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84/100
Players1,106 ratings
85/100
Critics27 reviews
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Metacritic18 critic reviews
83/100
Metacritic usersuser score
82/100
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3.92/5
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95% positive89,212 reviews
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Verified
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Resident Evil 7 cover

2017 · Capcom · Adventure · First-person shooter

Resident Evil 7

Resident Evil 7: Biohazard is the first game of the Resident Evil series to switch from 3rd-person to fully 1st-person perspective. A complete refresh of gameplay systems simultaneously propels the survival horror experience to another level. It is as much horror as it is survival, boosting up scare elements and minimizing downright shooting action. The game allows use of Sony's PSVR Headset to play in VR mode.

Released
24 January 2017
Platforms
Nintendo Switch 2PlayStation 4PlayStation 5PlayStation VRStadiaWindowsXbox OneXbox Series X/SiOSmacOS
Genres
AdventureFirst-person shooterPuzzleShooterSurvival horror
Developers
Capcom
Publishers
Capcom
Series
Resident Evil
Modes
Single-player
Perspective
First personVirtual Reality
Themes
ActionHorrorSurvival
Country
Japan
Age ratings
ACB R 18+ESRB MPEGI 18GRAC 19+CERO DCLASS_IND 16USK 18
Languages
Arabic, Chinese (Simplified), Chinese (Traditional), English, French, German, Italian, Japanese, Korean, Polish, Portuguese (Brazil), Russian and 2 more
Copies sold
18.4 million as of 2026-07-28
Entry
#7 in Resident Evil
Time to beat
7hmain story11hwith extras26hcompletionist

About

Resident Evil 7: Biohazard is a 2017 survival horror game developed and published by Capcom. A main installment in the Resident Evil series, it puts the player in control of Ethan Winters as he searches for his missing wife in a derelict Louisiana plantation occupied by an infected family, solving puzzles and fighting enemies. Resident Evil 7 diverges from the more action-oriented Resident Evil 5 and Resident Evil 6, returning to the franchise's survival horror roots, emphasizing exploration. It is the first main Resident Evil game to use a first-person view.

Resident Evil 7 is the first full-length game to use Capcom's in-house RE Engine. The development was led by Koshi Nakanishi, director of Resident Evil: Revelations. A year prior to its announcement at E3 2016, it was presented as a virtual reality demo called Kitchen. The team took inspiration from the films The Texas Chain Saw Massacre (1974), The Evil Dead (1981), and Saw (2004), scaling back the game to one location, and used a first-person perspective to immerse players. Two downloadable content scenarios were released, Not a Hero and End of Zoe.

›Story

Resident Evil 7: Biohazard is set in mid-2017 somewhere in the southern United States after the dramatic events of Resident Evil 6. The game features a new protagonist named Ethan Winters, a civilian searching for his missing wife Mia which leads him to a derelict plantation mansion occupied by an infected family.

Players say

Media

The articlegameplay, story, development, reception

Gameplay

Resident Evil 7: Biohazard is a survival horror game viewed from the first-person – the second game in the series and the first main line game to use such a perspective. The player controls new protagonist Ethan Winters as he explores the Baker family's abandoned rural estate in Dulvey, Louisiana, to try and save his wife Mia. Ethan can freely rotate the camera around to view his surroundings, move in any direction, alternate between walking and sprinting to cover more ground, and interact with his surroundings to find helpful items such as weapons, ammunition, and healing items. New commands include guarding, allowing Ethan to block attacks to reduce damage, and crouching, which lets him fit through confined spaces or use stealth to evade enemies.

Throughout the game, Ethan confronts various members of the Baker family, as well as humanoid fungal creatures called "Molded", that will attack and attempt to kill him on sight. While Ethan is a civilian with relatively little combat experience, he is nonetheless able to find and use various weapons from around the estate, from melee weapons like pocket knives and chainsaws, to stronger firearms such as handguns, shotguns, and a makeshift flamethrower. Ethan can shoot down the hip or focus through the scope, and move while shooting, but firearms are less powerful than those from previous action-oriented titles – enemies are tougher, can sidestep and block to avoid taking damage, and will not stay down forever, emphasizing use of stealth and fleeing encounters when necessary. Damage taken is shown by the amount of blood visible on-screen, and by a codex on Ethan's wrist shown while navigating the inventory. Items such as herbs and first aid solution can be used to heal.

Story

In 2017, systems engineer Ethan Winters is drawn to a derelict plantation in Dulvey, Louisiana, by an email from his wife Mia, who has been missing for the past three years. Exploring a seemingly abandoned house, Ethan finds Mia imprisoned in the basement. During their escape, Mia suddenly becomes extremely violent and attacks Ethan, forcing him to kill her. After receiving a call from a woman named Zoe offering assistance, Ethan is attacked again by a revived Mia, cutting his left hand off, and then subdued by Jack Baker, patriarch of the Baker family.

He is then dragged to another house where Zoe sews his hand back on. Ethan is held captive by Jack, his wife Marguerite, their son Lucas, and an elderly wheelchair-using woman. Although Ethan escapes his captors, he is repeatedly confronted by Jack, who demonstrates the ability to regenerate from fatal wounds and dismemberment.

Development

Taking inspiration from the films The Texas Chain Saw Massacre (1974), The Evil Dead (1981), and Saw (2004), the developers decided to scale back the game to one location and use a first-person perspective to immerse players and return the series to its roots of survival horror following the criticized reception of Resident Evil 6 and its action-oriented style. Development began around February 2014. According to producer Masachika Kawata, the main playable character would be "totally new" rather than a "superhero" type like Chris from Resident Evil 5 or Leon S. Kennedy from Resident Evil 6.

The game is built on a custom game engine, named the RE Engine, which includes virtual reality (VR) development tools. The decision to make the game first-person was made well before VR was considered; VR development started in October 2015, for which a separate team was created. The introduction of VR demanded that textures be more detailed, discarding flat textures and inaccurate object sizes that had previously been used.

Reception

T. demo. T. having been hired to work on the game.

Shacknews noted that Beginning Hour had several similarities with Sweet Home (1989), the Capcom horror game that inspired the original Resident Evil (1996). These similarities to Sweet Home include the plot of a film crew going to an abandoned house, a paranormal female presence in the house, and a tragic tale involving a family that once lived there. Eurogamer found the element of survival horror in Lantern reminiscent of Alien: Isolation. Resident Evil 7 was well-received for the dissimilarity to its polarizing predecessor, in particular the change from action-oriented combat and effects to an approach more grounded in horror.

Awards

Releases by platformdates and regions as published

PlatformReleasedRegions
PlayStation 424 January 2017Worldwide · Japan 26 January 2017
Windows24 January 2017Worldwide · Japan 26 January 2017
Xbox One24 January 2017Worldwide · Japan 26 January 2017
PlayStation VR26 January 2017Worldwide
Stadia1 April 2021Worldwide
PlayStation 513 June 2022North America · Europe 14 June 2022
Xbox Series X/S13 June 2022North America · Europe 14 June 2022
iOS2 July 2024Worldwide
macOS2 July 2024Worldwide
Nintendo Switch 227 February 2026Worldwide

Editions and related releases

Included in
Pack Horreur I Resident Evil 7 + Resident Evil 4 + The Evil Within 2Resident Evil 7: Biohazard - Gold Edition Grotesque VersionResident Evil 7: Biohazard - Gold Edition
Downloadable content
Resident Evil 7: Biohazard - Banned Footage Vol. 1Resident Evil 7: Biohazard - Banned Footage Vol. 2Resident Evil 7: Biohazard - Not A HeroResident Evil 7: Biohazard - End of Zoe
Standalone expansions
Resident Evil 7 Teaser: Beginning Hour
Built on it
Resident Evil 7 Teaser: Beginning HourResident Evil 7: Biohazard - Banned Footage Vol. 1Resident Evil 7: Biohazard - End of ZoeResident Evil 7: Biohazard - Not A HeroResident Evil 7: Biohazard - Banned Footage Vol. 2
Editions
Resident Evil 7: Biohazard - Gold Edition

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Description adapted from its source, CC BY-SA 4.0.