Ludography
More scores
GameFAQsTough
3.5/5
Player reviews
66% positive3 reviews
Runs on
Windows, Linux
Price
US$4.99

Where to get it

Austerlitz cover

1989 · Turcan Research Systems Limited · Simulation · Strategy

Austerlitz

Play as either Emperor Napoleon or Czar Alexander and re-fight the decisive battle of Austerlitz

Released
1989
Platforms
AmigaAtari STAtari ST/STELinuxMS-DOSWindows
Genres
SimulationStrategy
Developers
Turcan Research Systems Limited
Publishers
Mirrorsoft
Perspective
Bird view / Isometric
Themes
HistoricalWarfare
Country
United Kingdom
Languages
English

About

Austerlitz is a turn-based strategy video game developed by Personal Software Services and published by Mirrorsoft. It was released in the United Kingdom and Germany for the Amiga, Atari ST and MS-DOS home computers in 1989. It was also re-released in France for Amiga home computers by Mirror Image in 1991. The game is set during the Battle of Austerlitz of the Napoleonic Wars and revolves around Napoleon's forces defending the Austrian village of Austerlitz from the invading army of Alexander I of Russia.

The game was developed by Peter Turcan, who also developed similar turn-based strategies such as Waterloo and Borodino for home computers in the 1980s. Austerlitz is presented in a 3D perspective over a battlefield; however, it features no sound. The game received mostly positive reviews upon release. Critics praised the graphics and presentation; however, some were divided over the historical accuracy of the battle and lack of sound.

Players say

Media

The articlegameplay, story, development, reception

Gameplay

The game is a turn-based strategy and revolves around Battle of Austerlitz, where the forces under the command of Napoleon must defend the Austrian village of Austerlitz from the invading Austro-Russian army, led by Tsar Alexander. In the game, the battle itself begins at 7 am on 2 December 1805 and is played out in a series of turns. A turn lasts fifteen minutes and a total number of eight orders must be issued before the turn ends. The player may pick either French or Russian forces to control throughout the game.

In order to move a unit, the player must select them and point their cursor over the desired location; however, it is restricted within a turn. At the start of a movement phase, the player can issue a command to one of their units. Orders include move, attack, defend, shell, stay in reserve, retreat and report.

Reception

The game received mostly positive reviews upon release. John Highcliffe of The Games Machine praised the historical accuracy of the game, stating that players with an interest in the era would enjoy the game. However, Highcliffe expressed concern over the slow pace of the game. Alain Huyghes-Lacour of Tilt praised the game's graphics and 3D presentation of the battle, stating that it exceeded the benchmark set by other wargames.

Mark Higham of ST Format questioned the historical accuracy, stating that during the real battle, French forces used smoke grenades frequently, and criticised the lack of this inclusion in the game. However, Higham heralded the game as the best, saying that there is "no other wargame like it".

Releases by platformdates and regions as published

Releases by platform
PlatformReleasedRegions
MS-DOS31 December 1989Worldwide
Amiga31 December 1989Worldwide
Atari ST/STEUnreleased

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Collections1 collection

Platform libraries

Description adapted from its source, CC BY-SA 4.0.