Ludography
77/100
Players55 ratings

Where to get it

Shining Force cover

1992 · Climax Entertainment · Role-playing · Strategy

Shining Force

Timed Sega exclusive

Shining Force is a turn-based tactical RPG. Battles take place in square grids, and each unit occupies 1 square. Units can belong to one of two sides: allies (controlled by the player) or enemies (controlled by the computer AI). Each unit can move up to a fixed amount of squares along the battlefield, determined by its Move statistic.

Released
20 March 1992
Platforms
LinuxSega GenesisWiiWindowsiOSmacOS
Genres
Role-playingStrategyTactical role-playingTurn-based strategy
Developers
Climax Entertainment
Publishers
—
Series
Shining
Modes
Single-player
Perspective
Bird view / Isometric
Themes
Fantasy
Country
Japan
Age ratings
PEGI 7ESRB E
Languages
English
Time to beat
26hwith extras

About

Shining Force: The Legacy of Great Intention, commonly referred to as Shining Force, is a 1992 turn-based tactical role-playing game developed by Climax Entertainment and Sonic! Software Planning and published by Sega for the Sega Genesis. It is the second entry of the Shining series, following 1991's Shining in the Darkness. While primarily a traditional fantasy-themed game, it contains some science fiction elements.

The game has been re-released for various platforms: in Sega Smash Pack Volume 1 for the Dreamcast and Sega Smash Pack 2 for Microsoft Windows, in Sonic's Ultimate Genesis Collection for Xbox 360 and PlayStation 3, and as a standalone game for the Wii Virtual Console and Windows via Steam. Additionally, a remake was released for the Game Boy Advance in 2004 under the title Shining Force: Resurrection of the Dark Dragon. In 2010, the game was released for iOS but was discontinued in 2015. It was re-released again on the Nintendo Classics service in 2021.

›Story

The game opens in the Kingdom of Guardiana, in the land of Rune. The protagonist, Max, is sent on a mission to prevent Darksol, who commands the hordes of Runefaust, from opening the Shining Path and resurrecting Dark Dragon. Along the way, Max recruits a number of allies to join the Shining Force. Opposing the Shining Force are foes such as Kane and King Ramladu, who were both corrupted by Darksol. Eventually Max forges the legendary Chaos Breaker, and uses it to reach the Castle of the Ancients, where Darksol plans to resurrect Dark Dragon.

Keywords

  • wizards
  • magic
  • 16-bit
  • turn-based
  • death
  • robots
  • elves
  • horse
  • chicken
  • steampunk
  • female protagonist
  • cyborg

Media

The articlegameplay, story, development, reception

Gameplay

Shining Force is a turn-based tactical role-playing game. Battles take place in square grids, and each unit occupies one square. Each unit can move up to a fixed amount of squares along the battlefield, determined by its Move statistic. Depending on its location relative to enemies and to allies, a unit can also perform one action: attack, cast a spell, use an item, or search the area.

Some commands, such as equipping or dropping items, do not count as actions. The order of turns is determined by the unit's agility score and a random seed.

Story

The game opens in the Kingdom of Guardiana, in the land of Rune. The protagonist, Max, is sent on a mission to prevent the evil Kane, who commands the hordes of Runefaust, from opening the Shining Path and resurrecting Dark Dragon. Along the way, Max recruits a number of allies to join the Shining Force. They eventually find that both Kane and King Ramladu are under the control of the manipulative Darksol. Darksol ultimately succeeds in reviving Dark Dragon, but Max seals the creature away using the power of the Chaos Breaker, a sword created by merging a sword of light with Kane's sword of darkness.

Development

Despite being the sequel to the successful Shining in the Darkness, Sega allotted only a minimal budget to the development of Shining Force. Contrary to popular assumption, Shining Force was not influenced by archetypal tactical RPG Fire Emblem: Shadow Dragon and the Blade of Light. In fact, when asked about the game, lead Shining Force developer Hiroyuki Takahashi remarked: "The tempo of that title was so bad that it wasn't something I even wanted to play." Takahashi recalled that Shining Force was chiefly inspired by Dragon Quest. Asking himself how he and the rest of the development team could "take the battles from Dragon Quest and make them more fun", he drew inspiration from an obscure Japanese PC game called Silver Ghost, "a simulation action type of game where you had to direct, oversee and command multiple characters".

The game was remade in 2004 for the Game Boy Advance under the title Shining Force: Resurrection of the Dark Dragon. The changes included an expanded plot, three new playable characters, three new battles, ramping difficulty system and some tweaks in the gameplay. One of the new characters can use "cards" in battle, and turn order is determined solely by a unit's speed stat and can be checked at any time from a list, allowing the player to plan out battles with greater certainty. The remake features a ramping difficulty system: every time a playthrough is successfully completed, a player earns a star and all enemies get a boost in stats for the next playthrough. The game has also had a rerelease for iOS, which has been removed from the App Store by Sega.

Reception

In Japan, it topped the Famitsu sales chart in April 1992. Power Unlimited gave the game a score of 89% "Shining Force is a fantastic RPG in itself, with a great story, good graphics and a sublime battle mode, but the special thing is that the game is much more accessible than most RPGs."

The game was well received. Mega placed the game at #33 in their Top Mega Drive Games of All Time.

Releases by platformdates and regions as published

PlatformReleasedRegions
Sega Genesis20 March 1992Worldwide
Wii10 July 2007Japan · North America 23 July 2007 · Europe 3 August 2007
iOS29 July 2010Worldwide
Linux26 January 2011Worldwide
Windows26 January 2011Worldwide
macOS26 January 2011Worldwide

Editions and related releases

Included in
Sega Smash Pack 2Sega Genesis ClassicsSega Smash Pack Volume 1Sega Mega Drive and Genesis ClassicsShining Force ClassicsSega Archives from USA Vol. 3Mega Drive MiniSega Genesis MiniSega Genesis Classics: Series 4Sonic's Ultimate Genesis Collection
Derivative works
Shining Force: Resurrection of the Dark Dragon
Remade as
Shining Force: Resurrection of the Dark Dragon
Built on it
Shining Force: Resurrection of the Dark Dragon

In the same series

Games like this

Collections6 collections

Platform libraries

Years

Publishers

Description adapted from its source, CC BY-SA 4.0.