The articlegameplay, story, development, reception
Gameplay
Smite features many different game modes with the largest being Conquest. Players can choose between Training (vs AI), Custom, Co-Op (with clan/friends), Normal and Ranked play styles. From there, they can choose between a variety of standard game modes. Special event games with unique rules like unlimited gold are also often introduced.
At the beginning of each match, players select a god or other mythological figure to play as. As of December 2023, players can choose between a large variety of characters from different pantheons including, but not limited to, Babylonian, Celtic, Chinese, Egyptian, Greek, Hindu, Japanese, Norse, Polynesian, Roman, Mayan, Slavic, Voodoo, and Yoruba. The characters of King Arthur's legends (referred to as the Arthurian pantheon in-game) and the Cthulhu Mythos (referred to as the pantheon of the Great Old Ones) are also considered pantheons in this video game.
Reception
Smite received generally favorable reviews from critics. The game currently holds a score of 83 out of 100 on Metacritic, based on a dozen reviews by major video game critics.
Leah B. Jackson of IGN rated the game 8/10 and wrote that she was delighted with the wide variety of different gods and the detailed models, indicating "A new perspective on familiar game design can make everything feel fresh, and Smite doesn't stop there". Wes Fenlon from PCGamer rated the game 86/100, criticizing the low entry barriers for ranked games and emphasizes Smite's moderate willingness to provide new players with an easy entry into the MOBA genre. Keith Milburn from NZGamer reports some IA issues on the PlayStation 4 version that made the game less fluid.








