Ludography
80/100
Critics1 review
Silpheed: The Lost Planet cover

2000 · Game Arts · Arcade · Shoot 'em up

Silpheed: The Lost Planet

PlayStation exclusive

In the distant future, a plague of parasitic monsters is sweeping across the known universe; devouring all the resources in its path -- including the distant outposts humanity calls home. The only chance for mankind's survival is a top-secret starship class known as Silpheed and the hyper-skilled pilots at the controls. And so begins the premise of Silpheed: The Lost Planet, a co-development shooting project between Game Arts and Treasure that remakes the early '90s PC shooter of the same name. Features include a large variety of enemy types, multiple weapon upgrades, and polygonal graphics. As an added bonus, Working Designs has removed the slowdown and added analog control for the American version of the game.

Released
21 September 2000
Platforms
PlayStation 2
Genres
ArcadeShoot 'em upShooter
Developers
Game Arts
Publishers
Working Designs
Modes
Single-player
Perspective
Bird view / IsometricSide view
Themes
ActionScience fiction
Country
Japan
Age ratings
ESRB T

About

Silpheed: The Lost Planet is a 2000 shooter video game. It is a direct sequel to Silpheed. It was developed by Treasure and Game Arts, and published in North America by Working Designs. The game is a vertical scrolling shooter in which the player controls 019, a Silpheed of the planet Solont's SA-77 Squadron, as it takes on countless alien enemies.

Keywords

  • shoot 'em up
  • 2.5d
  • spaceship
  • polygonal 3d
  • vertical scrolling

Media

The articlegameplay, story, development, reception

Gameplay

Silpheed: The Lost Planet is a vertical-scrolling shooter presented at an oblique angle view. The plot takes place 31 years after the events of the first game, where most human colonies in the Solar System have been destroyed by an alien civilization named the UTOO. To prevent the UTOO from destroying the remaining colonies, as well as other celestial bodies within the universe, a squadron of starfighters known as Silpheeds are deployed to destroy the UTOO and restore peace to the universe.

The player controls one of these Silpheed ships throughout eight stages. The objective of each is to make it to the end by destroying formations of enemies and avoiding collision with them and their projectiles. At the beginning of a level, the player can customize their Silpheed with different types of weapons, including short-ranged bombs, a double shot, and a laser that pierces through enemies. These weapons can be attached to either wing of the Silpheed, allowing for one side to have one weapon and the other side to have a different one.

Reception

The game received "average" reviews according to the review aggregation website Metacritic. Blake Fischer of NextGen said in an early review that the game had "got the look, but it's lacking the inspiration that makes a shooter stand out." In Japan, Famitsu gave it a score of 29 out of 40. Game Informer gave the Japanese version a mixed review, about six months before the game was released Stateside. Other magazines gave early reviews as well while it was still in development.

Releases by platformdates and regions as published

PlatformReleasedRegions
PlayStation 221 September 2000Japan · North America 1 May 2001 · Europe 10 May 2001

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Collections1 collection

Platform libraries

Description adapted from its source, CC BY-SA 4.0.