Ludography
50/100
Players2 ratings
73/100
Metacritic26 critic reviews
More scores
Metacritic usersuser score
72/100
GameFAQsEasy-Just Right
3.23/5
Player reviews
76% positive120 reviews
Steam Deck
Playable
Runs on
Windows
Price
US$14.99

Where to get it

Sometimes Always Monsters cover

2020 · Adventure · Indie

Sometimes Always Monsters

Sometimes Always Monsters is a narrative roleplaying life simulator filled with choices.

Released
2020
Platforms
Windows
Genres
AdventureIndieRole-playingSimulation
Developers
—
Publishers
—
Modes
Single-player
Perspective
Bird view / Isometric
Engine
RPG Maker VX
Age ratings
ESRB M
Languages
English
Time to beat
20hmain story

About

Sometimes Always Monsters is a 2020 role-playing video game developed and published by Canadian studio Vagabond Dog for Windows. It is the sequel to the 2014 video game Always Sometimes Monsters.

Following events from Always Sometimes Monsters, the player is a recently married author who joins a cross-country bus tour to promote their next novel. Along the way, there are vicious rumours claiming that the author is a total fraud. Players journey through five unique cities, meet fans and critics alike, and make friends with fellow busmates. Player choices help to unravel the conspiracy laid against the player character.

›Story

Sometimes Always Monsters is a narrative roleplaying life simulator filled with choices.

You play a recently married author who joins a cross-country bus tour to promote your next upcoming novel. Along the way, you hear about vicious rumours claiming you're a total fraud.

As you journey through five unique cities, meet fans and critics alike, and make friends with your fellow busmates, it'll be your choices that help unravel the conspiracy laid against you.

Players say

Media

The articlegameplay, story, development, reception

Gameplay

Players can either import a complete save file from the first game to continue their story or can start a fresh new game that follows a unique plotline able to be played standalone.

Nearly all of the game's content is optional, including the entirety of the primary narrative giving players great freedom to shape their story.

Development

During the development cycle it was presented at some events. In 2015, it was presented at the PAX Prime Indie Megabooth. It was shown at PAX East in 2020.

The game was made using RPG Maker. The game was set for release in 2016, though it was delayed until April 2020.

Releases by platformdates and regions as published

PlatformReleasedRegions
Windows2 April 2020Worldwide

Editions and related releases

Downloadable content
Sometimes Always Monsters: Author Outfits

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Collections1 collection

Technology

Description adapted from its source, CC BY-SA 4.0.