Ludography
52/100
Players24 ratings
45/100
Critics3 reviews
More scores
Metacritic6 critic reviews
63/100
Metacritic usersuser score
61/100
GameFAQsTough-Unforgiving
1.92/5
Player reviews
64% positive723 reviews
Steam Deck
Playable
Runs on
Windows
Price
US$10.99

Where to get it

Immortal: Unchained cover

2018 · Action role-playing · Adventure

Immortal: Unchained

Immortal: Unchained is an action role-playing game and third-person shooter with a high difficulty level and a focus on firearm combat, though basic melee weapons such as swords, axes, and clubs are also available. Enemies have critical weak points, typically the head and a glowing spot on their backs, that can be targeted for extra damage. The game is set in an alternate universe whose backstory draws on Norse mythology, spanning Nine Realms tied to a central artifact called the Monolith.

Released
2018
Platforms
PlayStation 4WindowsXbox One
Genres
Action role-playingAdventureRole-playingShooterThird-person shooter
Developers
—
Publishers
—
Modes
Single-player
Perspective
Third person
Themes
ActionFantasyScience fiction
Country
Sweden
Age ratings
PEGI 16ESRB TACB MA 15+
Languages
Chinese (Simplified), English, French, German, Italian, Polish, Russian, Spanish (Spain)
Time to beat
15hmain story41hcompletionist

About

Immortal: Unchained is a 2018 action role-playing game developed by Toadman Interactive and published by Game Odyssey for Windows, PlayStation 4, and Xbox One. The gameplay is inspired by the Dark Souls series with a focus on futuristic firearms, while the setting and plot are inspired by Norse mythology and the events of Ragnarok.

›Story

In an alternate universe shaped by Norse mythology, the Nine Realms and their races were created by a central artifact called the Monolith. Generations of conflict and an old prophecy have left the realms collapsing, with the Prime civilization falling to ruin as an undead army spreads across the universe, signalling the End Times. An unnamed Prisoner, suffering from amnesia after a long imprisonment, is released by Aras, the Prime caretaker of the Monolith, in a last attempt to hold off this fate. Tasked with repairing the Monolith by restoring the Nexus Orbs that power it, the Prisoner travels across worlds ranging from a lifeless snow planet to a human forest world and an abandoned homeworld, fighting through the undead that now overrun them.

Players say

Media

The articlegameplay, story, development, reception

Gameplay

Immortal: Unchained is a third-person action game heavily inspired by the hardcore action role-playing game gameplay of the Dark Souls series, with a comparable difficulty level and many identical mechanics. The main deviation is the focus on firearms and gun combat instead of melee combat with medieval fantasy weaponry, although close combat weapons such as swords, axes, and clubs still exist in a more basic form. Enemies have critical hit locations (typically the head and a glowing weak point on their backs) which can be targeted for significantly increased damage.

Story

Immortal: Unchained takes place in an alternate universe with a backstory heavily inspired by Norse mythology. At the beginning of time, the Nine Realms and Nine Races were created by the Monolith, a stone artifact at the center of the universe with a bas relief of a tree on its face. The Prime and Azurian races went to war over control of the Monolith, with the Primes emerging victorious and taking their place as the rulers of the realms. The Prime's leader, King Naro, enlisted the aide of a Degonite warrior named Cathal to help fight the Azurians, to the objection of his sons Orin and Naylon.

Due to their animosity towards him, the other Primes forbid Cathal from reproducing; instead, he tears out part of his heart and splits it into three pieces, which he uses to bring to life three children; Malog, Arlen, and Iska. Using the power of the Monolith, the three Oracles foretell a prophecy in which the three children of Cathal will bring about the downfall of the Primes.

Reception

Immortal: Unchained received mixed reviews. On Metacritic, the Windows version has a score of 63% based on reviews from 6 critics.

Releases by platformdates and regions as published

PlatformReleasedRegions
Windows7 September 2018Worldwide
PlayStation 47 September 2018Worldwide · Japan 29 August 2019
Xbox One7 September 2018Worldwide

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Description adapted from its source, CC BY-SA 4.0.