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Minecraft: Xbox 360 Edition cover

2012 · Port · Mojang Studios · Simulation · Adventure

Minecraft: Xbox 360 Edition

Xbox exclusivePort

Imagine it, build it! Minecraft: Xbox 360 Edition lets you create worlds from the comfort of your sofa. Play alone or play with your friends. Explore, build and conquer!

Released
9 May 2012
Platforms
Xbox 360
Genres
SimulationAdventure
Developers
Mojang Studios
Publishers
Mojang Studios
Modes
Local multiplayerMultiplayerSingle-player
Perspective
First personThird person
Themes
FantasySurvivalSandboxOpen world
Engine
C3DGL
Age ratings
CLASS_IND LESRB E10+CERO A
Languages
English, Japanese, French, German, Spanish, Italian, Portuguese, Chinese, Korean

About

From 2012 to 2017, the sandbox video game Minecraft was ported by 4J Studios to multiple seventh and eighth generation video game consoles. These ports have become retroactively known as "legacy console editions". These platforms include, in order of release: Xbox 360, PlayStation 3, PlayStation 4, Xbox One, PlayStation Vita, Wii U, and Nintendo Switch.

These console versions have multiple differences exclusive to them in comparison to other editions of the game. Rather than the virtually infinite worlds available on other platforms, worlds on the legacy console editions are capped out at a few thousand blocks. Exclusive content to these versions includes dedicated tutorial worlds, unique multiplayer modes (known as "minigames"), and downloadable content. The Xbox 360 Edition was the first time Minecraft was released physically.

Keywords

  • xbox live
  • kinect support
  • xbox live achievements

Media

The articlegameplay, story, development, reception

Development

Mojang, the company which created Minecraft, worked with Markus Persson, Microsoft, and port specialist 4J Studios to build a version of Minecraft that was "slightly less advanced" for home consoles. In June 2011, it was announced at E3 that Minecraft would be released on to the Xbox 360. In March 2012, the first console edition was revealed at PAX East for the Xbox 360, as part of the Xbox Live Arcade NEXT promotion. The Xbox 360 Edition was released on May 9, 2012, on the Xbox Live Arcade. On the first day of the game's release, it sold over 400,000 copies; by the fifth day, it hit a million copies sold.

All legacy console editions were developed in C++. In May 2012, senior technology officer Paddy Burns of 4J Studios did an interview with Digital Foundry to discuss the development of the Xbox 360 Edition. Burns said that the main priority was to match all the features available on PC, and that the legacy console editions were created on a strong technical foundation and had considerable scope for improvement. Burns said that the visuals and gameplay are "essentially identical" to the original, with the procedural world generation, lighting and physics engine being "all entirely intact."

Reception

Overall, the legacy console editions were received positively by video game journalists. Compared to Java Edition, the early editions were criticized for their small world size and the lack of features from Java.

Critics praised the controls on console. Oli Welsh of Eurogamer said the controls are "taut, fast and logical" and praised the simplified crafting, writing that "It's very handy and eliminates what would have been a cumbersome interface for the Xbox controller, but an important aspect of the game has undeniably been streamlined away here." IGN's Anthony Gallegos of IGN added that 4J Studios "smartly recreated the crafting system," while being faithful to the PC version.

Releases by platformdates and regions as published

Releases by platform
PlatformReleasedRegions
Xbox 3609 May 2012Worldwide

Title IDsone per regional release, with its latest update

Title ids and disc serials by release
PlatformTitle IDRegionLatest update
Xbox 360MS-2689Worldwide—
584111F7——

Decompilations and portscommunity projects that rebuild or port the game

Editions and related releases

Part of
Minecraft: Java Edition
Port of
Discovery

Games like this

Collections2 collections

Platform libraries

Description adapted from its source, CC BY-SA 4.0.