Ludography
Psychic World cover

1988 · Port · Sanritsu Denki · Action · Platformer

Psychic World

Sega console exclusivePort

Psychic World is an action platform video game co-developed by Hertz and Sanritsu and published by Sega. Originally released in Japan for the MSX2 as Psycho World in 1988, it was later released as Psychic World on the Master System exclusively in Europe and Game Gear worldwide in 1991.

Released
1 December 1988
Platforms
Game GearMSXMaster SystemSega Master System/Mark III
Genres
ActionPlatformerScienceShooter
Developers
Sanritsu Denki
Publishers
—
Modes
Single-player
Perspective
Side view
Themes
ActionScience fiction
Country
Japan

About

Psychic World (サイキック・ワールド) is an action platform video game co-developed by Hertz and Sanritsu and published by Sega. Originally released in Japan for the MSX2 as Psycho World (サイコ・ワールド) in 1988, it was later released as Psychic World on the Master System exclusively in Europe and Game Gear worldwide in 1991.

›Story

Maddening...

Your sister has been abducted by mutants. But where have they taken her? And why?

Travel through four fantastic worlds of fire and ice to find her. Call on your basic psychic powers to overcome dangerous monsters and deadly machines.

Along the way, you’ll pick up ESP skills. Use them to wrench your sister from the clutches of the evil mutants. And use them

well. Your life - and your sister’s depend on it!

Can the powers of ESP overcome the powers of Evil?

Keywords

  • anime
  • shoot 'em up
  • doctor
  • female protagonist
  • side-scrolling
  • psychic abilities
  • damsel in distress
  • collectibles
  • cartoon cutscene
  • scientist
  • in-engine cinematic
  • censored version

Media

The articlegameplay, story, development, reception

Gameplay

Psychic World is a platform game wherein the player's character Lucía runs from one stage to the other using her "ESP Booster" to blast monstrous enemies while obtaining item power-ups through them or by jumping on various ledges and platforms. The Booster has a gauge of how often certain items and abilities can be used, but that, as with her health, can be replenished by power-ups. All her weapons are upgradeable by merely picking up the same item for that particular weapon and new weapons are obtained through mini-bosses and end-level bosses. The player has to use Lucia's psionic weapons strategically in levels using different elements to their advantage: in the ice stage, rocks being doused by falling water can be frozen and used as a stable platform for Lucía to jump on by blasting the rock with the ice shot, while the sonic wave weapon can destroy certain foreground objects blocking her path.

Story

Taking place at a remote laboratory in the year 19XX, a three-staff research team consisting of Dr. Knavik and his assistants the TWIN sisters Cecile and Lucia is studying the exploration and usage of ESP. One day while Lucia was getting ready for work, an explosion burst from the lab. By the time Lucia got there, Dr.

Knavik was all right, but Cecile had disappeared. Dr. Knavik explains that part of his experiments involved running tests on a variety of monsters, but eventually the subjects rebelled and took Cecile with them. As Lucia follows the monster's track, Dr.

Reception

Psychic World for the Master System was given mixed but mostly positive reviews 70% by RAZE, and 69% by Video Games. The Game Gear version received a score of 83% from Joystick.

Releases by platformdates and regions as published

PlatformReleasedRegions
Game Gear2 February 1991Japan · North America 26 April 1991 · Europe 1 June 1991 · Brazil 1 September 1991
Sega Master System/Mark III1 October 1991Brazil · Europe 31 December 1991 · Australia 31 December 1991

Editions and related releases

Part of
Psycho World
Port of
Psycho World

Games like this

Collections3 collections

Platform libraries

Publishers

Description adapted from its source, CC BY-SA 4.0.