Ludography
82/100
Players118 ratings
82/100
Critics5 reviews
More scores
Metacriticcritics
79/100
Metacritic usersuser score
80/100
GameFAQsJust Right
3.81/5
Player reviews
80% positive1,696 reviews
Steam Deck
Playable
Runs on
Windows
Price
US$19.99

Where to get it

Split/Second: Velocity cover

2010 · Black Rock Studio · Racing

Split/Second: Velocity

Split/Second is an intense action racing game set within a reality television show. Competitors will vie to be the first to the finish line in a made-for-TV city set rigged to blow with the ultimate goal of becoming the season champion. Players in Split/Second don’t just collide with other vehicles to knock them from the track, but can also trigger devastating events that drastically alter the dynamics of the race. Players must use pinpoint timing to obliterate huge structures and towering TV set pieces to tactically alter the track or create entirely new routes.

Released
18 May 2010
Platforms
Java virtual machinePlayStation 3PlayStation PortableWindowsXbox 360iOS
Genres
Racing
Developers
Black Rock Studio
Publishers
Disney Interactive Studios
Modes
MultiplayerSingle-player
Perspective
Third person
Themes
Action
Country
United Kingdom
Age ratings
PEGI 12CERO AGRAC 12+ESRB E10+
Languages
English, French, German, Italian, Polish, Russian, Spanish (Spain)
Time to beat
9.5hmain story21hcompletionist

About

Split/Second: Velocity (released in North America as Split/Second) is a racing video game developed by Black Rock Studio and published by Disney Interactive Studios for Windows, PlayStation 3 and Xbox 360 in May 2010. In the game, players take part in a fictional reality television show consisting of a variety of events, each focusing on destructible environments triggered remotely by driver actions known as "power plays".

Split/Second was ported to the PlayStation Portable in November 2010 by Sumo Digital, and was later released for OnLive in June 2011. Additionally, the game can be purchased from the Xbox digital store and played on Xbox One and Xbox Series consoles through the Xbox backwards compatibility program.

›Story

Split/Second is an intense action racing game set within a reality television show. Competitors will vie to be the first to the finish line in a made-for-TV city set rigged to blow with the ultimate goal of becoming the season champion. Players in Split/Second don’t just collide with other vehicles to knock them from the track, but can also trigger devastating events that drastically alter the dynamics of the race. Players must use pinpoint timing to obliterate huge structures and towering TV set pieces to tactically alter the track or create entirely new routes.

Players say

Media

The articlegameplay, story, development, reception

Gameplay

In Split/Second, players take part in a fictional reality TV programme where participants race for money and fame. Throughout a race, players can build up their "power play" meter by performing stunts, such as jumps and mid-air overtakes, and precision driving, such as drafting opponents and drifting. As players build up their meter, special events can be triggered, which create obstacles for other players, open up temporary shortcuts, or alter an entire section of the race course. These triggers are also activated by the AI opponents.

Such events range from shockwave-inducing explosions to buckling highways and dam breaches. The severity of the events available to trigger varies depending on how full the player's meter is. The Level 1 events become available when one or two of the three segments of the bar are full, while the Level 2 events can only be triggered upon a full bar. Event locations, and the vehicles they will affect, are highlighted with blue icons for the level one power plays, and red icons for level two, and the player must time the action accurately in order to hinder the opposition as much as possible. The power play meter is used up by one segment once a level one event is triggered, so the player must also choose whether to activate the less destructive first-level events as soon as they are available, or save the power play energy and build it up further in order to trigger the top-tier actions.

Reception

Split/Second received "generally favorable reviews", except for the PSP version which received "mixed or average" reviews, according to review aggregator Metacritic.

During the 14th Annual Interactive Achievement Awards, the Academy of Interactive Arts & Sciences nominated Split/Second for "Racing Game of the Year".

Awards

Releases by platformdates and regions as published

PlatformReleasedRegions
iOS18 May 2010North America · Europe 21 May 2010
Windows18 May 2010North America · Europe 21 May 2010
Xbox 36018 May 2010North America · Europe 21 May 2010
PlayStation 318 May 2010North America · Europe 21 May 2010 · Japan 9 September 2010
PlayStation Portable17 November 2010North America · Europe 19 November 2010 · Japan 28 April 2011

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Description adapted from its source, CC BY-SA 4.0.