Ludography
81/100
Players204 ratings
90/100
Critics11 reviews

Where to get it

Super Mario Maker cover

2015 · Nintendo Entertainment Analysis & Development · Platformer · Side-scrolling

Super Mario Maker

Nintendo exclusive

Super Mario Maker lets people’s imaginations run wild. For the first time ever, friends can have fun playing through levels they create for one another. The Wii U GamePad controller makes it so easy for anyone to create levels; it may feel like simply sketching out ideas on paper. Players can enjoy a seemingly endless supply of inventive Mario levels from players around the world.

Released
10 September 2015
Platforms
Wii U
Genres
PlatformerSide-scrolling
Developers
Nintendo Entertainment Analysis & Development
Publishers
Nintendo
Series
Super Mario Maker
Modes
Single-player
Perspective
Side view
Themes
ActionKids
Engine
LunchPack
Country
Japan
Age ratings
ESRB EPEGI 3CERO AUSK 0ACB G
Languages
Dutch, English, French, German, Italian, Portuguese (Portugal), Russian, Spanish (Spain)
Copies sold
4.0 million as of 2021-03-31
Entry
#19 in Super Mario Maker
Time to beat
60hmain story200hwith extras600hcompletionist
Composers
Koji Kondo

About

Super Mario Maker is a 2015 platform game and game creation system developed and published by Nintendo. An entry in the Super Mario series, the game allowed players to create, play, and share courses based on previous Super Mario titles including Super Mario Bros., Super Mario Bros. 3, Super Mario World, and New Super Mario Bros. U. The game was released on the Wii U in September 2015 as part of the 30th anniversary of Super Mario Bros.

Upon release, Super Mario Maker received positive reception from critics, who praised the game for its user interface and course editing tools. By May 2016, more than seven million courses had been created by players worldwide, which had been played more than 600 million times. A port for the Nintendo 3DS titled Super Mario Maker for Nintendo 3DS was released in December 2016 without the ability to upload levels to the online portal. It received more mixed reviews compared to the Wii U version. A sequel titled Super Mario Maker 2 was released for the Nintendo Switch in June 2019.

Keywords

  • motorcycle
  • pikachu
  • minigames
  • go-kart
  • creative
  • mahjong
  • time limit
  • online
  • pixel art
  • amiibo
  • user generated content
  • voice acting

Media

The articlegameplay, story, development, reception

Gameplay

Super Mario Maker allows players to create levels in the style of the Super Mario series, and publish them to the Internet for other players. , Super Mario Bros. 3, Super Mario World, and New Super Mario Bros. U, which all share the physics of the latter.

The gameplay mechanics and enemy behavior vary between game modes. Some elements are limited to specific game styles, and other elements can be merged into other game styles, such as having Boos in Super Mario Bros.

Development

Before developing Super Mario Maker, Nintendo had previously explored the concept of a video game editor in the 1990s. The company filed a patent in 1994, for console hardware and software that would allow players to pause a game, edit parts of the game, resume gameplay, and to save and share the changes. The patent described an example game called "Mario Factory," and later reviewers noted the similarities between this concept and Super Mario Maker.

Super Mario Maker was conceived as a tool for Nintendo's internal development team to make Mario levels. The team, however, quickly realized the tool's potential as a standalone game and pitched the idea to senior game designer Takashi Tezuka. Meanwhile, Tezuka had been wanting to make a Wii U follow-up to Mario Paint that used the Wii U GamePad. Upon seeing the Super Mario Maker tool, Tezuka realized that a course-making tool was more marketable than a mere art program.

Reception

The Wii U version of Super Mario Maker received "generally favorable" reviews, while the 3DS version received "mixed or average" reviews, according to video game review aggregator website Metacritic. IGN's Jose Otero praised the game's social elements, including its online features and the 10 Mario Challenge, stating that players would "see a genuine reverence for Mario’s history" in the online modes. He praised the course editor and its user interface, writing that "[n]o matter which style you choose, creating levels is an intimidating task but the well designed interface makes learning easy and intuitive" and that it "gives us a fun, flexible toolbox to build and play Mario courses like never before".

GameSpot's Justin Haywald praised the course editor, stating that "the mix-and-match nature [of gameplay elements] allows for exciting and anachronistic additions to familiar scenarios". He was disappointed in particular limitations, such as the absence of checkpoints originating Super Mario World, and the vertical and horizontal limits of stages. He ultimately concluded that "the game won't necessarily turn you into the next Shigeru Miyamoto, but you can almost feel a little bit of that magic rubbing off every time you upload a new creation".

Awards

Releases by platformdates and regions as published

PlatformReleasedRegions
Wii U10 September 2015North America · Japan 10 September 2015 · Europe 11 September 2015 · Worldwide 11 September 2015

Editions and related releases

Ported as
Super Mario Maker for Nintendo 3DS
Built on it
Super Mario Maker for Nintendo 3DSSuper Mario Maker: Key Update!

In the same series

Games like this

Collections7 collections

Platform libraries

Years

Series and characters

Licensing

Description adapted from its source, CC BY-SA 4.0.