
- 50/100
- Players5 ratings
- 87/100
- Critics4 reviews

2004 · Nippon Ichi Software · Adventure · Role-playing
Phantom Brave
Timed PlayStation exclusive
Phantom Brave is a strategy RPG which takes place in the world of Ivoire. Ivoire consists of vast seas and numerous islands; it used to be a peaceful place, but an ancient (and powerful) force is now threatening life in the various lands. The character you control in the game is Marona, a 13 year old orphaned girl. Marona has the ability to communicate with phantoms, an ability that brings a lot of resentment from other people but will help her to head out into the world and solve the problems that are occurring. A phantom known as Ash acts as Marona's guardian; as the game progresses, other phantoms will join your party, each of which have different capabilities.
- Released
- 22 January 2004
- Platforms
- PlayStation 2PlayStation PortableWiiWindows
- Genres
- AdventureRole-playingStrategyTacticalTactical role-playing
- Developers
- Nippon Ichi Software
- Publishers
- NIS America
- Modes
- Single-player
- Perspective
- Third personBird view / IsometricSide view
- Country
- Japan
- Age ratings
- ESRB TPEGI 12CERO A
- Composers
- Tenpei Sato
About
Phantom Brave is a tactical role-playing game for the PlayStation 2 video game console, developed and published by Nippon Ichi Software. It was released on January 22, 2004 in Japan, on August 31, 2004 in North America and on February 4, 2005 in Europe. The North American release was the first game published by NIS America. The game shipped in two "editions", Normal and Special. The Special edition came with a free soundtrack and shortened instruction manual.
An expanded remake for the Wii console, titled Phantom Brave: We Meet Again, was released on March 12, 2009 in Japan. A North American release by NIS America was originally set for June, but was delayed to August 14 to include dual audio and as a result of manufacturing issues. In addition to the Wii game disc, NIS America included a DVD which contains official artwork and both animated and non-animated sprites.
Keywords
- anime
- magic
- female protagonist
- management
- artificial intelligence
- tactical turn-based combat
- leveling up
- bow and arrow
- upgradeable weapons
- party system
- cameo appearance
- original soundtrack release
Media

The articlegameplay, story, development, reception
Gameplay
Phantom Brave is a tactical role-playing game with battles that take place on an isometric board. Marona dispatches her phantom allies by confining them to objects on the field, such as trees, grass, rocks, and flowers. Different objects grant different stat bonuses to the characters that are confined to them, making it advantageous to confine certain characters to certain things. A soldier, for example, often benefits from the stat bonuses found on a rock because of his physical combat abilities, whereas a witch works better when summoned out of a flower or another object that increases its magical abilities.
Up to 14 phantoms can be dispatched during any given battle, but the phantoms can only be confined to the physical world for a particular number of turns. The number of turns that a character can stay confined is based upon their class. For example, a witch can stay on the field for three turns, while a soldier lasts eight. While a high confine is desirable for continuous use of the character, a low confine number is actually advantageous if the player intends to either reuse the item to confine another phantom or take items back from the battlefield permanently, or for bomber units.
Story
The protagonist of Phantom Brave is a 13-year-old girl named Marona. Marona lives on Phantom Isle in the oceanic world of Ivoire with a phantom named Ash. While he was still alive, Ash worked alongside Marona's parents Jasmine and Haze as a Chroma, a sort of bounty hunter or adventurer for hire. On an assignment on the Isle of Evil, a fragment of a malevolent being known as Sulphur attacked the group, mortally wounding them.
Using the last of his life energy, Haze attempted to revive the party after the battle. However, there was only enough life left in him to bring Ash back as a phantom. Haze and Jasmine's dying wish was for Ash to watch over their then infant daughter Marona.
Reception
The game received "generally favorable reviews" on all platforms except the PSP version, which received "mixed" reviews, according to the review aggregation website Metacritic. S. release date. Edge gave the original game a score of seven out of ten, saying, "Nippon Ichi's disregard for the cult of stagnated updates is at once exhilarating and unnerving.
It's exhilarating because it leaves the player wondering exactly where these craftsmen of the strategy minutiae will go next, and it's unnerving because Phantom Brave's reworking is a bridge too far for all but the most dedicated of videogame strategists." In Japan, Famitsu gave it a score of 33 out of 40 for the original game, and 32 out of 40 for the PSP version.
Releases by platformdates and regions as published
Editions and related releases
- Expanded editions
- Phantom Brave: The Hermuda Triangle
- Built on it
- Phantom Brave: The Hermuda Triangle
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Platform libraries
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- PlayStation Portable gamesReleased
Publishers
Years
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Description adapted from its source, CC BY-SA 4.0.