Ludography
70/100
Players23 ratings
50/100
Critics1 review
More scores
Metacritic5 critic reviews
74/100
Metacritic usersuser score
63/100
GameFAQsJust Right
2.65/5
Player reviews
92% positive9,552 reviews
Steam Deck
Verified
Runs on
Windows
Price
US$4.99

Where to get it

Ravenous Devils cover

2022 · Bad Vices Games · Historical · Horror

Ravenous Devils

An horror cooking simulator where you manage an evil family business. Improve your shops buying new tools and serve your customers.

Released
29 April 2022
Platforms
Nintendo SwitchPlayStation 4PlayStation 5WindowsXbox OneXbox Series X/S
Genres
HistoricalHorrorIndieSimulation
Developers
Bad Vices Games
Publishers
Troglobytes GamesBad Vices Games
Modes
Single-player
Perspective
Third person
Themes
HorrorBusiness
Engine
Unreal Engine 4
Country
Italy
Age ratings
PEGI 18USK 18CLASS_IND 18ACB MA 15+ESRB M
Languages
Chinese (Simplified), English, English (UK), French, German, Italian, Japanese, Korean, Russian, Spanish (Spain), Thai, Turkish
Time to beat
4.5hmain story7hcompletionist

About

Ravenous Devils is a horror cooking simulation game developed and published by Bad Vices Games. It was released for Microsoft Windows, Nintendo Switch, PlayStation 4, PlayStation 5, Xbox One, and Xbox Series X/S on April 29, 2022. The console versions of the game were ported and published by Troglobytes Games.

The game takes place in 19th century Victorian London, and centers around Percival and Hildred, who run a tailor shop and pub, respectively. Percival provides the ingredients for Hildred's meat-based recipes by murdering his clients and throwing the bodies down a trap door that leads to her kitchen. Hildred then cooks the bodies into meals, to serve them to her customers upstairs.

›Story

Manage a tailor shop and corpse-cooking business in a city where crime, corruption and poverty are commonplace. Percival and Hildred have just moved here with nothing but a dream: to get extremely rich.

Take control of Percival to manage the tailor shop, wait for the arrival of clients looking for new suits and dresses, kill them when the moment is right, and throw them down the trap door, leading to the kitchen. Not before stealing their outfits however, their materials ready to be made into brand new clothes: waste not, want not!

Players say

Media

The articlegameplay, story, development, reception

Gameplay

The player controls both Hildred and Percival, though the characters are not able to interact directly with each other during the portions of the game where they are player-controlled. The player determines which character they are controlling by vertical side-scrolling, with Percival being able to navigate through the top floors of the building, and Hildred the ground floor and basement.

The gameplay is broken up into days, which each last between 10 and 12 minutes. During this time Percival is tasked with selling clothes to customers who are looking to buy new clothes in the front of the shop, and killing the customers who enter the back of his shop to have their measurements taken. After this he steals his victims' clothes and disposes of the body by throwing it down a trap door that leads directly to the basement, where Hildred's kitchen is located. The clothes get patched and put up for sale, and after Percival cleans up the blood he is able to accept new customers in the back of his shop.

Reception

Ravenous Devils received "generally favorable" reviews, according to review aggregator Metacritic, where the game has an average score of 7.5. On Steam the game was well-received, with 93% of the reviews being positive.

Brad Gallaway from GameCritics.com praised the game for its controls and its compact, focused design, but criticized its lack of narrative depth and shortness. Simone Tagliaferri from Multiplayer.it remarked that despite its grim subject matter, he found the gameplay to be relaxing thanks to its constant progression and a lack of punishing mechanics for failing, but he did mention that the gameplay starts to feel repetitive after a few hours. Besides the gameplay he praised the game for its art direction and the animations. Andrew Reiner from Game Informer positively remarked on the upgrade system, which not only adds depth to the gameplay, but increases both the difficulty and potential reward. Philip Watson from CGMagazine praised the game for being a well-executed and original twist on the horror and cooking simulator genres, with an excellent art style and musical score, but criticized the repetitive gameplay and issues with controls when playing on the Xbox.

Releases by platformdates and regions as published

PlatformReleasedRegions
Windows29 April 2022Worldwide
Xbox One29 April 2022Worldwide
Nintendo Switch29 April 2022Worldwide
PlayStation 529 April 2022Worldwide
Xbox Series X/S29 April 2022Worldwide
PlayStation 429 April 2022Worldwide

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Description adapted from its source, CC BY-SA 4.0.