
- 82/100
- Players131 ratings
- 86/100
- Critics18 reviews
More scores
- Metacritic29 critic reviews
- 82/100
- Metacritic usersuser score
- 79/100
- GameFAQsJust Right
- 3.64/5
- Player reviews
- 90% positive8,405 reviews
- Steam Deck
- Playable
- Runs on
- Windows, Mac, Linux
- Price
- US$19.99
Where to get it

2017 · Supergiant Games · Action role-playing · Adventure
Pyre
PlayStation console exclusive
A party-based RPG/visual novel/sports game hybrid wherein the player, dubbed the Reader for their literacy by the group of scavengers who discovers them, is sent in exile to a lawless wasteland called the Downside and has to lead their ever-growing party of misfits to locations wherein many similar parties compete in Rites in order to attain freedom and be absolved of their crimes.
- Released
- 25 July 2017
- Platforms
- LinuxPlayStation 4WindowsmacOS
- Genres
- Action role-playingAdventureIndieRole-playingSportsVisual novel
- Developers
- Supergiant Games
- Publishers
- Supergiant Games
- Modes
- Local multiplayerMultiplayerSingle-player
- Perspective
- First personBird view / Isometric
- Themes
- ActionFantasy
- Country
- United States
- Age ratings
- PEGI 7ESRB E10+
- Languages
- Chinese (Simplified), English, French, German, Russian, Spanish (Spain)
- Time to beat
- 11hmain story21hcompletionist
- Composers
- Darren Korb
About
Pyre is an action role-playing video game developed and published by Supergiant Games. It was released in July 2017 for Microsoft Windows, Linux, and PlayStation 4, and in August 2017 for macOS. Elements from sports games were incorporated into the title's gameplay. It was the third game developed by Supergiant following Transistor (2014) and it received generally positive reviews upon release.
Players say
Media
The articlegameplay, story, development, reception
Story
The game takes place in a high-fantasy setting. The story is told through on-screen narrative passages that include a hyperlink-type system used by the player character to explore the story further. In addition to guiding the exiles during "Rites" which resemble a sports game, the Reader must determine how to help support or improve the party by performing activities such as scavenging for supplies, learning more of the world's lore, or mentoring the exiles to improve their abilities.
Through the land, the party encounters other groups of exiles, which starts the Rites, the game's combat system which was described by Marty Sliva of IGN as a mix of Defense of the Ancients, Rocket League, and Supergiant's previous game, Transistor. Rites take place on a field with two columns of flame, or pyres, at opposite ends and the three exiles facing off against three opponents, portrayed from a top-down perspective. Each team attempts to destroy the opposing pyre by launching a single glowing orb at it, which steadily whittles away at its health. The player controls only one character at a time by passing the orb among the three, with the character who has the orb being the one the player controls.
Development
The concept of Pyre came out from prototyping several game ideas by Supergiant Games, according to creative director Greg Kasavin, eventually coming to the theme of "what happens when you face defeat, and have to come back from it the next day, look your friends in the face, look yourself in the mirror, and deal with the consequences of the decisions you made". In trying to devise gameplay around the nature of failure, they came to see the use of sports as a metaphor for combat, featuring non-violent gameplay but consequences of losing. To connect these battles, the developers came onto the use of a narrative idea to have the player guide their party across an overworld, making decisions on where to go based on available resources and timing. They worked through prototyping to adjust how this part of the game would affect the Rites, adjusting the interaction of these two gameplay systems to get an appropriate balance. Kasavin stated they were worried that as some aspects of the game may be confusing, players that were not invested in the game's narrative would not come to appreciate some of these systems, and that if they were providing enough variation in the game to retain the player's interest over time.
The game was announced in April 2016 and first demonstrated in playable form at the 2016 Penny Arcade Expo shortly afterwards. Kasavin and his team used this PAX testing to help evaluate how they had set up some of these gameplay systems. The game was released on July 25, 2017.
Reception
Pyre received "generally positive" reviews, according to review aggregator Metacritic.
IGN praised the integration of narrative choices and gameplay in Pyre, writing that "Branching storylines have become common in games, but it's rare that one integrates momentous, gut-wrenching choices with the other elements of its gameplay as deftly as Pyre does." Ars Technica liked the visuals of the game, particularly the hand drawn character portraits, calling them "personality-loaded" and additionally praising the animation of the game. Wes Fenlon of PC Gamer criticized the Rite gameplay, feeling that the teammates did not help the player much, saying that "the rest of your team stands still while you control them".
Awards
Releases by platformdates and regions as published
Games like this
80Mages of Mystralia
2017 · Nintendo Switch, PlayStation 4 +2
Adventure · Indie
Timed PlayStation85Night in the Woods
2017 · Linux, Nintendo Switch +6
Adventure · Indie
Nintendo exclusive80Battle Chef Brigade
2017 · Android, Linux +4
Adventure · Indie
Timed PlayStation70Brawlhalla
2014 · Android, Nintendo Switch +5
Indie · Often paired
83Nobody Saves the World
2022 · Nintendo Switch, PlayStation 4 +4
Action role-playing · Adventure
69Chasm
2018 · Linux, Nintendo Switch +5
Action role-playing · Adventure
77Children of Morta
2019 · Android, Linux +6
Adventure · Indie
Xbox exclusive89Divinity: Original Sin II Definitive Edition
2017 · Windows, Xbox One +2
Adventure · Role-playing
Collections2 collections
Platform libraries
Years
- Games released in 2017List › July–September
Description adapted from its source, CC BY-SA 4.0.
