Ludography
80/100
Players58 ratings
More scores
GameFAQsTough
3.9/5
Player reviews
76% positive148 reviews
Steam Deck
Unsupported
Runs on
Windows
Price
US$8.99

Where to get it

Simon the Sorcerer cover

1993 · Adventure Soft · Adventure · Point-and-click adventure

Simon the Sorcerer

Simon the Sorcerer is an adventure game that was released by Adventure Soft on 2 January 1993 for Amiga and DOS formats. The game's name comes from the account of Simon the Sorcerer in Acts 8. The game includes parodies of various popular books and fairy tales, including Rapunzel, The Lord of the Rings, The Chronicles of Narnia, Jack and the Beanstalk and the Three Billy Goats Gruff.

Also known as
Simon the Sorcerer: 25th Anniversary Edition
Released
27 September 1993
Platforms
AmigaMS-DOSAcorn ArchimedesAmiga CD32WindowsiOSmacOSAndroidAmiga 1200
Genres
AdventurePoint-and-click adventurePuzzle
Developers
Adventure Soft
Publishers
Infocom
Series
Simon the Sorcerer
Modes
Single-player
Perspective
Side view
Themes
FantasyComedy
Engine
Adventure Graphic Operating System
Country
United Kingdom
Age ratings
USK 0
Languages
EnglishFrenchGermanItalianSpanish (Spain)
Time to beat
7hmain story8hcompletionist

About

Simon the Sorcerer is a 1993 point-and-click adventure game developed and published by Adventure Soft, for Amiga and MS-DOS. The story focuses on a boy named Simon who is transported into a parallel universe of magic and monsters, where he embarks on a mission to become a wizard and rescue another from an evil sorcerer. The setting was inspired by the novels of the Discworld series, and incorporates parodies on fantasy novels and fairy tales, such as The Lord of the Rings and Jack and the Beanstalk. The lead character's design was inspired by that of the fictional British television character Blackadder. The character was voiced by Chris Barrie in the CD re-release.

The game was well received by critics, who praised the humour, graphics and gameplay, with some minor criticism towards the plot. Simon the Sorcerer went on to become a video game series, with a sequel in 1995, Simon the Sorcerer II: The Lion, the Wizard and the Wardrobe. The game was later released for PC in 2008 on GOG.com. A 20th Anniversary Edition was developed by MojoTouch and released on Google Play in 2013.

›Story

The story begins with the protagonist, Simon, as an ordinary teenager. His dog, "Chippy", discovers a chest in the loft of his house containing a spellbook titled "Ye Olde Spellbooke". Simon throws the book onto the floor in contempt, but a portal opens above it. Chippy goes through the portal and Simon follows.

After entering the portal, Simon finds himself in another world. After escaping from some goblins who intended to eat him, he discovers that he has been brought on a quest to rescue the wizard Calypso from the evil sorcerer Sordid.

Players say

Media

The articlegameplay, story, development, reception

Gameplay

As a point-and-click adventure game, the player controls the protagonist, Simon, by using the mouse. The iOS and Android versions use touchscreen controls instead. Gameplay involves the player moving Simon to different locations in the game, interacting with objects and other characters at each site. The player can make Simon perform actions through verbal commands like "Look at", "Talk to", and "Give", with objects that are picked up being placed into an inventory.

Using these items requires the right verbal command and then selecting the target for that object. The game primarily involves talking to people for information, including hints or acquiring items, and using the correct items to solve puzzles. A menu system is provided for loading, saving and quitting the game via a postcard contained in the inventory. A fast-travel system is also provided in the form of a map in the inventory that can be used up until a certain point in the story.

Story

The story takes place in a parallel universe to the real world, where magic and monsters exist, although it contains some modern items and elements. The game's world features elements that are parodies of those from popular fantasy novels and fairy tales, including Rapunzel, The Lord of the Rings, Discworld, The Chronicles of Narnia, Jack and the Beanstalk, and the Three Billy Goats Gruff.

On his 12th birthday, a young boy named Simon is surprised when he receives a dog as a present from his parents, which he names Chippy. Unknown to Simon, his parents found the dog at their front door without warning, wrapped in paper, and possessing a book that nobody could read and which was eventually dumped in the loft. Sometime after his birthday, Simon hears Chippy playing around in the loft, to which he discovers it holding the book in its mouth. Reading it, he notes it is titled "Ye Olde Spellbooke", and unwittingly blurts out a spell on one of the pages.

Development

Mike Woodroffe, Simon the Sorcerer's director and producer, wanted to create the game to exploit a market for comic adventure games, which he realised existed due to the success of Monkey Island 2: LeChuck's Revenge. His son, Simon, penned the script. He was inspired by Terry Pratchett (Adventure Soft originally intended to make a Discworld game, but were unable to obtain a licence), and he and his father hoped that he would become involved with the game. Although he chose not to become involved, the script still contained his original humour.

Many scenes are based on fairy tales, and the Wise Owl was modelled on Patrick Moore. Woodroffe said that Adventure Soft (then known as HorrorSoft) had done enough horror games and wanted to try a comedy game. Switching genres prompted the name change.

Reception

Simon the Sorcerer received critical acclaim: across all platforms, the humour and visuals in particular were commended, although criticisms included the controls and the linear nature. The game's global sales surpassed 600,000 units by September 1999.

The Amiga version received generally high ratings. CU Amiga praised the high quality graphics and how much fun the game was to play. Amiga Computing's Simon Clays also praised the graphics and the locations, saying the locations' stylisation made the game resemble a fairy tale. He also enjoyed the puzzles and detail in the game.

Releases by platformdates and regions as published

Releases by platform
PlatformReleasedRegions
MS-DOS2 January 1993North America · Europe 2 January 1993
Amiga2 January 1993Europe
Acorn Archimedes31 December 1994Worldwide
Amiga CD3231 December 1994Worldwide
Windows31 December 2002Worldwide
iOS6 August 2009Worldwide
macOS31 December 2012Worldwide
Android26 August 2013Worldwide

Decompilations and portscommunity projects that rebuild or port the game

Editions and related releases

Included in
The A500 Mini
Followed by
Simon the Sorcerer II: The Lion, the Wizard and the WardrobeSimon the Sorcerer II
Remastered as
Simon the Sorcerer: 25th Anniversary Edition
Built on it
Simon the Sorcerer: 25th Anniversary Edition

In the same series

Games like this

Collections3 collections

Description adapted from its source, CC BY-SA 4.0.