Ludography
70/100
Critics1 review
Sanxion cover

1986 · Thalamus Ltd · Shoot 'em up · Shooter

Sanxion

Sega console exclusive

Sanxion is a side-scrolling shoot 'em up, the goal to traverse each level from left to right avoiding or destroying any enemies and obstacles. The side-scroller speed is controllable, increasing the closer the player is to the center of the screen. The screen is divided in two sections, the upper one with a cenital view, and the lower one, taking up two-thirds of the screen, shows a typical side view. Enemies can come from both sides of the screen in close formations that the player must avoid colliding with.

Released
1986
Platforms
Commodore 64Commodore C64/128/MAXSega Master System/Mark IIIZX Spectrum
Genres
Shoot 'em upShooter
Developers
Thalamus Ltd
Publishers
—
Modes
Single-player
Perspective
Bird view / IsometricSide view
Themes
ActionScience fiction
Country
England
Composers
Rob Hubbard

About

Sanxion is a horizontally scrolling shooter developed by Stavros Fasoulas for the Commodore 64 and published in 1986 by Thalamus Ltd. It was the first game released by Thalamus. A ZX Spectrum port followed in 1989. Fasoulas also wrote Delta and Quedex.

Keywords

  • compilation

The articlegameplay, story, development, reception

Gameplay

Sanxion is a horizontally scrolling shooter. The goal to traverse each level from left to right avoiding or destroying any enemies and obstacles. The scrolling speed is controllable, increasing the closer the player is to the center of the screen. The screen is divided in two sections, the upper one with an overhead view, and the lower one, taking up two-thirds of the screen, shows a typical side view. Enemies can come from both sides of the screen in close formations that the player must avoid colliding with.

While the scrolling is automatic for the most part, the player can control the speed of the engines (there is even a bonus timer that counts down, as an incentive for those who want to "blast through"), and the pitch of the noise alters accordingly, while sounding vaguely like a didgeridoo. This "adjustable rate autoscroll" is uncommon in the genre (Armed Police Unit Gallop is another example of this). There are a few exceptions, though. Several levels end with sections where the ship is forced to fly at maximum speed (a two-note siren will sound at the beginning of such sections), where the player must be quick to avoid oncoming barriers.

Development

Sanxion was the first Thalamus game to use the Cyberload loader by John Twiddy, famous for containing the string "hackers screw off and die". Computer Gaming World noted the presence of the fastloader (although not the string present) and was thankful for its inclusion.

The SID music by Rob Hubbard called "Thalamusik" was played in the Commodore 64 tape loading screen, during several minutes of slow tape load. The piece was inspired by Zoolook by Jean Michel Jarre, a piece that Hubbard also reproduced in SID form for some public domain demos. It was popular and later spawned several fan-made remixes.

Reception

The game was reviewed in 1988 in Dragon #130 by Hartley, Patricia, and Kirk Lesser in "The Role of Computers" column. The reviewers gave the game 4 out of 5 stars.

Commodore User's Mike Pattenden considered the game to be a clone of Uridium which was well executed but not really worth purchasing as an alternative to the cheaper rival Warhawk.

Releases by platformdates and regions as published

PlatformReleasedRegions
Sega Master System/Mark III31 December 1986North America
Commodore C64/128/MAX31 December 1986Europe
ZX Spectrum31 December 1989Europe

Games like this

Collections1 collection

Platform libraries

Description adapted from its source, CC BY-SA 4.0.