
- 61/100
- Players20 ratings
- 87/100
- Critics3 reviews
More scores
- Metacritic4 critic reviews
- 81/100
- Metacritic usersuser score
- 75/100
- GameFAQsJust Right
- 3.46/5
- Player reviews
- 85% positive512 reviews
- Steam Deck
- Playable
- Runs on
- Windows
- Price
- US$9.99
Where to get it

2008 · Q-Games · Adventure · Indie
PixelJunk Eden
PlayStation console exclusive
Utterly unique and spellbindingly beautiful, PixelJunk Eden welcomes you to a psychedelic world unlike anything you’ve ever experienced before.
- Released
- 31 July 2008
- Platforms
- PlayStation 3PlayStation PortableWindows
- Genres
- AdventureIndiePlatformerPuzzle
- Developers
- Q-Games
- Publishers
- Q-Games
- Series
- PixelJunk
- Modes
- Co-opSingle-player
- Perspective
- Side view
- Themes
- ActionFantasyKids
- Country
- Japan
- Age ratings
- CERO APEGI 3ESRB EGRAC ALL
- Languages
- Dutch, English, French, German, Italian, Japanese, Polish, Portuguese (Portugal), Russian, Spanish (Spain)
- Time to beat
- 9.5hmain story26hcompletionist
- Composers
- Baiyon
About
PixelJunk Eden is a video game developed and published by Q-Games for the PlayStation 3 and Microsoft Windows. The third game in the PixelJunk series, it was released on the PlayStation Store on July 31, 2008 worldwide by Sony Computer Entertainment. A demo of the game was released on July 25, 2008. The game features the work of Baiyon, an independent artist from Kyoto who was invited by the studio founder Dylan Cuthbert to design the graphics and soundtrack.
Players say
Media
The articlegameplay, story, development, reception
Gameplay
The player controls a "Grimp" (derived from the actions "grip" and "jump"), a small creature that maneuvers itself by jumping from and attaching itself to plant-like structures. The Grimp also has the abilities to swing itself from a silk-like tether for a short amount of time and spin while jumping. Using these abilities, the objective of the Grimp is to collect several objects called "Spectra" that are found in the game's stages (or "gardens"). Usually located high above the player's starting point, spectra must be reached by activating seeds, which will grow out into structures the Grimp can attach itself to.
At first dormant, seeds can be activated by collecting pollen and jumping into them. Pollen is obtained by having the Grimp hit enemies with its body or the silk it is swinging from, and then jumping or swinging through the particles as they float to the ground. The player can attempt to jump and swing through multiple enemies without landing on the ground or a plant, each one creating a chain and increasing the amount of pollen generated. Later stages feature enemies that are more aggressive to the Grimp and attempt to knock it off the plant it is on or cut its silk, slowing down the player's progress to higher levels.
Reception
PixelJunk Eden and PixelJunk Eden Encore received favorable reviews on both platforms according to the review aggregation website Metacritic. Many praised the PlayStation 3 version's colorful visuals and general gameplay. The controls are considered simple, allowing for the player to learn and explore the game's physics easily in order to become more adept at traversing the gardens. Reviews commented that the experience of the game is difficult to state in words; as stated in 1UP.com's review, "you have to play it in order to fully appreciate it".
Reviews of PixelJunk Eden also share common criticisms. Some critics consider the synchronization meter an unnecessary countdown timer for an experience that is otherwise relaxing. GameSpot called the timer "suffocating", "nightmarish", and "all too demanding" while 1UP.com referred to it as a "nagging tension". Another frequent criticism is aimed at the game's progression structure, which requires the player to visit each garden five times to fully complete it, each subsequent visit becoming more redundant than the previous one.
Releases by platformdates and regions as published
Editions and related releases
- Expansions
- PixelJunk Eden Encore
- Ported as
- PixelJunk Eden Obscura
In the same series
Timed PlayStation67PixelJunk Monsters Deluxe
2007 · Linux, PlayStation 3 +5
Q-Games
PlayStation exclusive65PixelJunk Racers
2007 · PlayStation 3, PlayStation Portable
Q-Games
PlayStation exclusive81PixelJunk Shooter Ultimate
2009 · Linux, PlayStation 3 +5
Q-Games
PlayStation exclusive80PixelJunk Shooter 2
2011 · PlayStation 3
Q-Games
PlayStation exclusive82PixelJunk SideScroller
2011 · PlayStation 3
Q-Games
PlayStation exclusive61PixelJunk 4am
2012 · PlayStation 3
Q-Games
Games like this
Timed PlayStation67PixelJunk Monsters
2007 · PlayStation 3, PlayStation Portable +2
Puzzle · Youtube integration
54Ary and the Secret of Seasons
2020 · Nintendo Switch, PlayStation 4 +3
Adventure · Indie
PlayStation exclusive73Flow
2006 · Browser, PlayStation 3 +3
Puzzle · Non-humanoid protagonist
PlayStation exclusive81PixelJunk Shooter
2009 · Linux, PlayStation 3 +3
Puzzle · Collectibles
80Jusant
2023 · PlayStation 5, Windows +1
Adventure · Platformer
79Unravel Two
2018 · Nintendo Switch, PlayStation 4 +2
Adventure · Platformer
69Papetura
2021 · Nintendo Switch, PlayStation 4 +5
Adventure · Indie
73Sonic Colors: Ultimate
2021 · Remaster · Nintendo Switch, PlayStation 4 +2
Adventure · Platformer
Collections4 collections
Platform libraries
Publishers
- Sony Interactive Entertainment gamesVideo games
Years
- Games released in 2012List › January–March
Players
Description adapted from its source, CC BY-SA 4.0.
