
1999 · Impressions Games · City-building · Historical
Pharaoh
Pharaoh is a 1999 strategy game developed by Impressions Games and published by Sierra Entertainment.
- Released
- 2 November 1999
- Platforms
- Windows
- Genres
- City-buildingHistoricalReal-time strategySimulationStrategy
- Developers
- Impressions Games
- Publishers
- Sierra Entertainment
- Modes
- Single-player
- Perspective
- Bird view / Isometric
- Themes
- Historical
About
Pharaoh is an isometric city-building game released in November 1999. It was created by Impressions Games and published by Sierra Studios for Microsoft Windows. Using the same game engine and principles of Caesar III (also by Sierra Entertainment), it is the first such game in Sierra's City Building series to focus on another civilization of ancient times. Players oversee the construction and management of cities and settlements in Ancient Egypt, micro-managing every aspect of the city to ensure citizens are fed, employed, healthy and protected from diseases, disasters and wars.
An expansion pack, Cleopatra: Queen of the Nile (known as simply Cleopatra), was released in 2000, developed by BreakAway Games. In 2001, both the game and expansion pack were bundled together as Pharaoh Gold. A remake titled Pharaoh: A New Era was released by Triskell Interactive and Dotemu in 2023.
Keywords
- management
- egypt
- city builder
- bronze age
Media

The articlegameplay, story, development, reception
Gameplay
Pharaoh is played from a two-dimensional isometric perspective; the magnification level is fixed, but the viewing angle can be changed at 90-degree angles, either counterclockwise or clockwise. Much of the control is managed through the mouse and keyboard shortcuts, in an interface system similar to that of Caesar III. Many buttons exist for different types of construction like housing and roads, viewing messages, undoing mistakes, cycling through trouble spots, a map of Ancient Egypt and the surrounding regions, a group of advisors (called Overseers) who provide information on the city's development and any problems encountered, and in-game overlays that detail issues and the fulfillment of housing's demands. All aspects of city life, such as housing, religion, warfare and trade, are designed carefully to closely reflect that of actual Ancient Egyptian cities of the time, including the goods and services available.
Names of various pharaohs are used with the appearance of historical characters from Egypt's ancient history, and limited encyclopedic information about ancient Egyptian practices is provided in the game's help menu and instruction booklet. While the game uses the deben as its currency, no standardized metal currency is known to have been used in Ancient Egypt. Although the puzzle-like aspect of Pharaoh keeps the simulation far from realistic, the game stays true to the chronological order and timing of major events in the history of Egypt, including monument construction, wars and national disasters, the births and deaths of notable leaders, and the founding and fall of ancient cities.
Reception
The game received favourable reviews according to the review aggregation website GameRankings. Daniel Erickson of NextGen said of the game, "Pyramid building and floodplain management come together for a brilliant city builder." Barry Brenesal of GamePro said, "While Pharaoh offers nothing new under the sun (unless you consider the exotically colored soundtrack, which is pleasant for a day or so, and then ages like something left out too long under the hot Egyptian sun), it does what Caesar III did with equal panache, providing a good strategic challenge in a real-time game oriented more towards resource development than frenzy. Recommended."
The Academy of Interactive Arts & Sciences named Pharaoh as a finalist for "Outstanding Achievement in Art Direction" during the 3rd Annual Interactive Achievement Awards, which was ultimately given to Final Fantasy VIII.
Legacy
The next game in City Building series, Zeus: Master of Olympus, was released in 2000. The game features a number of changes, including being set in Ancient Greece as well as changes to certain gameplay mechanics; however, it is considered to be in most aspects very similar to Pharaoh. In 2004, another game in the series was set in Ancient Egypt: Immortal Cities: Children of the Nile.
A remake titled Pharaoh: A New Era was announced in August 2020 by Triskell Interactive and Dotemu. Early development planned new code for modern computer systems and an updated user interface, and to include the campaign modes from both Pharaoh and the Cleopatra: Queen of the Nile expansion. The remake was released on 15 February 2023.
Releases by platformdates and regions as published
Editions and related releases
- Included in
- The Biggest Creators of EmpiresPharaoh + Cleopatra
- Remade as
- Pharaoh: A New Era
- Standalone expansions
- Cleopatra: Queen of the Nile
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Years
- Games released in 2023List › January–March
Genres
- Simulation gamesConstruction and management simulation › City-building
- City-building gamesList
- Historical gamesGames set in Antiquity and Classical antiquity (10,000 BC – 500 AD)
Themes
Description adapted from its source, CC BY-SA 4.0.