
- 68/100
- Players1 rating
- 100/100
- Critics1 review

2008 · Lancarse · Puzzle
Space Bust-A-Move
Nintendo exclusive
The smash-hit classic arcade game is going where no bubble has gone before in Space Bust A Move! Help the twin brothers, Bub and Bob, as you journey to distant planets to collect "Cosmo Bubbles" in order to stop the evil Devilin from taking over the galaxy. With intense multiplayer competition, improved graphics, customization options, and mini-games, you've never busted bubbles like these!
- Released
- 18 December 2008
- Platforms
- Nintendo DS
- Genres
- Puzzle
- Developers
- Lancarse
- Publishers
- Square EnixTaito
- Themes
- ActionFantasy
About
Space Bust-A-Move is a puzzle video game developed by Lancarse and published by Taito in Japan, and Square Enix worldwide for the Nintendo DS. It was first released in Japan under the title Space Puzzle Bobble (スペース パズルボブル, Supēsu Pazuru Boburu) on December 18, 2008. It was later released in North America under the title Space Bust-A-Move on July 28, 2009, and in Europe under the title Puzzle Bobble Galaxy on August 28, 2009. As with Arkanoid DS, Space Invaders Extreme and Space Invaders Extreme 2, the game is compatible with Taito's paddle controller.
Media

The articlegameplay, story, development, reception
Gameplay
As with the previous games in the Puzzle Bobble series, the player controls a pointer on the bottom of the screen (with either the gamepad or Taito's paddle controller) that shoots differently-colored bubbles upwards. The object is to shoot bubbles at other bubbles of the same color at the top of the screen. When a group of three or more bubbles that touch each other are formed, then that group disappears. The objective is to clear the screen of all bubbles.
Players can pick up various power-ups during the course of gameplay, such as stars that clear the playing field of all bubbles of a specific color or a flame that destroys a group of bubbles, regardless of color, within a certain radius. The levels remains the same, with some levels containing boss battles. The game includes a story mode, in which players go through eight "worlds" that reveal a story. It also includes a mode in which players can compete against other users via a Nintendo Wi-Fi Connection.
Reception
The game received "mixed or average reviews" according to the review aggregation website Metacritic. It received some criticism for its controls, which Daemon Hatfield of IGN described in its Tokyo Game Show review as "slow and clunky", and for its continue system that makes players unable to continue directly at the stage they failed at. In Japan, Famitsu gave it a score of three eights and one seven for a total of 31 out of 40.
Releases by platformdates and regions as published
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Collections1 collection
Platform libraries
Description adapted from its source, CC BY-SA 4.0.