
- 76/100
- Players20 ratings

1990 · Core Design · Platformer
Rick Dangerous 2
Rick Dangerous II is a multi screen platformer game released in 1990 by MicroStyle.
- Released
- 1990
- Platforms
- AmigaAmstrad CPCAtari STAtari ST/STECommodore 64Commodore C64/128/MAXMS-DOSZX Spectrum
- Genres
- Platformer
- Developers
- Core Design
- Publishers
- —
- Modes
- Single-player
- Perspective
- Side view
- Themes
- Science fiction
- Country
- United Kingdom
- Languages
- English
About
Rick Dangerous 2 is a platform game developed by Core Design for the Amiga, Atari ST, Amstrad CPC, ZX Spectrum, Commodore 64, and MS-DOS. It was released in 1990 and published by Micro Style as a sequel to Rick Dangerous.
›Story
At the end of Rick Dangerous 1, we learn that an alien invasion is imminent. As Rick Dangerous 2 starts, UFOs land in London. The image shift in the character of Rick Dangerous is evident from the start: The coat is nowhere to be found and the Indiana Jones-style hat from the previous episode is almost symbolically blown off by a laser beam coming from one of the spaceships in the introduction sequence. One UFO lands in Hyde Park, and Rick goes there to settle the score with the aliens.
Keywords
- aliens
- robots
- vertical platforming
- hero
Media
The articlegameplay, story, development, reception
Gameplay
There are a number of changes to the game play that make the Rick Dangerous 2 more complex and more challenging than its predecessor. For a start, Rick is now armed with a laser gun and bombs that can not only be placed but slid, making way for strategic bomb-placement. The pogo stick is replaced by a punch attack. Rick can also employ a special flying vehicle in certain areas of the game that allows for faster movement, but this may also become a danger factor.
Also, while there is a linear story to the game, the first four levels may be played in any order. Completing these four levels (Hyde Park, the ice caverns on the planet Freezia, the deep forest of Vegetablia and the "atomic mud mines") unlocks the fifth and final level, the Fat Guy's Headquarters, which ends in a boss fight. This level can then be played as often as desired, until the player quits the game, but the endgame movie only plays if the player completes all five levels in order.
Story
At the end of Rick Dangerous, an alien invasion comes to Earth. As Rick Dangerous 2 starts, UFOs land in London. The image shift in the character of Rick Dangerous is evident from the start: the coat is nowhere to be found and the Indiana Jones-style hat from the previous episode is almost symbolically blown off by a laser beam coming from one of the spaceships in the introduction sequence. One UFO lands in Hyde Park, and Rick goes there to settle the score with the aliens.
Reception
The ZX Spectrum version fared well amongst its respective magazines. CRASH awarded the sequel game a "CRASH Smash" accolade with 90% in their issue #82. Your Sinclair also gave the game a 90 rating, calling the game superior to the original.
Amstrad Action gave the highest rating of the lot for the Amstrad version, and the highest rated game in AA history at the time, with a 97% rating and a "MasterGame" award. Computer and Video Games also gave the CPC version a high rating of 90%.
Releases by platformdates and regions as published
Editions and related releases
- Ported as
- Rick Dangerous 2
- Built on it
- Rick Dangerous 2
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Collections1 collection
Platform libraries
Description adapted from its source, CC BY-SA 4.0.
