
- 50/100
- Players2 ratings
- 73/100
- Metacritic26 critic reviews
More scores
- Metacritic usersuser score
- 72/100
- GameFAQsEasy-Just Right
- 3.23/5
- Player reviews
- 76% positive120 reviews
- Steam Deck
- Playable
- Runs on
- Windows
- Price
- US$14.99
Where to get it

2020 · Adventure · Indie
Sometimes Always Monsters
Sometimes Always Monsters is a narrative roleplaying life simulator filled with choices.
- Released
- 2020
- Platforms
- Windows
- Genres
- AdventureIndieRole-playingSimulation
- Developers
- —
- Publishers
- —
- Modes
- Single-player
- Perspective
- Bird view / Isometric
- Engine
- RPG Maker VX
- Age ratings
- ESRB M
- Languages
- English
- Time to beat
- 20hmain story
About
Sometimes Always Monsters is a 2020 role-playing video game developed and published by Canadian studio Vagabond Dog for Windows. It is the sequel to the 2014 video game Always Sometimes Monsters.
Following events from Always Sometimes Monsters, the player is a recently married author who joins a cross-country bus tour to promote their next novel. Along the way, there are vicious rumours claiming that the author is a total fraud. Players journey through five unique cities, meet fans and critics alike, and make friends with fellow busmates. Player choices help to unravel the conspiracy laid against the player character.
›Story
Sometimes Always Monsters is a narrative roleplaying life simulator filled with choices.
You play a recently married author who joins a cross-country bus tour to promote your next upcoming novel. Along the way, you hear about vicious rumours claiming you're a total fraud.
As you journey through five unique cities, meet fans and critics alike, and make friends with your fellow busmates, it'll be your choices that help unravel the conspiracy laid against you.
Players say
Media
The articlegameplay, story, development, reception
Gameplay
Players can either import a complete save file from the first game to continue their story or can start a fresh new game that follows a unique plotline able to be played standalone.
Nearly all of the game's content is optional, including the entirety of the primary narrative giving players great freedom to shape their story.
Development
During the development cycle it was presented at some events. In 2015, it was presented at the PAX Prime Indie Megabooth. It was shown at PAX East in 2020.
The game was made using RPG Maker. The game was set for release in 2016, though it was delayed until April 2020.
Releases by platformdates and regions as published
Editions and related releases
- Downloadable content
- Sometimes Always Monsters: Author Outfits
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Collections1 collection
Technology
- RPG Maker gamesList
Description adapted from its source, CC BY-SA 4.0.
