

1993 · EA Seattle · Simulation · Strategy
Super Conflict
Nintendo exclusive
Super Conflict: The Mideast is a strategy game that compares itself to a game of chess: there are two sides (Blue or Red) who must destroy the opposing force's Flag Unit. (In the fifth skill level, there is also a Flag Ship, and the game is lost if either one is destroyed.) Scenarios are laid on on a hexagonal grid, and each space has its own terrain type and can be occupied by one unit. You move your units around and attack enemy units in adjacent hexagons.
- Released
- 1 March 1993
- Platforms
- SNES
- Genres
- SimulationStrategy
- Developers
- EA Seattle
- Publishers
- Tokai Communications
- Modes
- MultiplayerSingle-player
- Perspective
- Bird view / Isometric
- Themes
- Warfare
- Country
- United States
About
Super Conflict is a turn-based strategy video game released for the Super NES in March 1993. It is the sequel to Conflict for the NES.
The articlegameplay, story, development, reception
Gameplay
The player assumes the role of a commander of combined forces. The scope of each battle and the number and variety of military units available to fight with, increases as the game progresses. The game was marketed as gulf war themed, but gameplay is more consistent with potential cold war scenarios.
There are two modes: short (which allows players to plan strategic battles without any tactical consequences) and long (which allows all units to participate in up to four rounds of constant warfare). The blue forces are armed with American weapons while the red forces are armed with Soviet-made weapons.
Releases by platformdates and regions as published
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Collections1 collection
Platform libraries
- Super Nintendo Entertainment System gamesRetail releases
Description adapted from its source, CC BY-SA 4.0.