Ludography
65/100
Players24 ratings
75/100
Critics2 reviews
More scores
Metacritic30 critic reviews
74/100
Metacritic usersuser score
64/100
GameFAQsJust Right
3.23/5
Player reviews
82% positive1,235 reviews
Steam Deck
Unsupported
Runs on
Windows, Mac
Price
US$6.99

Where to get it

Shadowgrounds cover

2005 · Frozenbyte · Shoot 'em up · Shooter

Shadowgrounds

Shadowgrounds breathes fresh air into the action genre with explosive combat sequences, an innovative weapon upgrade system, and an intriguing storyline. The adrenaline-pumping, top-down gameplay and audiovisual fireworks set the scene for this new action experience which also includes single computer (split keyboard or joystick) co-op play.

Released
11 November 2005
Platforms
LinuxWindowsmacOS
Genres
Shoot 'em upShooter
Developers
Frozenbyte
Publishers
Linux Game Publishing
Series
Shadowgrounds
Modes
MultiplayerSingle-player
Perspective
Bird view / Isometric
Themes
ActionScience fiction
Engine
Storm3D
Country
Finland
Age ratings
CLASS_IND 14USK 16ESRB M
Languages
English, Russian
Time to beat
6.5hmain story8hcompletionist
Composers
Ari Pulkkinen

About

Shadowgrounds is a top-down shooter for Windows, Linux and Mac OS X, developed by Frozenbyte. The game takes place on a space colony on Ganymede which is being attacked by aliens. It was released for Windows on November 17, 2005, in stores in Finland and Germany, and in 2006 in the rest of Europe and North America.

As well as being available through retail stores, the game began being distributed on Valve's Steam on May 8, 2006. The game was also available on Gametap as of January 31, 2008 until its close, and is on Good Old Games as of March 3, 2011. The game was later ported by IGIOS and published to Linux by Linux Game Publishing, with the Linux version being released on September 16, 2009. It was made available on Desura on April 10, 2011.

Players say

Media

The articlegameplay, story, development, reception

Gameplay

The game is a fast-paced top-down shooter reminiscent of the Alien Breed series. Like the earlier Finnish game Death Rally, Shadowgrounds presents a familiar concept with modern resources. The plot of a monster attack on a space colony exists primarily as a justification for the action; monsters are plentiful and weapons large.

Shadowgrounds uses light and darkness as vital components of gameplay and atmosphere, hence the name. The game is largely dark, and the hero carries a motion scanner and a flashlight with a regenerating but limited power supply (a common gaming trope). There are ten weapons, all with three possible upgrades. Medpacks, weapons and ammunition are found in stores and near dead soldiers.

Story

Players take the role of Wesley Tyler, a senior mechanic on the IGTO Repair Base on Ganymede, who is tasked with the repair of various systems. At the start of the game, Tyler is ordered to repair the backup generators, and he and two other technicians drive out to fix them. On the way there, they discuss Tyler's past, how he was previously in charge of a security team, before being blamed for an accident involving faulty equipment. Upon fixing the power however, Tyler loses radio contact with the others, and starts encountering small three-legged insect like creatures.

He then starts finding bodies, and larger more dangerous versions of the aliens he had encountered before. He finds a pistol and begins to battle the increasingly hostile aliens.

Reception

Shadowgrounds received "mixed or average reviews" according to the review aggregation website Metacritic.

Releases by platformdates and regions as published

PlatformReleasedRegions
Windows11 November 2005Europe · Europe 1 February 2006 · Australia 1 February 2006 · New Zealand 1 February 2006 · Europe 1 March 2006 · North America 1 March 2006
Linux16 September 2009Worldwide
macOS13 April 2011Worldwide

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Platform libraries

Description adapted from its source, CC BY-SA 4.0.