The articlegameplay, story, development, reception
Story
Star Wars 1313 was supposed to revolve around Boba Fett in his early adulthood, navigating past the scum of civilization in an underground area of Coruscant known as Level 1313.
Development
While being developed in-house by LucasArts, Star Wars 1313 was undergoing an integrated development approach that involved Industrial Light & Magic, Lucasfilm Animation and Skywalker Sound. The game's title was trademarked in May 2012, and the game was announced later that month by LucasArts. The game was officially revealed at E3 2012 the following month. Spike TV broadcast a sneak peek on June 4 that showed exclusive gameplay footage.
Star Wars creator George Lucas was directly involved with development. Though he gave the 1313 team more access to the Star Wars universe, he also began to switch characters and rewrite the story based on what he felt would be more fitting for the game. Ex-LucasArts staff describe Lucas as someone who cared deeply about telling stories, but did not know much about the game development process, with one former developer adding: "One of the problems of working in a film company—[Lucas] is used to being able to change his mind, he didn't really have a capacity for understanding how damaging and difficult to deal with these changes were."
Legacy
Level 1313 appears in more recent Star Wars media such as The Clone Wars, in which it is visited by Ahsoka Tano, and Star Wars Adventures: Return to Vader's Castle.
































