Ludography
StepMania cover

2001 · Arcade · Indie

StepMania

StepMania is a cross-platform rhythm video game and engine. It was originally developed as a simulator of Konami's arcade game series Dance Dance Revolution, and has since evolved into an extensible rhythm game engine capable of supporting a variety of rhythm-based game types. It can be played with a variety of peripherals, most commonly dance mats or 'pads'.

Released
2001
Platforms
LinuxWindowsmacOS
Genres
ArcadeIndieRhythmSimulation
Developers
—
Publishers
—
Themes
ActionParty
Country
United States
Age ratings
ESRB EPEGI 7

About

StepMania is a cross-platform rhythm video game and engine. It was originally developed as a clone of Konami's arcade game series Dance Dance Revolution, and has since evolved into an extensible rhythm game engine capable of supporting a variety of rhythm-based game types. Released under the MIT License, StepMania is open-source free software.

Several video game series use StepMania as their game engines. This includes In the Groove, Pump It Up Pro, Pump It Up Infinity, and StepManiaX. StepMania was included in a video game exhibition at New York's Museum of the Moving Image in 2005.

›Story

StepMania is a cross-platform rhythm video game and engine. It was originally developed as a simulator of Konami's arcade game series Dance Dance Revolution, and has since evolved into an extensible rhythm game engine capable of supporting a variety of rhythm-based game types.

The primary game type features the following game play:

as arrows scroll upwards on the screen, they meet a normally stationary set of target arrows. When they do, the player presses the corresponding arrows on their keyboard or dance mat. The moving arrows meet the targets based on the beat of the song. The game is scored based upon how accurately the player can trigger the arrows in time to the beat of the song.

StepMania allows for several input options. Specialized adapters that connect console peripherals like PS2 and Xbox controllers or dance pads to one's computer can be used. Alternatively, the keyboard can be used to tap out the rhythms using arrow or other keys.

Keywords

  • open-source
  • music and rhythm
  • musical peripherals
  • real world fitness

Media

The articlegameplay, story, development, reception

Gameplay

The primary game type features the following game play: as arrows scroll upwards (or downwards if the player has selected the "Reverse" scroll modifier) on the screen, they meet a normally stationary set of target arrows. When they do, the player presses the corresponding arrows on their keyboard or dance mat. The moving arrows meet the targets based on the beat of the song. The game is scored based upon how accurately the player can trigger the arrows in time to the beat of the song.

The player's efforts are given a letter grade and a number score that tell how well they have done. 0225 seconds under official settings) and avoided all mines and completed all hold (freeze) arrows. An E indicates failure for a player to survive the length of the song without completely draining their life gauge. Default scoring and grading for StepMania is similar to scoring in Dance Dance Revolution; however, timing and scoring settings can easily be changed.

Development

StepMania was originally developed as an open-source clone of Konami's arcade game series Dance Dance Revolution (DDR). During the first three major versions, the Interface was based heavily on DDR's. 9 in 2005. In 2010, after almost 5 years of work without a stable release, StepMania creator Chris Danford forked a 2006 build of StepMania, paused development on the bleeding edge branch, and labeled the new branch StepMania 4 beta.

A separate development team called the Spinal Shark Collective forked the bleeding-edge branch and continued work on it, branding it sm-ssc. 0. 1, has gone cold over the past few years after a couple of betas were released over at GitHub. 1 codebase originally planned to reintegrate in StepMania; however, further in development, it was decided to become an independent project due to its larger scope of goals while still sharing codebase improvements to future versions of StepMania.

Reception

StepMania became a quite popular free software game; the game was downloaded alone over SourceForge between 2001 and May 2017 over 6.3 million times.

Releases by platformdates and regions as published

PlatformReleasedRegions
Windows12 October 2001Worldwide
macOS6 August 2003Worldwide
Linux5 September 2003Worldwide

Editions and related releases

Built on it
EtternaStepManiaXITGmania

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Collections4 collections

Platform libraries

Genres

Licensing

Description adapted from its source, CC BY-SA 4.0.