Ludography
Power Pete cover

1995 · Pangea Software · Shooter · Third-person shooter

Power Pete

Power Pete is an overhead view 2D shooter developed by Pangea Software and published by Interplay under the MacPlay brand name. It was released in 1995 and packaged with Mac OS 7 on new Macintosh Performa computers. The player's character is an action figure named Power Pete who has to save the fuzzy bunnies of the doll department from the bad toys while progressing through the fifteen levels of the game.

Released
1995
Platforms
macOS
Genres
ShooterThird-person shooter
Developers
Pangea Software
Publishers
MacPlay
Modes
Single-player
Themes
Action
Engine
Macintosh Toolbox
Country
United States
Age ratings
ESRB E

About

Power Pete is an overhead view 2D run and gun video game developed by Pangea Software and published by Interplay under the MacPlay brand name. It was released in 1995 and packaged with Mac OS 7 on new Macintosh Performa computers. The player's character is an action figure named Power Pete who has to save the fuzzy bunnies of the doll department from the bad toys while progressing through the fifteen levels of the game.

It won Best Arcade Game of the Year for 1995 from Macworld, and was a runner-up for MacUser's 1995 Best Action Game award.

Media

Power Pete screenshot 1

The articlegameplay, story, development, reception

Gameplay

Since the game is based on the premise of being inside a toy store, the game levels correspond to departments in the context of geographics. Each level is further divided into three sections. The number of departments a player sees is dependent on the difficulty level setting. While only three departments are available on easy, four are available on medium, and all five can be played on hard.

The player moves about each area shooting bad toys and rescuing fuzzy bunnies. Fuzzy bunnies are rescued by walking up to them. Once Power Pete rescues all the fuzzy bunnies the player can move on to the next area. The harder levels and departments have more powerful weapons and more resilient toys.

Story

Power Pete is an action figure residing in a toy store. After the store closes, all of the toys come to life and chaos ensues. A group of plush rabbits escape from their bin and scatter throughout the store, helpless against the hordes of the more dangerous toys. The only one able to save them is the most popular toy in the store, the action figure Power Pete.

Power Pete begins a crusade to try to find and save the rabbits. The other toys in the store, whose sales have been eclipsed by those of Power Pete, are less than happy to see the action figure and spend the game trying to hinder his efforts. Power Pete is aided however by the variety of weapon accessories designed for the Power Pete model that are found throughout the store.

Reception

The 1996 edition of The Macintosh Bible called Power Pete "truly pleasurable" and "a great deal of fun". Writing for Computer Games Strategy Plus, Peter Smith remarked, "Mac owners don't have a lot of these full screen, fast paced arcade games to choose from, but even if they did I'd still give Power Pete a vigorous thumbs up."

Releases by platformdates and regions as published

PlatformReleasedRegions
macOS8 August 1995Worldwide

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Platform libraries

Description adapted from its source, CC BY-SA 4.0.