Ludography
Realmz cover

1994 · Fantasoft · Adventure · Role-playing

Realmz

1994 video game fantasy adventure and role-playing video game developed by Fantasoft

Released
1994
Platforms
WindowsmacOS
Genres
AdventureRole-playing
Developers
Fantasoft
Publishers
Fantasoft
Modes
Single-player
Perspective
Bird view / Isometric
Country
United States

About

Realmz is a fantasy adventure and role-playing video game first developed and published by Fantasoft in 1994 for the Apple Macintosh as shareware. Fantasoft released a Microsoft Windows-compatible version in 1999, and a science fiction role-playing game based on the Realmz engine, titled New Centurions, in 2001. Realmz was originally written by Tim Phillips on a Macintosh IIsi; he also wrote four game scenarios, including the introductory scenario "City of Bywater". Other original scenario contributors were Jim Foley (who wrote two scenarios, namely "Castle in the Clouds" and "White Dragon") and Sean Sayrs (who wrote three, including "Prelude to Pestilence" and "Griloch's Revenge").

Realmz is similar to the Exile series by Spiderweb Software which features similar gameplay and graphics, and both were originally published by Fantasoft.

Media

Realmz screenshot 1

The articlegameplay, story, development, reception

Gameplay

Realmz is a Role-playing video game where the player assumes the roles of a party of heroes in fictional adventures. The turn-based, tile-based game has rules for individual combat and the use of magic spells in fighting while focusing on the medieval-period high fantasy genre.

The user interface consists of a character status bar which includes the character's portrait, name, combat status, current stamina/maximum stamina, attacks/round or spell points/max spell points, and armor rating.

Story

While Realmz is primarily an engine for playing a number of scenarios (roughly corresponding to the campaigns in a tabletop RPG) using the same characters and set of rules, the different scenarios tend to take place in a broadly similar high fantasy setting known as "The Realmz". In fact, Fantasoft was once contacted by TSR about similarities to the Forgotten Realms D&D module, forcing the alteration of a number of elements in Realmz and its scenarios.

Reception

Realmz received positive reviews from magazines and websites in the Macintosh community shortly after its initial release. Some of the more notable reviews are from MacUser, MacCentral and CNET. Many users were pleased with the game's good customer support, "intuitive user interface" and the continuous release of improved versions. Realmz was awarded the Golden Mouse for best shareware adventure game in the Swedish edition of MacWorld. [3]

Inside Mac Games rated Realmz four out of five, calling it "one of the finest shareware games" and "easily in the same class as commercial games". Inside Mac Games praised the quality of the game's documentation and the point-and-click interface, which presents all information and actions accessibly. Although not a fan of role-playing games, a Macworld reviewer recommended Realmz to fans of role-playing games: "those who like this sort of thing swear that Realmz is The Goods." The 1995 MacUser Shareware Awards named Realmz the best shareware product of the year in the Fun and Games category.

Releases by platformdates and regions as published

PlatformReleasedRegions
macOS31 December 1994Worldwide
Windows31 December 1999Worldwide

Games like this

Collections1 collection

Platform libraries

Description adapted from its source, CC BY-SA 4.0.