The articlegameplay, story, development, reception
Gameplay
The core gameplay revolves around exploring a procedurally generated galaxy, while completing optional missions for credits. There are light RPG elements as well, in the form of classes that earn experience points and talent points.
These classes consist of a captain, a Pilot, an Engineer, a Scientists, and a Weapons Officer. There can only be one member of each class in the five person crew. Each role is responsible for the various functions required to operate the ship:
Development
In July 2012, Leafy Games, LLC was created. Shortly after the founding of the indie studio they started their first project, PULSAR: Lost Colony, after several attempts at prototypes for a new game. They released their first development log or "devlog" on their Official YouTube Channel on August 2, 2013, titled "PULSAR: Lost Colony - Video Devlog #0" which marked their first public showcase of the game. Since then they have updated the game several times with new features.
They have added features for each station for the roles of Captain, Engineer, Scientist, and Weapons Officer such as: commands delivered by the Captain to the players/bots, ship cores which must be monitored at all times by the Engineer, and viruses/scans delivered by the scientist, and new weapons/turrets have been added to ships. The developers have also added new ships to the game, and planets. The game is scheduled to go into Beta later this year as the game is now in Pre-Beta.









