Ludography
80/100
Players26 ratings
75/100
Critics3 reviews

Where to get it

Star Wars Galaxies cover

2003 · Daybreak Game Company · Adventure · Flight simulation

Star Wars Galaxies

Immerse yourself in Star Wars in a way you've only dreamed! Find your place during the epic galactic struggle between good and evil, and shape your own destiny. Star Wars Galaxies is the first massively multiplayer online roleplaying game based on the Star Wars universe that lets you live the movies with thousands of other players from around the world!

Released
26 June 2003
Platforms
Windows
Genres
AdventureFlight simulationMMORPGRole-playingScienceSimulation
Developers
Daybreak Game Company
Publishers
Lucasfilm Games
Series
Star Wars
Modes
Multiplayer
Perspective
Third person
Themes
ActionScience fiction
Country
United States
Age ratings
ESRB TPEGI 12

About

Star Wars Galaxies was a Star Wars–themed massively multiplayer online role-playing game (MMORPG) for Microsoft Windows, developed by Sony Online Entertainment (SOE) and published by LucasArts. Set across several planets throughout the Star Wars universe, The game was released in stores on June 26, 2003, and spawned several expansions and updates through 2005.

The servers shut down on December 15, 2011 due to contract expiration. There are several private emulator projects in various stages of development that intend to allow users to experience Galaxies in different incarnations of the game's existence.

Keywords

  • aliens
  • grinding
  • guild
  • crafting
  • pets
  • star wars
  • space battle
  • war
  • based on - movie
  • online
  • licensed game
  • game critics awards

Media

The articlegameplay, story, development, reception

Gameplay

The ten species that were available to players included: Human, Twi'lek, Zabrak, Wookiee, Trandoshan, Rodian, Mon Calamari, Bothan, Sullustan and Ithorian.

Players could hire Entertainers to change their appearance in-game, with even more options than those available at creation. Many visual aspects of a character were changeable after character creation except species and gender.

Story

Star Wars Galaxies was set between the events of A New Hope and The Empire Strikes Back. The game launched with 10 planets: Tatooine, Naboo, Corellia, Talus, Rori, Dantooine, Lok, Yavin 4, the Forest Moon of Endor, and Dathomir. Later paid expansions added the planets of Kashyyyk and Mustafar. There were 12 space zones, added primarily during the release of the Jump to Lightspeed expansion.

Nine space zones were associated with one or more of the playable planets, and three, Kessel, Ord Mantell, and Deep Space, were solely used for space gameplay and player-versus-player combat, with no land equivalent. The planet Hoth was added in November 2008, but could only be explored during an instance depicting the events of the Battle of Echo Base from The Empire Strikes Back.

Development

The game was announced in 2000, when LucasArts Entertainment began a partnership with EverQuest creators Verant Interactive and Sony Online Entertainment to create a massively multiplayer Star Wars online role-playing game. The announcement included an expected release date of 2001 and that the game would take place during the original trilogy era. According to Raph Koster, director of the game during its early development, Star Wars Galaxies had a budget of $10-$12 million.

On May 17, 2001, the first expansion's development was announced, which would include gameplay in outer space. In the same press release, the release date of the base game was delayed to the second half of 2002. Rich Vogel, director of development at Sony Online Entertainment Austin, said that delaying the space expansion's release until after the base game's would give players time to establish their characters and understand ground gameplay. A new official website was also released on the same day.

Reception

In the United States, Star Wars Galaxies: An Empire Divided had sold 370,000 copies ($16.1 million) by August 2006. It was the country's 43rd best-selling computer game between January 2000 and August 2006. Combined sales of all Star Wars Galaxies-related games released between January 2000 and August 2006 had reached 720,000 units in the United States.

Reviews for the initial launch of the game were mostly positive. The game was praised for its graphics, use of the movie soundtracks, massive world size, character customization, creative creature ecology, complex skill system, player economy interdependencies, and its sandbox approach. Reviewers criticized the overwhelming complexity of the game, combat imbalances of the professions, bugginess, and lack of quest content.

Legacy

In 2004, the SWGEmu project was founded with the intention of re-creating the Pre-Combat Upgrade version of Galaxies from scratch through emulation. 1. 0). 0 due to the complexities of implementing the system.

SWGEmu is an open source project distributed under the GNU Affero General Public License. The server code base, known as Core3, has been open source since before 2010, allowing for volunteers to easily contribute to its development. In 2019, SWGEmu also open sourced its engine, known as Engine3. Because SWGEmu is open source, any members are able to easily launch their own server for their own community.

Releases by platformdates and regions as published

Releases by platform
PlatformReleasedRegions
Windows26 June 2003North America · Europe 31 October 2003 · Europe 7 November 2003 · Australia 31 December 2006

Editions and related releases

Based on
Star Wars
Included in
Star Wars Galaxies: The Complete Online AdventuresStar Wars: Galaxies - Starter Kit
Expansions
Star Wars Galaxies: Jump to LightspeedStar Wars Galaxies: Trials of Obi-WanStar Wars Galaxies: Rage of the Wookiees
Built on it
Star Wars Galaxies: Jump to Lightspeed

In the same series

Games like this

Collections5 collections

Series and characters

Genres

Licensing

Reception and records

Description adapted from its source, CC BY-SA 4.0.