

1981 · Nasir Gebelli · Arcade · Shooter
Space Eggs
A single screen shoot'em up, similar to Space Invaders, written by Nasir Gebelli and published by Sirius Software for the Apple II and Atari 8-bit platforms.
- Released
- 1981
- Platforms
- Apple IIAtari 8-bit
- Genres
- ArcadeShooter
- Developers
- Nasir Gebelli
- Publishers
- Sirius Software
- Modes
- Single-player
- Perspective
- Third person
- Themes
- Science fiction
- Country
- United States
About
Space Eggs is a fixed shooter video game for the Apple II computer programmed by Nasir Gebelli and published by Sirius Software in 1981. A port to Atari 8-bit computers by Dan Thompson was released the same year. Space Eggs is an unofficial version of the arcade video game Moon Cresta.
Keywords
- shoot 'em up
- spaceship
- space battle
- single-screen level
- instant kill
Media
The articlegameplay, story, development, reception
Gameplay
The player moves a ship from side to side across the bottom of the screen while trying to avoid colliding with or being shot by the aliens attacking above. Each level pits the player against multiple aliens of a particular class, which become more difficult to destroy as the levels progress.
The game begins with a view of the player's three ships docked together. The first ship, which is the smallest and has only one cannon, splits off from the others and gameplay begins. If an alien touches the ship or successfully hits it with a bomb, the ship is destroyed and replaced by the next one in the set. The second and third ships have progressively wider wingspans and two cannons each. The game ends when all ships are lost.
Reception
Space Eggs reached the top spot on Softalk's best-selling software list.
The Addison-Wesley Book of Atari Software 1983 gave it a "B" rating, calling it "cute and challenging."
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Collections1 collection
Platform libraries
Description adapted from its source, CC BY-SA 4.0.
