Ludography
70/100
Players76 ratings
82/100
Critics5 reviews
More scores
Metacritic18 critic reviews
82/100
Metacritic usersuser score
71/100
GameFAQsEasy
3.15/5
Player reviews
87% positive25,719 reviews
Steam Deck
Verified
Runs on
Windows
Price
Free

Where to get it

Sky cover

2019 · Adventure · Art

Sky

Timed Nintendo exclusive

"Embark on an unforgettable social adventure and an ever-expanding world.

Also known as
Sky: Children of the Light · thatskygame · Sky: Дети Света · Sky: Niños de la Luz · Sky: Kinder des Lichts · Sky: Filhos da Luz · Sky: Figli della luce · Sky: Enfants de la Lumière · Sky: 光·遇 · Sky: Light Awaits · Sky.exe · Sky: Children of Light and 2 more
Released
18 July 2019
Platforms
iOSAndroidNintendo SwitchPlayStation 4Windows
Genres
AdventureArtIndiePuzzleRole-playing
Developers
—
Publishers
—
Modes
MultiplayerSingle-player
Perspective
Third person
Themes
Fantasy
Country
United States
Age ratings
GRAC ALLPEGI 7ESRB E10+CERO A
Languages
Chinese (Simplified)Chinese (Traditional)EnglishFrenchGermanItalianJapaneseKoreanPortuguese (Brazil)Portuguese (Portugal)RussianSpanish (Spain)and 1 more
Time to beat
5hmain story32hcompletionist
Directors
Jenova Chen
Composers
Vincent Diamante

About

Sky: Children of the Light (shortened to Sky in-game) is a social massively multiplayer online adventure game by Thatgamecompany. It was first released for iOS on July 18, 2019. An Android version was later released on April 7, 2020, and a Nintendo Switch version was released on June 29, 2021, followed by a PlayStation 4 release on December 6, 2022, and a Microsoft Windows release via Steam Early Access on April 10, 2024. A separate version of the game was released for Mainland China on Android and iOS devices that is co-developed and published by NetEase.

›Story

In Sky, players explore a once prosperous kingdom using a cape that gives them the ability to fly. The in-game world consists of seven unique realms, each with a different theme being represented as a stage of life and a variety of areas to explore. There is also Home, a small island which serves as the world hub and the starting place when the game is opened. Throughout the world, players encounter "spirits" that allow them to unlock items in return for in-game currency, and "children of light" that give players "winged light". When a player has collected enough winged light, their cape level goes up, increasing the cape's maximum energy and allowing the player to fly farther.

Players say

Media

The articlegameplay, story, development, reception

Gameplay

In Sky, players explore a once-prosperous kingdom using a cape that allows them to fly. The in-game world consists of seven unique realms, each with a variety of areas to explore, and a theme representing different stages of life. There is also Home and Aviary Village, with Home being a small island which serves as the world hub and the starting point and Aviary Village as a village with shops and a place that the player can customize as their house. Throughout the world, players encounter "spirits" that allow them to unlock items in return for in-game currency, and "children of light" which give players "winged light". When a player has collected enough winged light, their cape level goes up, allowing them to fly further.

The game places heavy focus on social mechanics. Players are able to meet and befriend one another, and can unlock new abilities like chat and sending gifts as their friendship grows. There are also many cosmetic items to collect including capes, masks, hairstyles, hats, pants, shoes, musical instruments, expressions, and more. These items can be obtained using in-game currency or, in some cases, bought with real money. Some cosmetics are only available to certain players, such as the original beta cape, exclusive to those who played the beta version prior to the full release.

Development

The game was developed and published by American studio Thatgamecompany over the course of seven years, developing a custom game engine based on their previous work on PlayStation titles, to initially support the Apple Metal API, later expanding it to add support for other platforms as well. The game servers are hosted on Amazon Web Services infrastructure (credited in-game as AWS), with parts of the backend being written in Erlang in cooperation with Amber Studio.

Sky features ongoing seasonal events, with new storylines and unique spirits and items. Seasons and events follow a freemium strategy, where some of the cosmetics sold by spirits require a paid "Season Pass" or via microtransactions from the in-game shop. The seasons have a unique currency called "seasonal candles", which can be used to purchase seasonal items and are converted to regular candles when the season ends. Seasonal spirits may return as "Traveling Spirits" in the future, which players can give their candles and hearts to receive seasonal items for a limited time, albeit at a higher price. Some seasonal events involve collaborations with literary works and fictional characters such as The Little Prince, Sanrio's Cinnamoroll, the Moomins, and Alice's Adventures in Wonderland.

Reception

Review aggregator website Metacritic awarded the game an 82 out of 100 based on 18 reviewers, as well as awarding it the number one shared iOS game of 2019, number three most discussed iOS game of 2019, and number 13 best iOS game of 2019.

5 out of 10 stating "Sky is a refreshingly moving and robust game on the iOS platform, and one best shared with others – especially folks who might not normally pick up a video game." GameSpot scored the game an 8 out of 10, giving exceptional praise to the visuals, animations and music, but admitting that "return visits to previous environments aren't nearly as captivating as your first trip." 5 out of 10, likening the game to its predecessor as "a bigger and bolder follow-up that expands on what made Journey so great." Destructoid, like many other reviewers, praised how it is a game that "most everyone should experience", but was highly critical of the touch controls and the lack of control over the character.

Awards

Releases by platformdates and regions as published

Releases by platform
PlatformReleasedRegions
iOS11 July 2019Worldwide
Android7 April 2020Worldwide
Nintendo Switch29 June 2021North America · Europe 29 June 2021 · Japan 30 June 2021 · Australia 30 June 2021 · New Zealand 30 June 2021
PlayStation 44 December 2022Worldwide
WindowsEarly Access10 April 2024Worldwide

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Features

Description adapted from its source, CC BY-SA 4.0.