Ludography
80/100
Critics1 review
Pyjamarama cover

1984 · Action-adventure · Platformer

Pyjamarama

Pyjamarama is an arcade adventure set across several interconnecting rooms. The player takes the role of Wally, who has gone to bed for the night and has to wake up early in the morning for work. Unfortunately, his alarm clock has not been wound, and thus he will sleep late in the morning, and his boss will fire him. However, in his sleep, Wally's consciousness travels around his home, and other places, wearing his pyjamas, in search for the key to rewind the alarm clock and wake himself up.

Released
1984
Platforms
Amstrad CPCCommodore 64Commodore C64/128/MAXZX Spectrum
Genres
Action-adventurePlatformerPuzzle
Developers
—
Publishers
Mikro-Gen
Series
Wally
Modes
Single-player
Perspective
Side view
Themes
Action
Country
United Kingdom
Languages
English

About

Pyjamarama is a video game for the ZX Spectrum, Amstrad CPC, and the Commodore 64. It features Wally Week as the central character and is the second (after Automania) of a series of games featuring Wally and/or members of his family. It was published by Mikro-Gen (through Amsoft for the Amstrad version). Starting in July 1986, Your Sinclair magazine published a monthly comic strip based on the character.

There are two different versions of the game. The original plays the song "Popcorn", the second release plays an original tune.

Keywords

  • action-adventure
  • moving platforms

Media

The articlegameplay, story, development, reception

Gameplay

Pyjamarama is an action-adventure game set across several interconnecting rooms. The player takes the role of Wally, who has gone to bed for the night and has to wake up early in the morning for work. Unfortunately, his alarm clock has not been wound, and thus he will sleep late in the morning, and his boss will fire him. However, in his sleep, Wally's consciousness travels around his home, and other places, wearing his pyjamas, in search for the key to rewind the alarm clock and wake himself up.

The game is made up of static single-screen rooms, each of which can include platforms in various arrangements, objects to pick up, and enemies to avoid. Wally can walk through the screens to progress through the game's map and to pick up objects. Wally can carry two items in a first in, first out arrangement. Contact with an enemy drains Wally's "snooze energy", and if it runs out, Wally loses one of his lives.

Reception

The ZX Spectrum version of Pyjamarama received the Game of the Month award in the November 1984 issue of Personal Computer Games, beating the BBC Micro version of Elite to the title.

Releases by platformdates and regions as published

PlatformReleasedRegions
Amstrad CPC31 December 1984Europe
Commodore C64/128/MAX31 December 1984Europe
ZX Spectrum31 December 1984Europe

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Collections2 collections

Description adapted from its source, CC BY-SA 4.0.