The articlegameplay, story, development, reception
Story
In the midst of a Borg invasion ten years after the Battle of Wolf 359, Starfleet Cadet Qaylan Furlong is given an opportunity by Q (John de Lancie) to go back in time and prevent his father Ralph's death in the historic battle.
Q sends Qaylan to the USS Righteous, an Excelsior-class ship on which Ralph is serving, just before the Battle of Wolf 359. Originally, the ship's security officer Coris Sprint was killed by a Borg intruder over four hours before the battle. Q gives Qaylan control of Sprint's body at this point, allowing him to change history. Since Sprint is Bijani (a heretofore unseen alien race) he has the ability to go into a "Bijani Pain Trance" which allows him to complete jobs even when feeling immense pain.
Development
The script for the game was written by Hilary J. Bader; Bader began as Star Trek: The Next Generation (TNG) season 3 writing intern, and also wrote the TNG episodes "The Loss", "Hero Worship", and "Dark Page" (3 total for TNG). Bader went on to write for many children's cartoon shows and comic books, and also wrote for the computer game Star Trek: Klingon.
The live action segments of Star Trek: Borg were directed by James L. Conway and featured the return of John de Lancie as Q. The duo had previously worked together on the Star Trek: Voyager episode "Death Wish". The filming of the live action segments of the game took place at the same time as Star Trek: First Contact.
Reception
Chris Hudak gave the game 4.1/10 in his review for GameSpot, and said that Star Trek: Borg didn't live up to the potential of the source material. While he described de Lancie's performance as "superb" but "wasted here", he said that the game was a "quick-pick-a-path mess". Furthermore, he felt that due to the interactive movie elements of the gameplay, it didn't feel much like a game at all. However, Roy Bassave, writing for the Knight-Ridder media group and published in The Buffalo News praised the game and said that it had superior production values to the First Contact film.
Barbara Krasnoff, of Computer Shopper, found fault with the game's interface, saying that it was hard to get the game to accept mouse clicks when you needed to select a series of numbers. She overall found it lacked challenge as if you were to die, then you are resurrected without penalty, but thought that it would be well received by fans of the franchise. The review in The Boston Herald made it clear that the game would only be received positively by fans, saying that the gameplay moved "incredibly slow". It did praise the plot, stating that it was "interesting and offers some funny and trademark-Trek moments for even the mildest fan".


























