2004 · MMORPG · Space trading and combat
Star Sonata
2004 video game
- Released
- 2004
- Platforms
- Windows
- Genres
- MMORPGSpace trading and combat
- Developers
- —
- Publishers
- —
- Modes
- Multiplayer
- Country
- United States
About
Star Sonata is a space-themed massively multiplayer online role-playing game (MMO) by American studio Star Sonata LLC released in 2004 that combines elements of action games and real-time strategy games such as real-time ship-to-ship combat and galactic conquest.
The game offers complex and involved commerce, construction and team systems. The goal for players in Star Sonata is to bring their team to domination and claim the seat of Emperor. Star Sonata belongs to the space opera genre established in computer gaming by Galactic Empire and Elite.
The articlegameplay, story, development, reception
Gameplay
Star Sonata is a space trading game, where players explore space and trade goods from one space station to another for economic gain. Players also control automated ships through programmed command sequences in order to patrol areas, assist in combat or engage in trade of commodities even while a player is offline. At higher levels, players build custom space stations on planets and moons to extract resources. Items can be manufactured on player-controlled space stations and bought from colonies on planets with ancient ruins.
Unlike many MMORPGs, combat in Star Sonata is in real-time and requires manual aiming. This results in a wide variety of combat tactics, such as dodging to evade enemy fire, using combat aids to deploy drones, boost shields or overload weapons, and maneuvering around terrain elements such as planets and asteroids which block attacks. Star Sonata also has an open PvP system in which players can attack other players near their skill level.
Development
Developer Adam Miller said he designed Star Sonata "out of a nostalgic childhood dream of space adventure." After three years in development and a public beta, Star Sonata was released in October 2004. Development continued from 2004 to 2011, with features and content zones being added every few months.
In a January 2008 interview, Owner Jeff Landauer stated that 12,132 unique characters had logged in to play in the last 2 days and 11 hours. Landauer has also reported that the number of paying players increased from 300 in August 2005 to 854 in July 2008.
Reception
In 2004, Star Sonata was reviewed by GameZone which gave the game an overall rating of 7.7/10, noting that the game offered "interesting options for controlling your own AI fleets and space stations." In 2005, the independent video game site Game Tunnel recommended the game for those who "enjoy exploring, conflict, and building a name for yourself" while noting that the game's PvP conflict "can badly affect new players" who are too weak to fight back. The updated Star Sonata 2, released in 2011, was one of 3 role-playing games listed on GameSpy’s 101 Free PC Games of 2012.
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Description adapted from its source, CC BY-SA 4.0.