster and both Patapons and Zigotons drift ashore on an unknown island where they encounter a new enemy tribe known as the Karmen and a lone Patapon known as "Hero". The player takes the role of an invisible deity known as The Mighty Patapon and commands the Patapon Tribe to march, attack, defend, and retreat. The game introduces a new way to evolve the Patapon army, and new units to unlock including a singular Hero Patapon that can be used for four-player ad hoc multiplayer mode.

Keywords

  • dinosaurs
  • gravity
  • minigames
  • death
  • side-scrolling
  • singing
  • sequel
  • level selection
  • gods
  • heroes
  • boss fight
  • digital distribution

Media

The articlegameplay, story, development, reception

Gameplay

The core gameplay of Patapon 2 is almost identical to its predecessor. It is a video game that the player controls in a manner similar to rhythm games. The player is directly controlled by a tribe of Patapon warriors; to command the warriors, the player inputs specific sequences using the face buttons on the PSP, each representing a "talking drum", in time to a drum rhythm. These sequences order the tribe to move forward on the linear battlefield, attack, defend, and other actions.

If the player inputs an unknown sequence or enters them off the main rhythm, the tribe will become confused and stop whatever they are doing. However, repeatedly entering a proper sequence in sync with the rhythm will lead the tribe into a "Fever" increasing their attack and defensive bonuses. The tribe will stop doing anything after performing the last entered command if the player does not enter any more commands. ), which makes them attack.

Story

The story continues from the previous game. The ship the Patapons and Zigotons have constructed has been finally completed and they have set sail for new lands. On their way there, they are attacked by a Kraken who easily defeats them and sends the Patapons into the ocean to be washed ashore in a strange new land (which is actually and originally their homeland, the Patapolis) where they come up against another tribe called the Karmen. Now it is a battle to defeat the Karmen and find out who is their true enemy.

Early in the game, the Patapons discover the mysterious "Hero", who wears a mask that boosts his abilities. He has lost his memory, and his true identity is forgotten, hidden, and unknown. Later, the Patapons fight against the Akumapons, and the "Dark One" (who is actually Makoton, the Zigoton that was killed in the first game with Baban, and now was reincarnated), who gave his soul to the demons for power. Gong the Hawkeye and his fellow Zigotons appear once more, to assist the Patapons against the Karmen.

Development

Patapon 2 was developed by Pyramid and produced by Japan Studio. Game designer Hiroyuki Kotani began the development of Patapon 2 during the localization development of its predecessor. During this time, he was approached by producer Junichi Yoshizawa to create a multiplayer version of Patapon. Initially Kotani disapproved multiplayer but would regret not adding it in the original version after seeing an online bulletin criticizing the lack of multiplayer.

In addition to multiplayer, Kotani received requests for Patapon to have more customization and longer gameplay time. 5. The bird-riding Toripons introduced in Patapon 2 were initially planned for its predecessor, Patapon. Kemmei Adachi returns as the composer for the game and would write down Kotani's instructions after they both finished surfing together.

Reception

By the first week of release, Patapon 2 was ranked #1 top-selling PSP game of North America. Famitsu inducted the game onto their Gold Hall of Fame. IGN awarded the game for "Best Action Game" and for "PSP Game of the Year".

Multiple reviewers questioned whether Patapon 2 fit the definition of a "sequel". PlayStation Official Magazine – Australia initially compared it to downloadable content, reporting that the game continues directly where its predecessor ended and doesn't make any changes to the core gameplay. However, concluded the review describing it as a true sequel, and having little to criticize. PlayStation Official Magazine – UK also noted that the game was similar to its predecessor but felt it was ludicrous to criticize the game for lack of originality.

Releases by platformdates and regions as published

PlatformReleasedRegions
PlayStation Portable27 November 2008Japan · Europe 6 March 2009 · Australia 13 March 2009 · North America 5 May 2009
PlayStation VitaUnreleased

Editions and related releases

Remastered as
Patapon 2 ReplayPatapon 2 Remastered

Games like this

Collections3 collections

Description adapted from its source, CC BY-SA 4.0.