

1979 · Nintendo R&D1 · Arcade
Space Launcher
Space Launcher is an arcade video game by Nintendo that was surprisingly original (many of the games Nintendo made during the late '70s were clones of popular titles like Pong, Space Invaders and Breakout). The game is similar to Frogger, though is not a clone since it predates it by at least two years. The game takes place in space, and your goal is to maneuver around space objects and dodge oncoming enemy fire from the aliens that are stationed above. There are also treasures at the top, and your goal is to fly up, grab the treasure, and come soaring back down after which you must repeat it until all of the treasures have been scavenged.
- Released
- 1 November 1979
- Platforms
- Arcade
- Genres
- Arcade
- Developers
- Nintendo R&D1
- Publishers
- Nintendo
- Modes
- MultiplayerSingle-player
- Perspective
- Side view
- Themes
- ActionScience fiction
About
Nintendo Research & Development No. 1 Department (commonly abbreviated as Nintendo R&D1 and formerly known as Nintendo Research & Development Department before splitting in 1978) was a division of Nintendo, and is its oldest development team. Its creation coincided with Nintendo's entry into the video game industry, and the original R&D1 was headed by Gunpei Yokoi. The developer has created several notable Nintendo series such as Donkey Kong, Mario, and Metroid.
R&D1 developed the hugely successful Game Boy line, which was released in 1989. They developed some of the line's most popular games, such as Super Mario Land, and created the character of Wario.
Keywords
- frogger clone
- high score
- space invaders clone
- treasure chest
Media
The articlegameplay, story, development, reception
Development
In 1965, Nintendo, still primarily a hanafuda card manufacturer, hired Gunpei Yokoi, a newly graduated electronics engineer. Yokoi was assigned to the manufacturing division to work on the assembly line machines used to manufacture its cards. In the following year, Hiroshi Yamauchi, president of Nintendo at the time, during a visit to the factory Yokoi was working at, took notice of a toy, an extending arm, that Yokoi had made for his own amusement during his spare time. As Yamauchi was looking to diversify the company's business far beyond its primary card business, Yokoi was ordered to develop the toy into a proper mass-market product for the 1966 holiday rush.
2 million units during its lifetime. Following that, Yokoi was assigned to work on other toys, namely the Ten Billion Barrel puzzle, a miniature remote-controlled vacuum cleaner called the Chiritori, a baseball throwing machine called the Ultra Machine, and a "Love Tester", a novelty device designed to show how much two people loved each other.
Releases by platformdates and regions as published
Games like this

Avenger
1981 · Commodore C64/128/MAX, Commodore VIC-20 +1
Arcade · Space invaders clone

Area 51: Site 4
1998 · Arcade
Arcade · High score

Quantum
1982 · Arcade, macOS
Arcade · High score

Space Fever
1979 · Arcade
Arcade · Space invaders clone
Atari exclusiveStar Fire
1979 · Arcade, Atari 2600 +1
Arcade · High score
Atari exclusiveTron: Deadly Discs
1982 · Atari 2600, Intellivision
Arcade · High score
Atari exclusive56Laser Blast
1981 · Atari 2600
Arcade · High score

Warblade
2003 · Windows, iOS +1
Arcade · Often paired
Collections1 collection
Publishers
- Nintendo arcade gamesArcade products › Arcade video games
Description adapted from its source, CC BY-SA 4.0.
