
- 87/100
- Players147 ratings
- 88/100
- Critics6 reviews
- Player reviews
- 96% positive34,404 reviews
- Steam Deck
- Verified
- Runs on
- Windows
- Price
- US$47.99
Where to get it

2026 · Capcom · Action-adventure · Adventure
Pragmata
Pragmata is a sci-fi action-adventure game set in the near future. The story follows Hugh and his android companion Diana as they navigate a Lunar research station. Gameplay incorporates action elements alongside mechanics involving interaction with systems within the environment.
- Released
- 17 April 2026
- Platforms
- Nintendo Switch 2PlayStation 5WindowsXbox Series X/S
- Genres
- Action-adventureAdventureShooterThird-person shooter
- Developers
- Capcom
- Publishers
- Capcom
- Modes
- Single-player
- Perspective
- Third person
- Themes
- ActionScience fiction
- Country
- Japan
- Age ratings
- CERO CACB MCLASS_IND 12PEGI 16GRAC 12+USK 12ESRB T
- Languages
- Arabic, Chinese (Simplified), Chinese (Traditional), English, French, German, Italian, Japanese, Korean, Polish, Portuguese (Brazil), Russian and 2 more
- Copies sold
- 2.5 million as of 2026-07-28
- Time to beat
- 10hmain story14hwith extras24hcompletionist
About
Pragmata is a 2026 action-adventure game developed and published by Capcom. It was released for PlayStation 5, Windows, Xbox Series X/S, and Nintendo Switch 2 on April 17, 2026. Set on a lunar research station, the game follows spacefarer Hugh Williams and an android named Diana as they attempt to escape from the hostile artificial intelligence IDUS and return to the Earth together.
The game received generally favorable reviews and sold more than two million units within 16 days of release.
›Story
In the near future, the Delphi Corporation establishes a lunar mining outpost called the Cradle to harvest lunafilament, a material essential for their revolutionary 3D printing technology. When communications with the facility go silent, systems engineer Hugh Williams is sent to investigate. Upon arrival, he finds the station abandoned and its AI administrator, IDUS, has turned hostile. Rescued by a child-like android named Diana, Hugh must fight his way through the Cradle's robotic workforce to uncover what happened and find a way to send a distress signal back to Earth.
Players say
Media
The articlegameplay, story, development, reception
Gameplay
Pragmata is an action-adventure played from a third-person perspective. The player can control Hugh and Diana at the same time, as they look for a way to escape a crumbling lunar research station while fighting off hostile robots controlled by a malevolent AI. Hugh wields a variety of energy and electricity-based weapons and can utilize a hip-mounted jetpack to dodge attacks and reach distant areas.
As most robots have metal plating that makes bullets ineffective, Diana must use her hacking ability to open weak points that Hugh can shoot. In each hacking puzzle, the player must guide the cursor across the grid to reach the target tile, evading obstacles and toggling optional bonus nodes which may bring additional combat advantages such as increased weapon damage for Hugh. The puzzles are solved in real time, meaning that Hugh needs to dodge and evade hostile attacks during each hacking sequence.
Story
In the near future, the Delphi Corporation revolutionizes manufacturing with the invention of the "lim replicator", which can 3D print anything the user desires as long as they have a suitable blueprint. Lim replicators require a special material called lunafilament to function; to obtain a steady supply, a mining outpost called the Cradle is established on the Moon. To streamline operations, the Cradle is nominally overseen by an artificial intelligence called the Intelligent Direction Unification System (IDUS) and a massive robotic workforce.
Delphi Corporation systems engineer Hugh Williams is sent with a support team to investigate why communications between Earth and the Cradle have been cut off. However, when they land, they find the facility mysteriously devoid of human activity. The Cradle is then struck by a sudden moonquake, separating Hugh from his team and knocking him unconscious. He is revived by a child-like android girl, Pragmata D-I-0336-7, whom Hugh dubs Diana.
Development
Development on Pragmata took place over the course of six years at Capcom. The game was originally announced on June 11, 2020, during Sony's PlayStation 5 reveal stream, as Capcom's first original franchise in eight years. Based on Capcom's 2021 annual report, Brian Ashcraft of Kotaku wrote, "One reason why the game looks so different from other Capcom titles is that it's the brainchild of new development staff". After its 2020 reveal, Pragmata spent time in development hell and was delayed indefinitely.
Director Cho Yonghee said that, although the game's core concept didn't change during development, the team had engaged in extensive trial and error, particularly around the game's puzzle hacking. World building was supervised by Shōji Kawamori, who worked on the Macross series.
Reception
Pragmata received "generally favorable" reviews, according to review aggregator website Metacritic, with 96% of critics recommending the game on OpenCritic.
Pragmata received praise for its story and the relationship between protagonists Hugh and Diana. Tom Regan in The Guardian's four star review called Pragmata a "beautifully made, heartfelt single player adventure" that is able to pull off "its father-daughter relationship with surprising deftness". In a review for Hardcore Gamer, Adam Beck called it "a heartfelt experience not only about the human experience, but also parenthood". He called Diana the "heart" of Pragmata while criticizing Hugh for not having a significant character arc throughout the game.
Awards
Releases by platformdates and regions as published
Editions and related releases
- Included in
- Pragmata: Deluxe Edition
- Built on it
- Pragmata: Shelter Variety Pack
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Description adapted from its source, CC BY-SA 4.0.
