Ludography
76/100
Players269 ratings
68/100
Critics5 reviews
Spider-Man 2 cover

2004 · Treyarch · Beat 'em up · Adventure

Spider-Man 2

In the console version of "Spider-Man 2", Manhattan becomes a gamer's playground as you take the role of Spider-Man in a battle against the nefarious Doc Ock. Based on the plot of the movie Spider-Man 2 and the heroes and villains created by Marvel, the game allows players to encounter unique and dangerous villains as they patrol the streets and rooftops of the biggest city created in any Super Hero game to date.

Released
28 June 2004
Platforms
XboxGameCubePlayStation 2
Genres
Beat 'em upAdventure
Developers
TreyarchActivision
Publishers
TaitoActivision
Modes
Single-player
Perspective
Third person
Themes
ActionScience fiction
Engine
Treyarch NGL
Age ratings
ESRB TACB MA 15+PEGI 12USK 12
Languages
English
Time to beat
4hwith extras
›Story

The console version of Spider-Man 2 is a third-person action-adventure video game, set in an open world based on New York City and composed of Manhattan, Roosevelt Island, Ellis Island, and Liberty Island. Players take on the role of Spider-Man and complete missions—linear scenarios with set objectives—to progress through the story.

The story is divided into multiple chapters, each with its own set of objectives, such as purchasing upgrades for Spider-Man, or acquiring a certain number of hero points from completing side missions. These side missions are given by random pedestrians across the game's map, and mainly consist of battling criminals, stopping speeding cars by jumping on top of them and punching them, taking injured people to the hospital, or saving construction workers from falling to their deaths. Each chapter includes at least one story mission related to the main plot.

Players are able to web swing, crawl walls, and fight enemies using a variety of combos. They can use Spider-Man's "spider sense" to slow down time and dodge incoming attacks, including gun fire. This version of the game was considered innovative at that time due to its physics-based algorithms that simulate Spider-Man's web swinging in three dimensions, creating a new game mechanic unlike the traditional jumping or flying of previous Spider-Man games. Combat is far more complex, as it involves carefully timing the player's attacks and dodges. After completing the main storyline, a bonus mode inside a warehouse is unlocked, where the player can fight waves of enemies and bosses from the main storyline, as well as an exclusive villain: Calypso.

Keywords

  • based on - movie
  • hostages
  • climbing
  • superhero
  • comic book
  • spider-man
  • licensed game
  • based on - comics
  • octopus
  • tie-in
  • superpowers
  • rhino

Media

Releases by platformdates and regions as published

PlatformReleasedRegions
GameCube28 June 2004Worldwide
PlayStation 228 June 2004Worldwide
Xbox28 June 2004Worldwide

Editions and related releases

Ported as
Spider-Man 2
Built on it
Spider-Man 2

Games like this

Added from the IGDB catalog; not on any collection yet.