Ludography
73/100
Players211 ratings
95/100
Critics2 reviews
More scores
Metacritic22 critic reviews
91/100
Metacritic usersuser score
88/100
GameFAQsJust Right
4.13/5
Player reviews
97% positive236,287 reviews
Steam Deck
Verified
Runs on
Windows
Price
US$39.99

Where to get it

Satisfactory cover

2019 · Coffee Stain Studios · Adventure · Business simulation

Satisfactory

Satisfactory is a first-person factory simulation game set on an alien planet. Players take the role of a Pioneer, an employee of the megacorporation FICSIT Inc., tasked with harvesting natural resources and constructing increasingly complex automated production lines. The goal is to manufacture components for "Project Assembly," delivered via a space elevator to an orbital platform. The game features a hand-crafted open world spanning approximately 30 square kilometers across multiple biomes, a tiered technology progression system, cooperative multiplayer, and extensive logistics management through conveyor belts, pipelines, and vehicles.

Released
19 March 2019
Platforms
PlayStation 5WindowsXbox Series X/S
Genres
AdventureBusiness simulationFactory simulationFirst-person shooterSimulationStrategy
Developers
Coffee Stain Studios
Publishers
Coffee Stain Studios
Modes
Co-opMultiplayerSingle-player
Perspective
First person
Themes
Science fictionSandboxOpen world
Engine
Unreal Engine 4
Country
Sweden
Age ratings
ESRB E10+PEGI 3
Languages
Arabic, Chinese (Simplified), Chinese (Traditional), Czech, Dutch, English, Finnish, French, German, Hungarian, Italian, Japanese and 8 more
Copies sold
9.1 million as of 2026-07-08
Time to beat
93hmain story236hwith extras440hcompletionist

About

Satisfactory is a factory simulation game by Coffee Stain Studios for Windows, Xbox, and PlayStation. The player (referred to as "pioneer") is dropped onto an alien planet with a handful of tools and must use the planet's natural resources to construct increasingly complex factories. The initial goal is to construct a space elevator, through which the Pioneer begins supplying the megacorp the player works for (FICSIT Inc.) with increasingly numerous and complex components for their unknown, but stated to be prudent, purposes. These exports unlock access to new technology that in turn unlocks a new tier of manufacturing and refinement machines to support the production of the next phase of parts to be delivered to FICSIT.

Satisfactory was made available for early access on 19 March 2019. By January 2024, the game had sold 5.5 million copies. The full version of the game was released on 10 September 2024 for PC, and was released on PlayStation 5 and Xbox Series X/S on 4 November 2025.

›Story

An unnamed Pioneer employed by the megacorporation FICSIT Inc. is dropped from orbit onto the surface of an alien planet designated MASSAGE-2(AB)b. The drop pod malfunctions, and the Pioneer barely survives the landing, awakening with no memories. Guided by FICSIT's artificial intelligence, ADA, the Pioneer learns she is one of few to have landed successfully in the region. ADA instructs her to begin constructing infrastructure for ""Project Assembly,"" described only as part of a larger initiative called the Save the Day Program, intended to rescue Earth from an unspecified catastrophe.

As the Pioneer builds deeper into the planet's wilderness, she discovers mysterious alien artifacts that trigger strange mental contact with an unknown intelligence. Something on this world is trying to communicate, and the true nature of both the planet and FICSIT's mission may be more complex than a simple resource extraction operation.

Players say

Media

The articlegameplay, story, development, reception

Gameplay

Satisfactory is played from the first-person perspective and features cooperative multiplayer. The player takes the role of a FICSIT Pioneer who is sent to a resource-rich planet to collect and refine resources. They must build out an automated factory and supporting infrastructure. The ultimate goal is the mass-manufacture of Project Assembly parts which are sent to FICSIT using a space elevator.

The player spawns on a pre-designed map in one of four locations, and must explore on foot or by vehicle to find resources and lift the fog of war on their map. FICSIT guides the player through a series of tiers, each completed by collecting resources and crafting a specified number of components. Each tier unlocks new equipment, blueprints, and technologies, allowing the player to expand and upgrade their factory. As players advance through tiers, automation becomes necessary to produce the large quantities of complex items that FICSIT requires.

Story

The player character, an unnamed female FICSIT employee known as a Pioneer, is dropped onto the surface of MASSAGE-2(AB)b from orbit via a drop pod controlled by FICSIT's AI, ADA. The pod's orientation is interrupted by a cryptic message. Despite a malfunction with all the pod's parachutes, the Pioneer manages to land safely, one of only a few Pioneers in the region to have successfully done so. The Pioneer finds herself without memories, claimed by ADA to be due to retrograde amnesia.

Following an onboarding program to refresh the Pioneer's knowledge, she is able to build the HUB, her home base. The Pioneer then constructs a space elevator to commence what ADA refers to as "Project Assembly". ADA reveals that it is actually part of a larger plan known as the Save the Day Program, intended to save Earth. While she does not explain why Earth is in danger, she later implies it is due to corporations' short-sighted destruction of the environment for profits, causing the planet to start becoming uninhabitable.

Development

Satisfactory was first announced at E3 2018. Coffee Stain Studios tested the game through closed alpha test in mid-2018, before releasing it into open early access release in March 2019, initially with a year-long period of exclusivity on the Epic Games Store. The game was originally built using Unreal Engine 4 as the studio had past experience with it for their previous titles of Sanctum and Goat Simulator. By November 2023, Coffee Stain migrated the game to Unreal Engine 5, which provided improved performance and a more stable foundation for future updates, as well as a new lighting system, vehicle and sound overhauls, and additional granular keybind options.

The game's world is not procedurally generated, and is instead a number of hand-crafted biomes covering an estimated 30 square kilometres (12 mi2) area. The map is far larger than the open worlds that Coffee Stain has created in previous games.

Reception

Satisfactory received "universal acclaim" from critics, according to review aggregator Metacritic.

Rock Paper Shotgun compared the building element of Satisfactory to Wube Software's Factorio.

Awards

Releases by platformdates and regions as published

PlatformReleasedRegions
WindowsEarly Access19 March 2019Worldwide · Worldwide 10 September 2024
PlayStation 54 November 2025Worldwide
Xbox Series X/S4 November 2025Worldwide

Editions and related releases

Expansions
Satisfactory: Core Values
Built on it
Satisfactory: Update 8Satisfactory: Core Values

Games like this

Collections3 collections

Years

Reception and records

Description adapted from its source, CC BY-SA 4.0.