Ludography
Dauntless cover

2019 · Action role-playing · Adventure

Dauntless

Dauntless takes place in a fantasy setting, where a cataclysmic event has torn the world apart, releasing monster-like Behemoths that prey on the surviving humans. As a Slayer of Ramsgate, you are all that stands between your world and the Behemoths that seek to devour it. Hunt huge monsters, alongside other Slayers on any platform, and craft awesome gear in this stylish free-to-play co-op action RPG.

Released
2019
Platforms
Nintendo SwitchPlayStation 4PlayStation 5WindowsXbox OneXbox Series X/S
Genres
Action role-playingAdventureHunting actionRole-playing
Developers
—
Publishers
—
Perspective
Third person
Themes
ActionFantasy
Engine
Unreal Engine 4
Age ratings
PEGI 12CERO CESRB E10+
Languages
English, French, German, Italian, Japanese, Portuguese (Brazil), Portuguese (Portugal), Russian, Spanish (Spain)

About

Dauntless was a free-to-play action role-playing game developed by Phoenix Labs. Either alone or in teams with others, players would fight enormous monsters called Behemoths.

The game initially launched in beta for Microsoft Windows, in May 2018. An early access version was published by Epic Games on 21st May 2019 for PlayStation 4 and Xbox One, including full support for cross-platform play. The game was fully released for those platforms on 26th September 2019. The Nintendo Switch version was released on 10th December 2019. Versions for PlayStation 5 and Xbox Series X/S were released on 2nd December 2021.

Keywords

  • crafting
  • giant monsters
  • free-to-play
  • pax west 2017
  • pax south 2017
  • the game awards 2016
  • the game awards - world premiere

Media

The articlegameplay, story, development, reception

Gameplay

Dauntless takes place in a fantasy setting, where a cataclysmic event has torn the world apart, releasing monstrous creatures known as Behemoths that prey on the surviving humans and absorbing the aether on the scattered islands. Players take on the role of Slayers to take down Behemoths, collecting loot that they use to craft and upgrade weapons and equipment as to take down larger and more powerful Behemoths. While hunting, the game plays as a third-person action game; the player uses a combo system to attack the creature, while monitoring their own health and stamina gauge. Such hunts can take upwards of twenty minutes of in-game time to complete. The game can be played both as single-player, cooperatively in a party of up to four or in public cooperative instances of up to six people.

Development

Phoenix Labs was formed by former Riot Games developers Jesse Houston, Sean Bender, and Robin Mayne. In January 2017, Phoenix Labs employed 40 developers formerly from BioWare, Blizzard Entertainment, and Capcom. While a small studio compared to the AAA studios they left, Houston said that they are positioned in a way to offer "a new, unique approach to crafting AAA experiences".

Dauntless was heavily inspired by, as well as frequently compared to, Capcom's Monster Hunter series. The developers themselves have a combined playtime of over 6000 hours in various Monster Hunter titles. Dauntless was also influenced by Dark Souls and World of Warcraft. Houston credits Dark Souls specifically for helping to prove out that there is a market for "hardcore action games" focused on player versus environment encounters, which allowed them to take a safe risk on their approach to Dauntless.

Reception

Dauntless received tentatively positive reviews at the time of release. Game Informer thought that the core monster hunting gameplay was focused and fun, but warned that advanced players would run out of new content fairly quickly. GameSpot was less enthusiastic, praising the weapon variety and monster design, but criticizing the bugs in the early version of the game and the setting, story, and characters being unfulfilling and not fleshed out.

The release of Awakening in December 2024 was met with large volumes of criticism from players complaining about the change to the progression within the game and incorporation of loot boxes and battle passes which locked out much of the original content from the game. The game subsequently received an overall overwhelmingly negative review on Steam from these players.

Releases by platformdates and regions as published

Releases by platform
PlatformReleasedRegions
PlayStation 4Offline26 September 2019Worldwide · Worldwide 29 May 2025
Xbox OneOffline26 September 2019Worldwide · Worldwide 29 May 2025
WindowsOffline26 September 2019Worldwide · Worldwide 29 May 2025
Nintendo SwitchOffline10 December 2019Worldwide · Worldwide 29 May 2025
PlayStation 5Offline2 December 2021Worldwide · Worldwide 29 May 2025
Xbox Series X/SOffline2 December 2021Worldwide · Worldwide 29 May 2025

Title IDsone per regional release, with its latest update

Title ids and disc serials by release
PlatformTitle IDRegionLatest update
Nintendo Switch0100B9500D1B0000—v96
PlayStation 4CUSA15433Europe02.12
CUSA15429North America02.12

Games like this

Collections6 collections

Years

Features

Description adapted from its source, CC BY-SA 4.0.