Ludography
61/100
Players5 ratings
Spellbreaker cover

1985 · Infocom · Adventure · Text adventure

Spellbreaker

Spellbreaker is an interactive fiction computer game written by Dave Lebling and released by Infocom in 1985, the third and final game in the "Enchanter Trilogy". Like most of Infocom's games, it was released for many of the time's popular computer platforms, such as the Commodore 64, Atari ST and Apple II. It is Infocom's eighteenth game.

Released
16 September 1985
Platforms
AmigaAmstrad CPCAmstrad PCWApple IIAtari 8-bitAtari STAtari ST/STECommodore 64Commodore C64/128/MAXMS-DOSTexas Instruments TI-99macOS
Genres
AdventureText adventure
Developers
Infocom
Publishers
Infocom
Modes
Single-player
Perspective
Text
Themes
Fantasy
Engine
Z-machine
Country
United States
Languages
English
Time to beat
10hwith extras10hcompletionist

About

Spellbreaker is an interactive fiction video game written by Dave Lebling and published by Infocom in 1985, the third and final game in the "Enchanter Trilogy." It was released for the Amiga, Amstrad CPC, Apple II, Atari 8-bit computers, Atari ST, Commodore 64, Classic Mac OS, and MS-DOS. Infocom's nineteenth game, Spellbreaker is rated "Expert" difficulty.

›Story

You distinguished yourself among the young Enchanters by defeating the evil warlock Krill, whose attempt to subjugate the land was thwarted by your cleverness, as your inexperience allowed you to succeed where others might have failed. This earned you a place on the Circle of Enchanters, second only to the great Belboz the Necromancer. Then Belboz himself was nearly destroyed, and your rescue of him from the evil demon Jeearr earned you the ultimate honor given a mage, the leadership of the Circle of Enchanters.

Now, a crisis has befallen the kingdom. Magic itself seems to be failing. Spells fail to work or go strangely awry, the populace is confused and restive, and even the Enchanters Guild is baffled. A great conclave of the Guildmasters is ordained, and it is at this conclave that the final conflict between good and evil begins to unfold.

Keywords

  • interactive fiction
  • text adventure
  • trilogy
  • second person perspective
  • scummvm compatible

Media

Spellbreaker screenshot 1

The articlegameplay, story, development, reception

Story

Ten years after the events of Enchanter, the very foundations of magic itself seem to be failing, and the leaders of all the Guilds in the land have gathered to demand answers. In the midst of this impassioned meeting, the crowd is suddenly transformed into a group of toads and newts. Everyone present is affected except for the player and a shadowy figure who flees the hall.

In the course of investigating the mystery, the player learns new, powerful spells that must be used in novel ways. But since magic is no longer dependable, each spell has a chance of failing. The only objects that can help to shore up the effectiveness of sorcery are the Cubes of Foundation, each of which can transport the player to a different location and strengthen certain spells.

Reception

Charles Ardai of Computer Gaming World called parts of Spellbreaker "transcendent". Computer Gaming World's Scorpia stated, "This one is a toughie, folks."

Zzap! ended up giving the game a 91 out of 100 rating, commenting "Nevertheless, Dave Lebling (co author of Zork and Enchanter) has done an excellent job. Dave was responsible for Suspect, a real tour de force of character interaction, and the influence of this game can be seen at all times in Spellbreaker, where the characters play a rather more significant role than in Sorcerer, for example. Yet another Infocom masterpiece - need I say more?"

Releases by platformdates and regions as published

PlatformReleasedRegions
Apple II16 September 1985North America
Atari 8-bit16 September 1985North America
Atari ST/STE16 September 1985North America
Commodore C64/128/MAX16 September 1985North America
MS-DOS16 September 1985North America
macOS16 September 1985North America
Amiga4 September 1986North America
Amstrad CPC4 September 1986Europe
Amstrad PCW31 December 1986Europe
Texas Instruments TI-9931 December 1989North America

Editions and related releases

Included in
The Lost Treasures of InfocomZork Classics: Interactive Fiction
Follows
Sorcerer

Games like this

Collections2 collections

Platform libraries

Description adapted from its source, CC BY-SA 4.0.