Ludography
StarQuest Online cover

2007 · MMORPG · Science

StarQuest Online

2007 video game

Released
2007
Platforms
Windows
Genres
MMORPGScienceSpace trading and combat
Developers
—
Publishers
—
Modes
Multiplayer
Country
United States

About

StarQuest Online was a massively multiplayer online role playing game taking place in a large universe. It was created by Castle Thorn Software. In 2009 NeXeon Technologies partnered with Castle Thorn to support development of the game, but in mid-2014 the game had been shut down.

The articlegameplay, story, development, reception

Gameplay

Players were able to do things like command ships, and set up colonies. There are no pre-programmed game environments, and no instance dungeons. Therefore, actions, victories, or colonies set up by players will remain, and affect game outcomes.

StarQuest Online was one of the only space-based MMORPG where individual players can work together as crewmen on the same vessel, operating different control stations on the bridge.

Reception

PC Gamer editors James Davenport and Wes Fenlon described StarQuest Online in retrospect as an "unconventional, and ugly, sci-fi MMO that let players fly starships together. It was Star Citizen before Star Citizen, minus the millions of dollars."

The German gaming magazine MeinMMO remarked that StarQuest Online had a decent 7-year run despite its "very weak graphics". In a survey asking which of 17 dead MMORPGs readers would like to see return, StarQuest Online came out last.

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Description adapted from its source, CC BY-SA 4.0.