Ludography
61/100
Players8 ratings
73/100
Critics2 reviews

Where to get it

Romancing SaGa 2 cover

1993 · Square · Role-playing

Romancing SaGa 2

Timed Nintendo exclusive

The Emperor or Empress of Avalon begins the game as King Leon and later plays as his various heirs down through the game years. Leon hands his kingdom over to his son, Gellard. At the end of Gellard's reign, the player is able to choose his or her own successor and pass on Gellard's abilities to them. At the end of each generation, he or she will be given a choice of four heirs. Their identity is based on a combination of chance and anyone whom the player has assisted or allied within in a past generation.

Released
10 December 1993
Platforms
AndroidLegacy Mobile DeviceNintendo SwitchPlayStation 4PlayStation 5PlayStation VitaSNESWiiWindowsXbox OneiOS
Genres
Role-playing
Developers
Square
Publishers
SquareSquare Enix
Modes
Single-player
Perspective
Third personBird view / Isometric
Themes
Fantasy
Engine
Unity
Copies sold
1.5 million

About

Romancing SaGa 2 is a 1993 role-playing video game developed and published by Square for the Super Famicom (Super Nintendo Entertainment System). Originally exclusive to Japan, a remaster was released worldwide on home consoles, mobile devices, and Windows from 2016 to 2017. The fifth entry in the SaGa series and second in the Romancing SaGa trilogy, the story follows the fate of Avalon, a nation that must fight against a group dubbed the Seven Heroes. Gameplay features nonlinear exploration and expansion of the game world and narrative, with the turn-based battles featuring group formations.

As with other SaGa titles, there are no experience points; character attributes and skills are dependent on actions taken in battle. A key mechanic is choosing the next ruler of Avalon, who will inherit the abilities of the previous ruler.

›Story

Long ago, a legendary band of warriors known as the Seven Heroes rose to save the world from a devastating monster invasion, only to vanish without a trace once the battle was won. A thousand years later, the Seven Heroes return, but they are no longer saviors. Twisted by dark powers, they descend upon the continent to sow ruin. Leon, ruler of the kingdom of Avalon, takes up the fight against them, and when he falls, the struggle passes to his son Gerard and the generations who follow.

Through a mystical power called Inheritance, each ruler bequeaths their strength, skills, and unfinished war to the next, allowing the crown of Avalon to endure across centuries. As emperors and empresses rise and fall, they expand a fledgling realm into a mighty empire, leading their chosen champions across a shifting world in an ages-spanning campaign to hunt down the corrupted Seven Heroes.

Keywords

  • turn-based
  • jrpg
  • party-based combat
  • xbox play anywhere
  • xbox live
  • xbox live achievements
  • turn-based rpg
  • wii virtual console
  • gog preservation program

Media

The articlegameplay, story, development, reception

Gameplay

Romancing SaGa 2 is a role-playing video game in which the player take on the role of rulers for Avalon, an expanding empire fighting the corrupted Seven Heroes across a nonlinear narrative; this is dubbed Free Scenario System. Rather than a central cast, the player takes on the role of successive rulers of Avalon−with only the first and last playable characters pre-determined−who must face the Seven Heroes across several centuries. The campaign has a non-linear narrative structure that is based on quests taken by the player, which expand Avalon's influence. The story progresses by completing available quests, such as exploring different territories or defeating main story bosses, and once enough quests are complete the story skips forward, which results in either new quests becoming available or previous ones unavailable based on past activities.

Alongside excursions to dungeon areas, the current Emperor manages the territory and capital of Avalon. Based on the current territories their available funds, the Emperor can initiate projects that can be used to develop or enhance weapons and equipment.

Story

In the Romancing SaGa 2's backstory, a group of warriors, dubbed the Seven Heroes, saved the world from monster invasions but vanished immediately afterwards. After a millennium, the Seven Heroes have returned but are now corrupted by dark powers and begin attacking the continent. Leon, ruler of the land of Avalon, begins a campaign against the Seven Heroes, which is passed down to his younger son Gerard after he is mortally wounded in battle. Over subsequent generations, the Emperor's power is passed down using the Inheritance spell, with each Emperor expanding and defending Avalon.

Over time, Avalon expands into an empire, with its ruler and a chosen group of warriors killing each of the Seven Heroes. When six of the seven are defeated and the final Emperor or Empress takes power, it is revealed that the Seven Heroes faced up to this point were copies and the seventh copy has gone to protect the Heroes' original bodies.

Development

Following the completion and release of Romancing SaGa in early 1992, almost the whole development team was recruited to work on the latest Final Fantasy title, which halted production on SaGa sequels. Ultimately series creator Akitoshi Kawazu was pleased, as he would otherwise would not have had time to rework game mechanics, which would have left Romancing SaGa 2 overly similar to its predecessor. Production began in April for the Super Famicom (Super Nintendo Entertainment System) when new employees had joined the company and Kawazu could create a production team. Kawazu acted as director, lead designer, and scenario writer.

Other returning staff included programmers Yuki Anasawa and Hiroshi Takai, illustrator Tomomi Kobayashi, and the sound team of composer Kenji Ito and sound designer Minoru Akao. The mostly-new staff meant that Kawazu's sometimes-drastic changes to the game mechanics were easily accepted. Production lasted one year and had a staff of around twenty people. The staff included planner Akihiko Matsui, who joined the project following work on Final Fantasy V and would go on to co-direct Chrono Trigger; and future composer Yasunori Mitsuda as a sound designer.

Reception

Prior to release, Romancing SaGa 2 was highly antipicated in Japan. It was consistently the most wanted title on Famitsu's list of expected releases from September 27, 1993 through November 14, 1993. The original release topped the Famitsu sales chart in December 1993. 5 million copies as of March 2003.

It is the best-selling entry in the original Romancing SaGa trilogy, followed by the original game and Romancing SaGa 3. Reception of the remaster was varied; according to review aggregate website Metacritic, the PS4 and Switch versions saw generally positive reviews, while the Xbox version saw a mixed response. Nintendo World Report's Bryan Rose summed up the game as having "a certain old school charm that invites any old school RPG fan to give it a shot", while Alana Hagues of RPGFan described the game as "equal parts fascinating and frustrating".

Legacy

Romancing SaGa 2 has become a fan favorite within the SaGa series and introduced a number of gameplay elements that would continue to be used going forward, such as formations and maneuvers like parrying. Western journalists have noted its gameplay design and narrative structure in relation to later role-playing games. Within the SaGa series, the game served as the model for two spin-off projects: Emperors SaGa in 2012, and Imperial SaGa in 2015.

Tokuma Shoten published three volumes of a manga adaptation between August 1994 and April 1995. The first volume was written by Hiroshi Morimoto, while the rest was written by Mayumi Hazuki. Kazuki Mendo illustrated all volumes. A stage play based on the game's setting that focused on the Seven Heroes was produced between September to October 2018.

Releases by platformdates and regions as published

PlatformReleasedRegions
SNES10 December 1993Japan
Wii23 March 2010Japan
Legacy Mobile Device1 November 2011Japan
Android24 March 2016Japan · Worldwide 26 May 2016
iOS24 March 2016Japan · Worldwide 26 May 2016
PlayStation Vita24 March 2016Japan · Worldwide 15 December 2017
Windows15 December 2017Worldwide
Xbox One15 December 2017North America
PlayStation 415 December 2017Worldwide
Nintendo Switch15 December 2017Worldwide

Editions and related releases

Remade as
Romancing SaGa 2: Revenge of the Seven

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Collections14 collections

Description adapted from its source, CC BY-SA 4.0.