

2017 · Fork · Arcade · Dance
StepManiaX
Fork
StepManiaX utilizes a dance platform that users step on to the beat of music. With a plethora of upbeat, catchy and energetic music that appeals to all audiences, StepManiaX brings a fresh take on combining music, gaming, and exercise.
- Released
- 2017
- Platforms
- Arcade
- Genres
- ArcadeDanceRhythm
- Developers
- —
- Publishers
- —
- Modes
- Single-player
- Engine
- StepMania
- Languages
- Chinese (Simplified), English, French, German, Italian, Japanese, Spanish (Mexico)
About
StepManiaX (abbreviated SMX and pronounced "Step Maniacs") is a rhythm game developed and published by Step Revolution, a studio formed by former developers of In the Groove, ReRave, and Pump It Up Pro. It is considered a spiritual successor to the In the Groove series. The name is a nod to the legacy of the open-source simulator StepMania, as many of the original StepMania developers are involved with the project. StepManiaX is derived from the same codebase, with modifications made to support the new game types, lights, touch support, connectivity, and the custom Android operating system and hardware that dedicated units run on.
Media
The articlegameplay, story, development, reception
Gameplay
Similar to other stepping or dance-based games, StepManiaX uses a "stage" that the user stands on with certain areas being pressure-sensitive buttons, or "panels". StepManiaX uses five identically sized inputs, arranged similarly to a Directional Pad - Up, Down, Left, Right, and the inclusion of Center.
Players can select between seven different difficulty levels that affect how many inputs are active and the difficulty of patterns displayed. Players can also customize modifiers adjust to their preferred style, such as changing the visual appearance of patterns, how fast patterns appear, background brightness, etc.
Development
Development of StepManiaX started with stage development in early 2015. Several different designs were prototyped using various sensor technologies, including load-cells, piezoelectric sensors, force-sensing resistors, and optical sensors housed in an aluminum slim-line stage. This design was officially shown to the public by project lead Kyle Ward in early 2016. Later that year, the retail version of the stage was shown, sporting a thicker, more durable steel stage design.
During this period, the StepManiaX software was being developed in tandem with hardware development. The goal of the software was to create a simple interface that was accessible for all ranges of players. The game then grew its design to appeal to a wide variety of locations: Home, Health & Fitness, Education, Competitive E-Sports, and Family Recreation. The title StepManiaX was selected to focus on the aerobic stepping aspect of the game, rather than face the common criticism of "dance" games not featuring "dance" movement.
Reception
StepManiaX has been met with generally positive reviews, both for its hardware and the game itself, compared to other dance games such as Dance Dance Revolution and Pump It Up.
In 2018, Wilcox Arcade stated that StepManiaX is welcoming to the American arcade industry, while Arcade Heroes reported that the booth seemed popular with vendors at IAAPA 2021.
Releases by platformdates and regions as published
Editions and related releases
- Part of
- StepMania
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Collections1 collection
Genres
- Music gamesList
Description adapted from its source, CC BY-SA 4.0.
