Ludography
Super Conflict cover

1993 · EA Seattle · Simulation · Strategy

Super Conflict

Nintendo exclusive

Super Conflict: The Mideast is a strategy game that compares itself to a game of chess: there are two sides (Blue or Red) who must destroy the opposing force's Flag Unit. (In the fifth skill level, there is also a Flag Ship, and the game is lost if either one is destroyed.) Scenarios are laid on on a hexagonal grid, and each space has its own terrain type and can be occupied by one unit. You move your units around and attack enemy units in adjacent hexagons.

Released
1 March 1993
Platforms
SNES
Genres
SimulationStrategy
Developers
EA Seattle
Publishers
Tokai Communications
Modes
MultiplayerSingle-player
Perspective
Bird view / Isometric
Themes
Warfare
Country
United States

About

Super Conflict is a turn-based strategy video game released for the Super NES in March 1993. It is the sequel to Conflict for the NES.

The articlegameplay, story, development, reception

Gameplay

The player assumes the role of a commander of combined forces. The scope of each battle and the number and variety of military units available to fight with, increases as the game progresses. The game was marketed as gulf war themed, but gameplay is more consistent with potential cold war scenarios.

There are two modes: short (which allows players to plan strategic battles without any tactical consequences) and long (which allows all units to participate in up to four rounds of constant warfare). The blue forces are armed with American weapons while the red forces are armed with Soviet-made weapons.

Releases by platformdates and regions as published

PlatformReleasedRegions
SNES1 March 1993North America · Europe 31 December 1994

Games like this

Collections1 collection

Platform libraries

Description adapted from its source, CC BY-SA 4.0.