
2003 · Daybreak Game Company · Adventure · Flight simulation
Star Wars Galaxies
Immerse yourself in Star Wars in a way you've only dreamed! Find your place during the epic galactic struggle between good and evil, and shape your own destiny. Star Wars Galaxies is the first massively multiplayer online roleplaying game based on the Star Wars universe that lets you live the movies with thousands of other players from around the world!
- Released
- 26 June 2003
- Platforms
- Windows
- Genres
- AdventureFlight simulationMMORPGRole-playingScienceSimulation
- Developers
- Daybreak Game Company
- Publishers
- Lucasfilm Games
- Series
- Star Wars
- Modes
- Multiplayer
- Perspective
- Third person
- Themes
- ActionScience fiction
- Country
- United States
- Age ratings
- ESRB TPEGI 12
About
Star Wars Galaxies was a Star Wars–themed massively multiplayer online role-playing game (MMORPG) for Microsoft Windows, developed by Sony Online Entertainment (SOE) and published by LucasArts. Set across several planets throughout the Star Wars universe, The game was released in stores on June 26, 2003, and spawned several expansions and updates through 2005.
The servers shut down on December 15, 2011 due to contract expiration. There are several private emulator projects in various stages of development that intend to allow users to experience Galaxies in different incarnations of the game's existence.
Keywords
- aliens
- grinding
- guild
- crafting
- pets
- star wars
- space battle
- war
- based on - movie
- online
- licensed game
- game critics awards
Media
The articlegameplay, story, development, reception
Gameplay
The ten species that were available to players included: Human, Twi'lek, Zabrak, Wookiee, Trandoshan, Rodian, Mon Calamari, Bothan, Sullustan and Ithorian.
Players could hire Entertainers to change their appearance in-game, with even more options than those available at creation. Many visual aspects of a character were changeable after character creation except species and gender.
Story
Star Wars Galaxies was set between the events of A New Hope and The Empire Strikes Back. The game launched with 10 planets: Tatooine, Naboo, Corellia, Talus, Rori, Dantooine, Lok, Yavin 4, the Forest Moon of Endor, and Dathomir. Later paid expansions added the planets of Kashyyyk and Mustafar. There were 12 space zones, added primarily during the release of the Jump to Lightspeed expansion.
Nine space zones were associated with one or more of the playable planets, and three, Kessel, Ord Mantell, and Deep Space, were solely used for space gameplay and player-versus-player combat, with no land equivalent. The planet Hoth was added in November 2008, but could only be explored during an instance depicting the events of the Battle of Echo Base from The Empire Strikes Back.
Development
The game was announced in 2000, when LucasArts Entertainment began a partnership with EverQuest creators Verant Interactive and Sony Online Entertainment to create a massively multiplayer Star Wars online role-playing game. The announcement included an expected release date of 2001 and that the game would take place during the original trilogy era. According to Raph Koster, director of the game during its early development, Star Wars Galaxies had a budget of $10-$12 million.
On May 17, 2001, the first expansion's development was announced, which would include gameplay in outer space. In the same press release, the release date of the base game was delayed to the second half of 2002. Rich Vogel, director of development at Sony Online Entertainment Austin, said that delaying the space expansion's release until after the base game's would give players time to establish their characters and understand ground gameplay. A new official website was also released on the same day.
Reception
In the United States, Star Wars Galaxies: An Empire Divided had sold 370,000 copies ($16.1 million) by August 2006. It was the country's 43rd best-selling computer game between January 2000 and August 2006. Combined sales of all Star Wars Galaxies-related games released between January 2000 and August 2006 had reached 720,000 units in the United States.
Reviews for the initial launch of the game were mostly positive. The game was praised for its graphics, use of the movie soundtracks, massive world size, character customization, creative creature ecology, complex skill system, player economy interdependencies, and its sandbox approach. Reviewers criticized the overwhelming complexity of the game, combat imbalances of the professions, bugginess, and lack of quest content.
Legacy
In 2004, the SWGEmu project was founded with the intention of re-creating the Pre-Combat Upgrade version of Galaxies from scratch through emulation. 1. 0). 0 due to the complexities of implementing the system.
SWGEmu is an open source project distributed under the GNU Affero General Public License. The server code base, known as Core3, has been open source since before 2010, allowing for volunteers to easily contribute to its development. In 2019, SWGEmu also open sourced its engine, known as Engine3. Because SWGEmu is open source, any members are able to easily launch their own server for their own community.
Releases by platformdates and regions as published
Editions and related releases
- Based on
- Star Wars
- Included in
- Star Wars Galaxies: The Complete Online AdventuresStar Wars: Galaxies - Starter Kit
- Expansions
- Star Wars Galaxies: Jump to LightspeedStar Wars Galaxies: Trials of Obi-WanStar Wars Galaxies: Rage of the Wookiees
- Built on it
- Star Wars Galaxies: Jump to Lightspeed
In the same series
Timed Nintendo72Super Star Wars
1992 · MS-DOS, PlayStation 4 +4
Sculptured Software
80Star Wars: X-Wing
1993 · MS-DOS, Windows +1
Totally Games
PlayStation exclusive72Star Wars: Dark Forces Remaster
1995 · MS-DOS, PlayStation +4
Lucasfilm Games
Nintendo exclusive76Star Wars: Rogue Squadron
1998 · Nintendo 64, Windows
Factor 5
77Star Wars: Battlefront
2004 · PlayStation 2, Windows +2
Pandemic Studios
79Lego Star Wars: The Video Game
2005 · Game Boy Advance, GameCube +4
Traveller's Tales
82Star Wars Jedi: Fallen Order
2019 · PlayStation 4, PlayStation 5 +4
Respawn Entertainment
Nintendo exclusive77Super Star Wars: The Empire Strikes Back
1993 · SNES, Wii
Sculptured Software
89Star Wars: TIE Fighter
1994 · MS-DOS, Windows +1
Totally Games
PlayStation exclusive70Star Wars: Rebel Assault II
1995 · MS-DOS, PlayStation +2
Lucasfilm Games
83Star Wars Jedi Knight: Dark Forces II
1997 · Windows
Lucasfilm Games
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2001 · GameCube
Factor 5
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2005 · PlayStation 2, PlayStation Portable +2
Pandemic Studios
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2006 · GameCube, Nintendo DS +9
Traveller's Tales
72Super Star Wars: Return of the Jedi
1994 · Game Boy, Game Gear +2
Sculptured Software
76Star Wars: X-Wing vs. TIE Fighter
1997 · Windows, macOS
Totally Games
79Star Wars Jedi Knight II: Jedi Outcast
2002 · GameCube, Nintendo Switch +4
Raven Software
Nintendo exclusive57Star Wars: Rogue Squadron III: Rebel Strike
2003 · GameCube
Factor 5
72LEGO Star Wars III: The Clone Wars
2011 · Nintendo 3DS, Nintendo DS +6
Traveller's Tales
68Star Wars Battlefront
2015 · PlayStation 4, PlayStation VR +2
DICE
86Star Wars: X-Wing Alliance
1999 · Windows
Totally Games
Timed Xbox77Star Wars Jedi Knight: Jedi Academy
2003 · Nintendo Switch, PlayStation 4 +3
Raven Software
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2017 · PlayStation 4, Windows +1
DICE
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TT Fusion
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Collections5 collections
Series and characters
- Star Wars gamesSeries titles › Galaxies
Genres
- Massively multiplayer online role-playing games
- Space flight simulation gamesSpace combat games › Space trading and space combat games
Licensing
- Commercial games with available source codeGames with available source code
Reception and records
Description adapted from its source, CC BY-SA 4.0.
