Ludography
72/100
Players311 ratings
82/100
Critics11 reviews

Where to get it

Pokémon Sword cover

2019 · Game Freak · Role-playing · Turn-based strategy

Pokémon Sword

Nintendo exclusive

A turn-based role-playing game set in the Galar region, a fictional land inspired by the United Kingdom. Players catch, train, and battle creatures called Pokémon while traveling across the region to collect eight Gym badges and ultimately challenge the reigning Champion. The game introduces the Dynamax and Gigantamax mechanics, which temporarily transform Pokémon into giant forms with enhanced attacks. A fully explorable open-world Wild Area connects major locations, with weather-dependent Pokémon encounters and cooperative raid battles for up to four players. The first mainline Pokémon entry on the Nintendo Switch, it notably adopted DLC expansions instead of the series' traditional enhanced re-releases.

Released
15 November 2019
Platforms
Nintendo Switch
Genres
Role-playingTurn-based strategyAdventure
Developers
Game Freak
Publishers
Nintendo
Modes
MultiplayerSingle-player
Perspective
Third personBird view / Isometric
Themes
FantasyOpen world

About

Pokémon Sword and Pokémon Shield are 2019 role-playing video games developed by Game Freak and published by The Pokémon Company and Nintendo for the Nintendo Switch console. They are the first instalments in the 8th generation of the Pokémon video game series. First teased at E3 2017 and announced in February 2019, the games were released on 15 November 2019. The games were accompanied by a downloadable content (DLC) expansion pass consisting of Part 1—The Isle of Armor (released in June 2020) and Part 2—The Crown Tundra (October 2020); its launch marked the first ever DLC released as part of the Pokémon video game series instead of an improved version.

In the game story, a young Pokémon Trainer begins their adventure in the Galar Region along with their friend/rival Hop as they join the Gym Challenge that allows them to compete with others for the title of Galar League Champion, due to them both getting a letter from Hop's brother and undefeated Galar League Champion, Leon. The games introduced many new features including the Dynamax and Gigantamax mechanic, which causes a player's Pokémon to grow to a significantly larger size and use more powerful attacks in battle. Conceptualization of the game began immediately following the completion of Pokémon Sun and Moon in 2016, while full development began a year later. The games were designed around the intent of utilizing the improved hardware capabilities of the Nintendo Switch. The Dynamax mechanic was similarly designed around the ability to see larger battles than were previously possible in the series.

›Story

A young trainer in the Galar region receives their first Pokémon from Leon, the undefeated Champion of the Galar League and older brother to their best friend Hop. Endorsed to take on the Gym Challenge, the player and Hop set out across Galar to earn eight badges and prove themselves worthy of facing Leon in the Champion Cup. Along the way, they encounter rival challengers, the rowdy fan group Team Yell, and the powerful chairman Rose, who oversees both the League and the region's energy corporation.

While pursuing the Gym Challenge, the player uncovers a deeper mystery tied to an ancient catastrophe known as the Darkest Day and two legendary Pokémon said to have saved Galar from it long ago. As Rose's ambitions threaten to unleash this power again, the player must confront forces far beyond a simple tournament.

Keywords

  • creature compendium
  • creature collector

Media

The articlegameplay, story, development, reception

Gameplay

Pokémon Sword and Shield are RPGs with adventure elements. They are presented in a fixed camera, third-person perspective, though some areas allow for free camera movement. The player controls a young Pokémon trainer who goes on a quest to catch and train creatures known as Pokémon and win battles against other Pokémon trainers. By defeating opposing Pokémon in turn-based battles, the player's Pokémon gains experience, allowing them to level up and increase their battle statistics, learn new moves, and evolve into more powerful Pokémon.

The player can capture wild Pokémon through wild encounters by weakening them in battle and catching them with Poké Balls, adding them to their party. The player can also battle and trade Pokémon with other players via the Nintendo Switch's connectivity features. As is with other Pokémon games, certain Pokémon are only obtainable in either Sword or Shield, and the player will have to trade with others to obtain every Pokémon from both versions.

Story

Sword and Shield are set in Galar, a fictional region inspired by the United Kingdom, with several of its landmarks resembling places such as Bath, Somerset and York. Within the Galar Region lie countryside towns featuring cottages and Victorian architecture to the south. There are also Industrial Revolution and steampunk references. Many of the region's towns and cities feature Pokémon Gyms stylised like football stadiums, showcasing the games' Dynamax and Gigantamax mechanic. Snow-covered mountains dominate much of the northern areas of the region.

Similar to many previous games in the Pokémon franchise, the player travels across Galar Region to become the best Pokémon Trainer in the Galar Region, fighting eight powerful Trainers called Gym Leaders and eventually the undefeated Galar League Champion, Leon. Leon is the older brother of Hop, the player's childhood best friend. The player and Hop receive one of three Starter Pokémon: Grookey, Scorbunny, or Sobble from Leon as a gift. Afterward, the two explore a forest called the Slumbering Weald but are driven off by a powerful Pokémon.

Development

Conceptualization of Pokémon Sword and Shield began immediately following the completion of Pokémon Sun and Moon in the months preceding their release in November 2016. Shigeru Ohmori, who previously directed Sun and Moon, formed a team to brainstorm ideas for the title. Kazumasa Iwao, director of Pokémon Ultra Sun and Ultra Moon, later joined the project as planning director. One of the first ideas the team had was making Pokémon gigantic in size to capitalize on the Switch's high resolution and TV connectivity. Ohmori suggested a sword and a shield Pokémon to defeat this gigantic Pokémon; these concepts formed the games' titles.

Game Freak approached the games based on the theme of strength and striving to be the "greatest or the strongest"; this was expressed through the Switch's status as the most powerful console to run a Pokémon game, the Dynamax mechanic, and in-game references to various elements of British folklore, featuring giants and other mythical creatures. The concept of "growing and evolving" is an important theme in the games, and it was heavily emphasized in the story.

Reception

Reception of the games was largely positive. According to the review aggregator website Metacritic, Sword and Shield received "generally favourable" reviews from critics, based on 87 critic reviews for Pokémon Sword and 89 critic reviews for Pokémon Shield. Fellow review aggregator OpenCritic assessed that the games received strong approval, being recommended by 65% of critics.

Critics praised Sword and Shield's gameplay, exploration, and mechanics. Game Informer critic Brian Shea praised the games for their captivating battle mechanics and sense of exploration. Similarly, Casey DeFreitas of IGN praised their engaging gameplay, complemented by compelling battle and exploration experiences. Writing for GameSpot, Kallie Plagge praised the dynamic exploration aspect and streamlined gameplay.

Releases by platformdates and regions as published

PlatformReleasedRegions
Nintendo Switch15 November 2019Worldwide

Editions and related releases

Included in
Pokémon Sword & Pokémon Shield Double PackPokémon Sword + Expansion Pass
Expansions
Pokémon Sword: The Crown TundraPokémon Sword: The Isle of Armor

Games like this

Collections1 collection

Platform libraries

Description adapted from its source, CC BY-SA 4.0.