Ludography
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Players68 ratings
87/100
Critics2 reviews

Where to get it

Sonic Advance 2 cover

2002 · Sonic Team · Adventure · Platformer

Sonic Advance 2

Nintendo exclusive

Sonic returns for a second outing on the Game Boy Advance.

Released
19 December 2002
Platforms
Game Boy AdvanceWii U
Genres
AdventurePlatformer
Developers
Sonic TeamDimps
Publishers
—
Series
Sonic Advance
Modes
MultiplayerSingle-player
Perspective
Third personBird view / IsometricSide view
Themes
ActionKids
Country
Japan
Age ratings
PEGI 3CERO AESRB E
Languages
English, Japanese
Copies sold
1.0 million
Entry
#2 in Sonic Advance
Composers
Tatsuyuki Maeda

About

Sonic Advance 2 is a 2002 platform game developed by Dimps and published by Sega for the Game Boy Advance. It is an installment in the Sonic the Hedgehog series and the sequel to 2001's Sonic Advance. The story follows Sonic as he sets out to save his friends and retrieve the seven magical Chaos Emeralds from Dr. Eggman.

Gameplay consists of the player completing various levels as one of five characters, each with their own unique attributes. After each zone is completed, the player faces Dr. Eggman in a boss battle.

›Story

Taking place on an undefined island, Dr. Eggman has again begun kidnapping Animals and turning them into robots so he can build the Dr. Eggman Empire. This time however, he has kidnapped Tails and Knuckles too.

Learning of his friends' kidnapping, Sonic rushes off to save them. Along the way, Sonic saves a young rabbit named Cream and her Chao friend, Cheese, from Eggman after defeating his EggHammerTankII. Cream then joins Sonic on his adventure to find her missing mother, Vanilla.

Sonic soon rescues Tails from Eggman too, although Tails has no idea what Eggman is up to, and Tails joins Sonic on his mission. When Sonic finds Knuckles, the echidna has been tricked by Eggman into fighting Sonic. After being defeated and chided by Sonic, Knuckles comes with him to get back at Eggman. The heroes eventually track Eggman to his Egg Utopia space station, which they destroy, and Cream finds Vanilla in the aftermath, unharmed.

Keywords

  • sonic
  • robotnik
  • cream the rabbit
  • gba-to-gc link cable
  • wii u virtual console
  • gamecube - game boy advance link cable
  • game boy advance link cable support

Media

The articlegameplay, story, development, reception

Gameplay

Sonic Advance 2 is a side-scrolling platformer similar in gameplay and style to the original Sonic Advance (2001). The player controls Sonic the Hedgehog, who can unlock three other playable characters: Cream the Rabbit and her Chao named Cheese, Tails, and Knuckles the Echidna after defeating Doctor Eggman in specific boss battles. A fifth character, Amy Rose, can be unlocked after completing the game with each character once each of them has all seven Chaos Emeralds. Each character has their own unique moves and abilities. Sonic can perform an "insta-shield" that protects him for a brief moment; Cream and Tails can fly; Knuckles can glide and climb; and Amy can destroy enemies using a hammer.

In the tradition of Sonic games, gameplay consists of moving quickly through levels. Levels in the game are divided into seven "zones", each consisting of two acts of normal gameplay then a boss battle, where the player fights Doctor Eggman in order to stop him from taking over the world. The player collects rings as a form of health; when the player is hit by an enemy or obstacle, their rings bounce in all directions, and can be recollected before they disappear. Each character starts the game with three lives, and will lose one if they are hit without carrying any rings, fall into a bottomless pit, crushed, drown, or fail to finish the act within 10 minutes.

Development

Sonic Advance 2 was developed by the video game studio Dimps, with assistance from Sonic Team. According to producer Yuji Naka, the developers began designing the concept of the game immediately after the completion of the original Sonic Advance, and full development began in February 2002. The design team decided to increase the speed of the original greatly; thus, the levels were made six times larger. The main development period lasted eight months; it was programmed using an updated version of the original Sonic Advance engine.

The developers also refined the graphics and sought to make the game feel more "mechanical". The game also marks the first appearance of Cream the Rabbit in the Sonic series; the character was originally designed for 2003's Sonic Heroes, though she was added to Advance 2 before the release of Heroes to help make the game easier for beginning players.

Reception

Sonic Advance 2 received "generally favorable reviews", according to review aggregator Metacritic. The game was also commercially successful, selling approximately 176,541 copies in Japan, 740,000 copies in the United States, and 100,000 copies in the United Kingdom, for a total of 1.016 million copies.

The visuals and presentation were one of the most praised aspects of the game. GameSpot considered the game's graphics to be a major advance from the previous game, feeling that it took more advantage of the Game Boy Advance's capabilities and praised the improved character animations, favorably comparing them to that of a cartoon. IGN offered similar praise, calling its visuals more vibrant, bright, and vivid, and also spoke positively of its "peppy" soundtrack. This sentiment was echoed by AllGame. Nintendo World Report called the music catchy and enjoyable, though they criticized the re-use of certain themes from the original Sonic Advance.

Legacy

Cream the Rabbit, who was introduced in Sonic Advance 2, would feature predominantly in future Sonic games. A direct sequel, Sonic Advance 3, was released in 2004; it is the final entry in the Sonic Advance trilogy.

Releases by platformdates and regions as published

PlatformReleasedRegions
Game Boy Advance19 December 2002Japan · North America 9 March 2003 · Europe 28 March 2003
Wii U24 February 2016Japan

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Description adapted from its source, CC BY-SA 4.0.