Ludography
85/100
Players189 ratings
91/100
Critics10 reviews
More scores
Metacritic9 critic reviews
90/100
Metacritic usersuser score
74/100
GameFAQsTough-Unforgiving
3.97/5
Player reviews
92% positive14,696 reviews
Steam Deck
Verified
Runs on
Windows
Price
US$14.99

Where to get it

Spelunky cover

2008 · Remake · Derek Yu · Action-adventure · Adventure

Spelunky

Timed Xbox exclusiveRemake

Spelunky (also known as Spelunky HD) is a remake of Spelunky (now known as Spelunky Classic), an open source indie platformer video game created by Derek Yu and originally released as freeware for Microsoft Windows. The player controls a spelunker who explores a series of caves while collecting treasure, saving damsels, fighting enemies and dodging traps. The caves are procedurally generated, making each run through the game unique. Spelunky is one of the first examples of a roguelike-like, borrowing concepts from the roguelike genre, and was the influence for many later roguelike-like games.

Released
21 December 2008
Platforms
Nintendo SwitchPlayStation 3PlayStation 4PlayStation VitaWindowsXbox 360
Genres
Action-adventureAdventureIndiePlatformerRoguelike
Developers
Derek Yu
Publishers
Mossmouth
Series
Spelunky
Modes
Co-opMultiplayerSingle-player
Perspective
Side view
Themes
ActionFantasySurvival
Engine
GameMaker
Country
United States
Age ratings
CLASS_IND 10ESRB TCERO BGRAC ALLPEGI 7
Languages
Chinese (Simplified), Chinese (Traditional), English, French, German, Italian, Japanese, Korean, Portuguese (Brazil), Portuguese (Portugal), Russian, Spanish (Spain)
Entry
#1 in Spelunky
Time to beat
55hmain story85hwith extras138hcompletionist
Composers
Eirik Suhrke

About

Spelunky is a 2008 platform video game created by independent developer Derek Yu and released as source-available freeware for Microsoft Windows. It was remade for the Xbox 360 in 2012, with ports of the new version following for various platforms, including back to Microsoft Windows. The player controls a spelunker who explores a series of caves while collecting treasure, saving damsels, fighting enemies, and dodging traps. The caves are procedurally generated, making each run-through of the game unique.

The first public release was on December 21, 2008. The source code of the Windows version was released on December 25, 2009. An enhanced version for Xbox Live Arcade was released on July 4, 2012. The enhanced version was later released for Windows and PlayStation 3 in August 2013, and for PlayStation 4 in October 2014.

Players say

Media

The articlegameplay, story, development, reception

Gameplay

In the tutorial, the player starts off playing as Yang, who leaves a journal which is found by the next Spelunker, who is later confirmed in the second game to be known as Guy Spelunky. The aim of the game is to explore tunnels, gathering as much treasure as possible while avoiding traps and enemies. The spelunker can whip or jump on enemies to defeat them, pick up items that can be thrown to either attack enemies or set off traps, and use a limited supply of bombs and ropes to navigate the caves. Levels are randomly generated and grouped into four increasingly difficult "areas", each with a distinctive set of items, enemies, terrain types and special features.

Later areas contain more valuable treasures, secret locations, and items. If the player loses all their hearts or runs into an instant-kill trap, they will have to start from the beginning.

Development

Spelunky was created by Derek Yu and released as freeware for Microsoft Windows on December 21, 2008. The source code of the Windows version was published under a software license permitting noncommercial distribution and modification on December 25, 2009. Based on this source code the game community created a community patch which added support for Mac OS X. Since the game source code became available community members have created many modified versions, or mods, of the original game.

Most of these were available via the forums on the website for Derek Yu's video game company, Mossmouth, where a list was maintained of finished mods. fyi" was created by the community to maintain a list of community-made content after the Mossmouth forums were shut down.

Reception

IGN gave the XBLA version a score of 9.0 and an Editor's Choice award, calling it "a superb 2D platformer that's as easy to hate as it is to love". GamesRadar gave the game 5/5, praising its gameplay and constant sense of discovery. GameTrailers gave the game a score of 8.3, praising its design but criticizing some control quirks and throwaway multiplayer. 1UP.com gave the game an A ranking, saying "it offers the same immediate, pick-up-and-play fun of Geometry Wars, but demands much more than the simple reflexive reactions of your lizard brain".

PC Gamer UK chose the remake of Spelunky as its 2013 game of the year. Eurogamer ranked Spelunky third on its Games of the Generation list. In 2015, Rock, Paper, Shotgun ranked the original Spelunky 1st on its The 50 Best Free Games On PC list. A difficult challenge run of Spelunky HD, known as an "eggplant run", was reported on by various video game news websites. In 2019, Spelunky was ranked 36th on The Guardian newspaper's The 50 Best Video Games of the 21st Century list.

Awards

Releases by platformdates and regions as published

PlatformReleasedRegions
Xbox 3604 July 2012Worldwide
Windows8 August 2013Worldwide
PlayStation Vita27 August 2013North America · Europe 28 August 2013 · Australia 28 August 2013 · Japan 23 October 2014
PlayStation 327 August 2013North America · Australia 28 August 2013 · Europe 28 August 2013 · Japan 23 October 2014
PlayStation 47 October 2014North America · Europe 8 October 2014 · Australia 8 October 2014 · Japan 23 October 2014
Nintendo Switch26 August 2021North America · Europe 26 August 2021

Editions and related releases

Part of
Spelunky Classic
Ported as
Spelunky64
Remake of
Spelunky Classic

In the same series

Games like this

Collections16 collections

Publishers

Years

Features

Genres

Licensing

Reception and records

Description adapted from its source, CC BY-SA 4.0.