2007 · MMORPG · Science
StarQuest Online
2007 video game
- Released
- 2007
- Platforms
- Windows
- Genres
- MMORPGScienceSpace trading and combat
- Developers
- —
- Publishers
- —
- Modes
- Multiplayer
- Country
- United States
About
StarQuest Online was a massively multiplayer online role playing game taking place in a large universe. It was created by Castle Thorn Software. In 2009 NeXeon Technologies partnered with Castle Thorn to support development of the game, but in mid-2014 the game had been shut down.
The articlegameplay, story, development, reception
Gameplay
Players were able to do things like command ships, and set up colonies. There are no pre-programmed game environments, and no instance dungeons. Therefore, actions, victories, or colonies set up by players will remain, and affect game outcomes.
StarQuest Online was one of the only space-based MMORPG where individual players can work together as crewmen on the same vessel, operating different control stations on the bridge.
Reception
PC Gamer editors James Davenport and Wes Fenlon described StarQuest Online in retrospect as an "unconventional, and ugly, sci-fi MMO that let players fly starships together. It was Star Citizen before Star Citizen, minus the millions of dollars."
The German gaming magazine MeinMMO remarked that StarQuest Online had a decent 7-year run despite its "very weak graphics". In a survey asking which of 17 dead MMORPGs readers would like to see return, StarQuest Online came out last.
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Description adapted from its source, CC BY-SA 4.0.