
- 74/100
- Players35 ratings
- 85/100
- Critics3 reviews
More scores
- Metacritic18 critic reviews
- 84/100
- Metacritic usersuser score
- 77/100
- GameFAQsEasy-Just Right
- 3.71/5
- Player reviews
- 92% positive5,553 reviews
- Steam Deck
- Playable
- Runs on
- Windows, Mac
- Price
- US$24.99
Where to get it

2020 · Bounding Box Software · Adventure · First-person shooter
Prodeus
"Prodeus is the first person shooter of old, re-imagined using modern rendering techniques. It reaches the quality you expect from a AAA experience while adhering to some of the aesthetic technical limits of older hardware."
- Released
- 9 November 2020
- Platforms
- LinuxNintendo SwitchPlayStation 4PlayStation 5WindowsXbox OneXbox Series X/SmacOS
- Genres
- AdventureFirst-person shooterIndieShooter
- Developers
- Bounding Box Software
- Publishers
- Humble Games
- Modes
- Single-player
- Perspective
- First person
- Themes
- ActionScience fictionHorror
- Country
- United States
- Age ratings
- PEGI 18ACB R 18+ESRB MGRAC 15+CLASS_IND 18
- Languages
- Chinese (Simplified), Chinese (Traditional), English, French, German, Japanese, Korean, Polish, Portuguese (Brazil), Portuguese (Portugal), Russian, Spanish (Mexico) and 1 more
- Time to beat
- 5hmain story6hwith extras
About
Prodeus is a first-person shooter game developed by Bounding Box Software and published by Humble Games. The game was crowdfunded by a Kickstarter campaign in April 2019. An early access version was released on November 9, 2020. The full game was released on macOS, Microsoft Windows, Nintendo Switch, PlayStation 4, PlayStation 5, Xbox One, and Xbox Series X/S in September 2022. A DLC was announced for the game in 2023.
›Story
In Prodeus, the players slip into the role of a corrupted agent of Prodeus who is determined on his way to destroy his creator and every opponent.
Players say
Media
The articlegameplay, story, development, reception
Gameplay
The developers describe Prodeus as "the first-person shooter of old, re-imagined using modern rendering techniques." The gameplay resembles that of classic 1990s first-person shooters such as Doom and Quake. The player must explore complex levels, sometimes searching out keys to progress, while engaging enemies in fast-paced combat using a variety of weapons. To help the player find their way, and to aid in discovering secrets, the game features an automap similar in function to those featured in games such as Doom, Duke Nukem 3D, and Metroid Prime.
Prodeus employs a modern game engine to extend the experience of classic shooters with visuals such as dynamic lighting and particle effects, interactive levels, a gore system, and a dynamic soundtrack. Though the game may be played entirely with modern visuals, the game allows the player to apply shaders that give the game a pixelated look, simulating resolutions down to 360p or even 216p.
Story
In the future, humanity harnessed power from a hellish dimension which they used to become technologically advanced, some even used the power to become a new species called the Prodeuns. The Chaos, the monsters from the hellish dimension learned of humanity and opened a portal to the universe to destroy Earth. Most humans were killed after quickly losing the war, the Prodeuns then took over humanity and forced everyone to become Prodeuns, but a small group fled on a ship and came up with a plan to get to the Prodeuns base to defeat them and Chaos.
However, everyone except for the protagonist of the game (only known as the Prodeus Agent) is killed by Chaos and the Agent is forced to finish the mission himself. The Agent tries to break into the Prodeun’s base but is turned into a Prodeun instead, but he survives and gains access to a train. The Agent travels across the ruined land, destroying key facilities to both the Chaos’ and Prodeuns’ war effort, the Chaos try to freeze the world by using a space station but the Agent knocks it off course.
Development
Developers Mike Voeller and Jason Mojica met while working together at Raven Software on Singularity. By 2017, Voeller had decided to leave the industry to pursue an idea for a retro first-person shooter (that would become Prodeus). Around that time, Mojica reconnected with Voeller and decided to leave his job at Starbreeze Studios to join the project. Later, the two recruited Andrew Hulshult for the soundtrack and Josh "Dragonfly" O'Sullivan from the Doom modding community to work on level design.
Prodeus was announced in November 2018. The launch trailer and later gameplay demos were created with a pre-alpha version of the game showcasing a typical level.
Reception
Prodeus received "generally favorable" reviews, according to review aggregator Metacritic.
Releases by platformdates and regions as published
Editions and related releases
- Downloadable content
- Prodeus: The Elder Veil
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Description adapted from its source, CC BY-SA 4.0.
