The articlegameplay, story, development, reception
Gameplay
Three phaser banks are placed at the bottom of the screen enabling the player to shoot in three separate directions at spaceships represented by a collection of blocks. Although the game is entitled Phaser Strike, the game manual refers to the projectiles as missiles. The size, ranging from one to four squares, and speed of movement of the ships are pre-selected as part of the difficulty settings by the player. In addition to allowing the player to specify the size and speed, the "changeable" option has the console randomly assigning those settings on a ship by ship basis.
The player is also able to choose the number of ships that will appear, in multiples of 10 up to 90; the game ends after all the ships have been launched. A score is then generated and the player is given the option to start a new game.































